SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
|
06-06-17, 11:00 AM | #1 |
Good Hunting!
|
I had some rather close calls with torpedoes last night haha there were some heart-stopping moments. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. These sudden and complete changes in direction were helping me with some rather close dodges (including when a knuckle gets thrown out there, as well ).
Any other tips for dodging torpedoes?
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters Last edited by FPSchazly; 06-06-17 at 03:34 PM. Reason: don't know what 'heart-dropping' is lol |
06-06-17, 01:30 PM | #2 | |
Swabbie
Join Date: Mar 2017
Location: Kentucky
Posts: 7
Downloads: 8
Uploads: 0
|
Quote:
|
|
06-06-17, 03:27 PM | #3 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
|
I have the sim and I think it needs some modding...A simpler way to go to periscope esm radar depth and speed and depth controls like sh4 would be a god send..
__________________
Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
06-06-17, 03:49 PM | #4 |
Sparky
Join Date: Apr 2002
Posts: 150
Downloads: 5
Uploads: 0
|
I'm playing the 1968 campaign and I'm having a lot of difficulty engaging targets. I feel like whenever I get a contact from the strategic map. I'm at a disadvantage engaging surface targets especially. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me. Any tips on closing range and getting a good solution without getting detected and or the enemy ships turning away and disengaging?
|
06-06-17, 04:40 PM | #5 |
Skipper
Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
|
NO *****ing the pooch! We got work to do!
|
06-07-17, 04:07 PM | #6 | |
Sailor man
Join Date: Jul 2004
Location: nordhessen
Posts: 43
Downloads: 45
Uploads: 0
|
Quote:
|
|
06-07-17, 07:34 PM | #7 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
|
torpedo wake
In cold waters the torpedoes have a huge trace...Is this normal for a real MK 48 ADCAP??? If not can it be improved??
__________________
Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
06-09-17, 11:30 PM | #8 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
|
Way points for the subs..How do we make them??
__________________
Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
06-15-17, 08:24 PM | #9 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
|
I read the manual and could not find how to load and launch noisemakers..Any hints??
__________________
Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
10-17-17, 11:08 AM | #10 |
Bilge Rat
Join Date: Oct 2017
Posts: 1
Downloads: 3
Uploads: 0
|
excellent!
|
11-18-21, 07:11 PM | #11 |
Swabbie
Join Date: Nov 2021
Posts: 12
Downloads: 8
Uploads: 0
|
One thing I've tried against enemy boats is closing to "snap fire" a decoy and a Mark 48 diverging away from each other between 15 to 20 degrees then dropping 200 feet if possible. I've fared pretty good with the enemy going after the decoy while I bring the torpedo in for a close activation homing strike. I then spiral dive 400 feet, pop off a sound decoy and 180 out away from the combat action into silent running.
|
06-08-17, 02:13 AM | #12 | |
Planesman
Join Date: Jun 2014
Posts: 198
Downloads: 43
Uploads: 0
|
Quote:
Agreed. 1968 is TOUGH!! Playing on hard difficulty. I'm having the same issues as you are. The Bears and Mays are blowing me away as well. I think the aircraft tend to find you a little too easily (I like realism but not sure they could really find US subs that easily, it's not like I'm always burning around at 20 knots). Also, the 1968 weapons for lack of another way to put it, make winning pretty hard. It seems the Soviets had superior weapons in this time frame. |
|
06-08-17, 11:14 AM | #13 | |
Sonar Guy
Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
Uploads: 1
|
Quote:
__________________
|
|
08-04-17, 08:42 AM | #14 | |
Nub
Join Date: Jul 2017
Posts: 3
Downloads: 49
Uploads: 0
|
Quote:
|
|
08-04-17, 09:03 AM | #15 |
Gefallen Engel U-666
|
welcome aboard!
StillFabry!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
|
|