SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-30-17, 05:18 PM   #9061
kevinsue
Der Einzelgänger
 
kevinsue's Avatar
 
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
Support

Quote:
Originally Posted by gap View Post
Interesting question. Pantelleria never was a submarine base, so Vecko was right in removing it, along with many other harbors, from the list of Mediterranean ports that we can refit from.
Cagliari (Sardinia), Naples (Campania), Messina and Augusta (Sicily) and Leros (South Aegean, Greece), were Reggia Marina submarine bases though. Out of them, due to its position (at the center of the Mediterranean, at the intersection between the Tyrrhenian and the Ionian Sea, and about equidinstant from the Italian bases of La Spezia and Pola), Messina, though officially not being an U-boat base, was of key importance to the German war effort in the Mediterranean, especially in the first year (from '43 on, after Operation Torch and the Allied invasion of North Africa, Sicily became unsafe as it came into the range of Allied air raids).
Matter-of-factly, from December '41 to December '42, there are at least 22 recorded U-boat visits in Messina:
Hello gap, yes it would be handy to have a base at Messina. Even though the base at Salamis isn't included on the SH5 map, the port of Piraeus supports refitting in game. Not sure if a u boat pen is required to be able to resupply at a particular port but the places that appear to support resupply also have a "Radio Antenna" icon on the map.

__________________
Best Regards....Kev*

"The finest Captain I ever crossed swords and set sail with"
kevinsue is offline   Reply With Quote
Old 10-30-17, 09:43 PM   #9062
kcoun
Watch
 
Join Date: Mar 2006
Location: Cleveland
Posts: 29
Downloads: 766
Uploads: 0
Default

Quote:
Originally Posted by kevinsue View Post
Unzip this and put it in your C:\Ubisoft\Silent Hunter 5\MODS folder and install/remove anytime with JSGME. It shouldn't create any problems with TWoS.

Click here for hairy faced dudes

Thank you very kindly ... I'll give it a shot
kcoun is offline   Reply With Quote
Old 10-30-17, 11:15 PM   #9063
Skvid
Seaman
 
Join Date: Jan 2014
Posts: 31
Downloads: 33
Uploads: 0
radar seafloor

Any way to disable sea bottom notification icon and the safety net that limits my depth to prevent me from crashing my sub?

If i order 80m in 30m deep seas my sub will go to the 25m depth and stay there. It will even readjust the depth depending on the changes of seafloor depth afterwards, maintaining a safetynet of around 5m. What nazi magic ****ery is this?

Still waiting on the clarification on torps btw.
Skvid is offline   Reply With Quote
Old 10-31-17, 09:00 AM   #9064
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 92
Downloads: 66
Uploads: 0
Default

Hi folks.
In the FAQ section there is a list of all the campaign dates, it says 'strategic Supplies' (During Happy Times) starts on 1/11/40, however i don't see it available to me.

I just ended a patrol (Western Approach) and its now 13/11/40, but no Strategic supplies, just Atlantic Air Gap and Western Approach.

Edit: I should also mention that it is showing as 'ongoing' when i return to menu.
Cheers,

John.
__________________
"Here's to swimmin' with bow legged women"
SS Norholm is offline   Reply With Quote
Old 10-31-17, 09:56 AM   #9065
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

Hi John
Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats
It will show on going until the date is passed when it will then change to finished.
Peter
THEBERBSTER is offline   Reply With Quote
Old 10-31-17, 11:24 AM   #9066
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
SHO

Quote:
Originally Posted by Skvid View Post
On 39 oct 20 i received a message from bdu stating than torpedoes run 6,5 feet (2meters) deeper than set, and that targets with drawings of less than 13ft shouldt be considered valid targets
Idk why they used imperial and not metric bu whatever. This basically rules out targeting destroyers with impact detonators.

anyway is this offset is simulated in this mod or isit just fluff?
I do not know if this is true, but I can only tell you my experiences and iam fireing my impact torpedos all in about 2 meters. Deeper they often didnt hit the ships although the draft would have to give this.

So, it seems so that its maybe simulated - they run when setting is about 4 m to deep to hit the targets. If this behavoiur is changing in later war (like in real WWII when the torps got fixed) need to be tested.

Cause of some campaigns transfer problems i started a new career ( U-29 with Hans-Jürgen Hellriegel, ..yes.. U-29 was commanded in the early war years from Otto Schuhart but 29 its the number i recived from KSD and yes, U-29 was a VIIA sub - at least that's the way it fits ). Thanks again for your help THEBERBSTER with fxing my issues!

This new carrer its about 100% realism, means with dud torpedos inclusive, so the topic remains
an exciting when exactly torpedoes strike for me !
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 10-31-17, 12:53 PM   #9067
von faust
Soundman
 
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
Default

(Excuse me for my English orrible )
Good evening at all,
I'm working on a new RAOBF based on a MOD that I think is called "KSD".
This MOD (under construction) I would like to point out that it is for strictly personal use and that I will not distribute it without the permission of the legitimate owner.
I would ask you if you know who is, I want to ask him permission for any sharing.
As soon as and if I'll have ok of owner I'll be happy to share it and hopefully it's included in TWOS.
Thank you all

von faust is offline   Reply With Quote
Old 10-31-17, 01:20 PM   #9068
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by kevinsue View Post
Hello gap, yes it would be handy to have a base at Messina. Even though the base at Salamis isn't included on the SH5 map, the port of Piraeus supports refitting in game. Not sure if a u boat pen is required to be able to resupply at a particular port but the places that appear to support resupply also have a "Radio Antenna" icon on the map.
Hi Kevin,

as far as I know Piraeus has never been an U-boat base, and no cases are recorded of an U-boat docking there. The Salamis naval base is very close to Piraeus though: the two harbors are ca. 5 nm away from each other, and it is possible that on some WWII related publications, Salamis and Piraeus are treated as synonims, leading devs to think that they are one thing



If I was Vecko, I would probably move the Greek U-boat base from Piraeus to Salamis, I would add Pola to the pool of available U-boat pens that the player can be rebased to, and I would make Messina available again for refittings until December 1942.
Above all, I would rework the Mediterranean campaigns and I would make them to extend from September 1941 to Semptember 1944, more or less (the Mare Nostrum and Battle of the Mediterranean campaigns currently span from mid-March 1941, six months before the first WWII U-boat historically crossed Gibraltar, to early September 1942, when the Batte of the Mediterranean was still raging).
Here are some interesting links on the topic:

https://en.wikipedia.org/wiki/Medite...f_World_War_II
https://en.wikipedia.org/wiki/Battle..._Mediterranean
https://en.wikipedia.org/wiki/Catego..._Mediterranean
https://en.wikipedia.org/wiki/Medite..._(World_War_II)

http://www.naval-history.net/WW2CampaignsStartMed.htm
http://www.naval-history.net/WW2CampaignsRNMed.htm
http://www.naval-history.net/WW2CampaignsRNMed2.htm
http://www.naval-history.net/WW2CampaignsRNMed3.htm
http://www.naval-history.net/WW2CampaignsRNMed4.htm
http://www.naval-history.net/WW2CampaignsBalkans.htm
http://www.naval-history.net/WW2Camp...orthAfrica.htm
http://www.naval-history.net/WW2Camp...rthAfrica2.htm
http://www.naval-history.net/WW2CampaignsItaly.htm
http://www.naval-history.net/WW2CampaignsSFrance.htm

https://en.wikipedia.org/wiki/Regia_Marina#World_War_II
http://www.icsm.it/regiamarina/battles.htm
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-31-17, 02:23 PM   #9069
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
Default

Vecko, this dark RAOBF seems to be better in dark nights also seems to be a better resolution which would be a better option to work with.

What do you think, a option for one of the the next updates? Whats the opinion from the others Kauleuns too!?
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 10-31-17, 05:12 PM   #9070
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 92
Downloads: 66
Uploads: 0
Default

Just a heads up about Strategic Supplies as i wrote above, i just looked at the campaign cfg, and the start date is 1st Jan 41 not 1st Nov 40.

J
__________________
"Here's to swimmin' with bow legged women"
SS Norholm is offline   Reply With Quote
Old 10-31-17, 05:16 PM   #9071
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,122
Downloads: 3214
Uploads: 0


Default

Quote:
Originally Posted by excel4004 View Post
Vecko, this dark RAOBF seems to be better in dark nights also seems to be a better resolution which would be a better option to work with.

What do you think, a option for one of the the next updates? Whats the opinion from the others Kauleuns too!?

I like it for an addon. Very nice.

Fitzcarraldo
fitzcarraldo is offline   Reply With Quote
Old 10-31-17, 05:27 PM   #9072
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
Default

Quote:
Originally Posted by fitzcarraldo View Post
I like it for an addon. Very nice.

Fitzcarraldo
...but the units are less. Yes, maybe just as an addon!?
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 10-31-17, 06:11 PM   #9073
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,122
Downloads: 3214
Uploads: 0


Default

Quote:
Originally Posted by excel4004 View Post
...but the units are less. Yes, maybe just as an addon!?
Of course, an addon, as the bearded faces from Mighty Fine Crew mod. Optionals.

Regards.

Fitzcarraldo
fitzcarraldo is offline   Reply With Quote
Old 10-31-17, 06:36 PM   #9074
Cyborg322
Scurvy Dog of the Deep
 
Cyborg322's Avatar
 
Join Date: Dec 2009
Location: Manchester England
Posts: 1,119
Downloads: 348
Uploads: 0


Default

Quote:
Originally Posted by Skvid View Post
Any way to disable sea bottom notification icon and the safety net that limits my depth to prevent me from crashing my sub?

If i order 80m in 30m deep seas my sub will go to the 25m depth and stay there. It will even readjust the depth depending on the changes of seafloor depth afterwards, maintaining a safetynet of around 5m. What nazi magic ****ery is this?

Still waiting on the clarification on torps btw.
Hi Skvid
There is Sub on bottom fix in the TDW Generic Patcher ,tooltip states : Allows Sub to descend to max depth as Computated by Game. Seems to work most of the time but I have noticed in shallow waters sub seems cushioned from seabed

Simon
Cyborg322 is offline   Reply With Quote
Old 10-31-17, 07:30 PM   #9075
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 545
Downloads: 116
Uploads: 0


Default

The black RAOBF would be really nice if it had more markings. You need some precision for a good RAOBF
Tonci87 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.