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Old 11-05-21, 03:51 AM   #1
stellaferoxx
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Join Date: Feb 2015
Location: Netherlands
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Default How to calculate speed target at 100% realism?

Hi there,

I always play at 100% realism so no ships on the map etc. In every other subsim there is the length of the ship which you can let pass through the periscope and calculate the speed of the target. I see no mentioning of the length in de shipmanual. How am I supposed to calculate the speed?

I don't want to ping the ship to know the distance and using radar seems to be a little odd. I dont want to use the 4 bearing method every time to calculate the speed.

thx for your answers!
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