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Old 05-31-11, 10:30 AM   #3226
Excelsior82
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Quote:
Originally Posted by deceptiboat View Post
what year did you start from? If it's before 1942, Maybe because at that time, the Japanese doesn't occupied the dutch east indies yet, so, what will you see is only some Dutch fishing boat/other dutch's ship.

TC doesn't get back to 1x when you saw a friendly ship, i think that's good, i don't like my TC drop to 1 if it's just because a friendly ship. TC will drop to 1 if you saw an Enemy ships, though.
I started in december 41, so it may be ok if I don't see a lot of japanese ships (none in 3 patrols). I'll just wait and see.
However, when playing with high realism settings, I think it is unnatural to have TC getting back to 1x only when you spot an enemy ship as you have no means to know if it is a friend or a foe, that is why I asked if it was hard-coded or if it would be configurable.
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Old 06-01-11, 12:41 AM   #3227
magic452
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As the war moves on you'll be patrolling more in IJN waters so the 1X TC for friendlies won't be much of a big deal.

You have no doubt missed it the the battle of the Coral Sea is early May 42.
Even after the area around the Salomon Islands stays active through most of 42. The Markassar Strait picks up a little later as does the Luzon Strait.
Java and Flores Seas also good in mid 42 to 43 late..

Try this link for WWII battles.
http://www.combinedfleet.com/battles

Magic
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Old 06-06-11, 06:29 PM   #3228
hsj45
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I love TMO but i like to see the yamato skin be med gray instead of the light green color.
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Old 06-11-11, 10:49 AM   #3229
ICApproval
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Default Back to SH5 but Having Problems with TMO install

Well, it has been a few years since I have posted here. I loaned my SH4 to a relative and it disappeared. So I just bought a new copy from a UK supplier. I have loaded mods in the past so it looks like I have it all set up properly. I put the patch on to 1.4 and tried to load the mods in the correct order. I am on win 7. first message I get is "file not found data/menu/data/black80.tga, plus many more after that. I am probably doing something basically stupid but wanted to see if anyone had a quick suggestion
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Old 06-11-11, 12:09 PM   #3230
fitzcarraldo
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Quote:
Originally Posted by ICApproval View Post
Well, it has been a few years since I have posted here. I loaned my SH4 to a relative and it disappeared. So I just bought a new copy from a UK supplier. I have loaded mods in the past so it looks like I have it all set up properly. I put the patch on to 1.4 and tried to load the mods in the correct order. I am on win 7. first message I get is "file not found data/menu/data/black80.tga, plus many more after that. I am probably doing something basically stupid but wanted to see if anyone had a quick suggestion
TMO 2 only works with the 1.5 version of SH4 (SH4 plus U-boat expansion). In the patched 1.4 version, TMo don´t work.

Best regards and congratulations for the return to our virtual war.

Fitzcarraldo
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Old 06-12-11, 11:52 AM   #3231
ICApproval
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Default Thanks it now works

I am just getting back into it and I am not sure what the TM 2.0 is supposed to do. One item I seem to miss is the acknowledgement of orders - like go to battle stations and such. Seems like my sound might not be working right. I will check out further but if you know anything thanks for letting me know.
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Old 06-13-11, 07:03 AM   #3232
ICApproval
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Default Working better now

I turned the music volume down and could turn up all the other sounds and now I can hear what I was missing
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Old 06-15-11, 11:36 AM   #3233
geosub1978
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Hi, I moded my TMO2.1 and got trapped!
Now I have sonar contacts while surfaced! Does anyone know how to restore it? Thanks!
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Old 06-18-11, 03:09 AM   #3234
Timinator821
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How can you go deeper than 450ft? The depth gauge only go's to 450ft.
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Old 06-18-11, 01:59 PM   #3235
Roger Dodger
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Quote:
Originally Posted by Timinator821 View Post
How can you go deeper than 450ft? The depth gauge only go's to 450ft.
The depth guage in the conning tower is 'workable'. You can set your depth to greater than 450' there. My question to you is: Do you really want to go below CRUSH DEPTH? You might get away with it once, for a short time, but I wouldn't make a habit of it.

God Bless Electric Boat
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Old 06-19-11, 03:54 AM   #3236
Timinator821
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Quote:
Originally Posted by Roger Dodger View Post
The depth guage in the conning tower is 'workable'. You can set your depth to greater than 450' there. My question to you is: Do you really want to go below CRUSH DEPTH? You might get away with it once, for a short time, but I wouldn't make a habit of it.

God Bless Electric Boat
I like to live on the edge.

No, It's not a habit. I almost never go to 450 ft or deeper.
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Old 06-22-11, 02:59 PM   #3237
ICApproval
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Default So Many Planes

Any way to tone down or eliminate all the planes? During the day they are always around and I need to dive and stay under for the whole day. They are such a pain and can cause a lot of damage so I usually choose not to fight them. I would need crack shooters and unlimited amo if I stay on top. Seems a little overboard for the planes and I would like to fight ships more.
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Old 06-22-11, 07:28 PM   #3238
magic452
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Quote:
Originally Posted by ICApproval View Post
Any way to tone down or eliminate all the planes? During the day they are always around and I need to dive and stay under for the whole day. They are such a pain and can cause a lot of damage so I usually choose not to fight them. I would need crack shooters and unlimited amo if I stay on top. Seems a little overboard for the planes and I would like to fight ships more.
I use Webster's better air aircraft mod. Here
http://www.subsim.com/radioroom/show...light=tutorial
Click that link, will take you to Webster's mods.

Magic
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Old 06-22-11, 09:09 PM   #3239
ekempey
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Hey, I just reinstalled the game and UBM along with TMO 2.1, and RSRD for TMO. Now it seems that my sub (no matter which class, Measure 32 or Standard) has no exterior textures (except for deck guns, radars, etc). All I see is matte black. Any suggestions?

Mods:

TMO 2.0
TMO 2.0 to 2.1
RSRD for TMO
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Old 06-24-11, 07:39 AM   #3240
ICApproval
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Default Webster's Aircraft Mod

Thanks Magic, I tried the mod. In my version of TMO it caused a problem with navigation - I could not set a plot point. I had to remove the mod. Thanks for your help though.
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