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Old 06-08-10, 02:40 AM   #2416
GOZO
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Link working again.

Downloaded and installed..........

Man this is something, it´s really the culmination of working it for so many years now. PERFECT!!!!


Thanks again Duci.

/Gozo
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SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack
SHIV: WDAD, Med Campaign
SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
SHIII: LSH3 2015
Cold Waters with all bells and whistles
Finally SHV but still unmodded and still a noob....
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Old 06-09-10, 01:04 PM   #2417
WarlordATF
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Downloading 2.0 now. Thank You!

I have used your work as a huge part of my custom install and i can totally understand modders burnout. It seems like everytime you sit down to play the game you notice something else that you could fix and it becomes a never ending cycle. If this is the end of the line for TMO, I can understand, but i hope you can now enjoy the game like the rest of us.

You have really gone above and beyond with TMO and alot of us would not be enjoying SH4 nearly as much without it!

Take a Vacation, You've more than earned it!

And once again, THANK YOU!!!
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Old 06-09-10, 02:55 PM   #2418
Aniuk
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Thank you
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Old 06-09-10, 11:42 PM   #2419
Bubblehead1980
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loving TMO 2.0 but any find the escorts to be tougher than in 1.9? Thinking it's the reduction of the effectiveness of thermal layers.I was powned last night and barely escaped a few minutes ago.Seas were calm but was at 340 feet and couldnt lose them, in 1.9 could usually lose them at 340 feet after a while.
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Old 06-10-10, 03:55 AM   #2420
Royale-Adio
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It seems I can't use the free camera with 1.9 . Is this normal or did I do something wrong with the install?
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Old 06-12-10, 11:28 AM   #2421
silent killer
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Default TMO 2

Thanks ducimus as always nice work.
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Old 06-14-10, 01:25 PM   #2422
Ducimus
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Optional mod i meant to make earlier but never did because i am a lazy procrastinator.

Quote:
Easier AI for TMO
--------------
AI Passive detection not as accute.
Easier to evade active sonar via depth
Single engine planes no longer detect shallow submerged objects.


//changes from TMO 2.0

sim.cfg
------------
Visual ->surfaceFactor -> from 30 to 40
Hydrophone -> noisefactor -> from 0.35 to 0.5


AI_sensors.dat
---------------
Type93-1A -> Max Elevation -> from 115 to 110
Type93-3A -> Max Elevation -> from 115 to 110
Type93-5A -> Max Elevation -> from 115 to 110

AI_VisualSensors.dat
AirS_Visual -> MinSUrface -> from -2.2 to 0.1
D/L:
http://www.filefront.com/16748545/TMO_Easier_AI.7z
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Old 06-14-10, 01:32 PM   #2423
Roger Dodger
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WARNING ** WARNING ** WARNING

FileFront was BLOCKED by my TrendMicro Internet Security program. I got this as soon as it was detected:

**********************
Website blocked by Trend Micro Internet Security


Opening this website may put your security at risk
Trend Micro has not yet evaluated this website
--------------------------------------------------------------------------------

The website you wanted to see might transmit malicious software to your computer, or has done that before to someone else. It may also show signs of involvement in online scams or fraud.

Address: http://www.filefront.com/
Rating: Dangerous

********************************

This is the first time I've had this kind of warning on FileFront. I worked around the block and downloaded TM2 anyway, checked the file and it had no problems.

The Blocking message made me wonder what else I may have downloaded without my knowledge. Makes me kind of spooky about downloading anything else from FileFront. Anyone else had similar problems???

%%%%%%%%%%%%%%%%%%%%%%%%

On a much lighter note: Thank you Ducimus for all you do. You have made SH4/5 the program it should have been. Many good lucks and wishes for your future.
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Old 06-14-10, 01:35 PM   #2424
Ducimus
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Quote:
Originally Posted by Ducimus View Post
Optional mod i meant to make earlier but never did because i am a lazy procrastinator.
Easier AI for TMO
--------------
AI Passive detection not as accute.
Easier to evade active sonar via depth
Single engine planes no longer detect shallow submerged objects.


//changes from TMO 2.0

sim.cfg
------------
Visual ->surfaceFactor -> from 30 to 40
Hydrophone -> noisefactor -> from 0.35 to 0.5


AI_sensors.dat
---------------
Type93-1A -> Max Elevation -> from 115 to 110
Type93-3A -> Max Elevation -> from 115 to 110
Type93-5A -> Max Elevation -> from 115 to 110

AI_VisualSensors.dat
AirS_Visual -> MinSUrface -> from -2.2 to 0.1


D/L:
http://www.filefront.com/16748545/TMO_Easier_AI.7z

Well, the exact details of what i changed are right there, should be an easy edit, just grab S3D if you haven't already.
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Old 06-14-10, 03:21 PM   #2425
Bubblehead1980
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duci, what did you do with the FM sonar you cooked up a while back?
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Old 06-14-10, 03:26 PM   #2426
Ducimus
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Probably still on my server somewhere. Dirctory browsing is disabled, so the only way to grab it is if you know the file name.

No, i don't know it. Id have to FTP into it to look. Didn't i send that link to you two times already?
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Old 06-14-10, 08:51 PM   #2427
Bubblehead1980
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Quote:
Originally Posted by Ducimus View Post
Probably still on my server somewhere. Dirctory browsing is disabled, so the only way to grab it is if you know the file name.

No, i don't know it. Id have to FTP into it to look. Didn't i send that link to you two times already?

I lost it, unfortunately.Lost the file when got mod soup once and deleted everything, it was a while back.Sorry if you happen to find it and think itll work with 2.0, send my way.
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Old 06-16-10, 07:10 PM   #2428
Ducimus
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Just curious, how's the 5/51 deck gun working out? I thought it was a nice touch, even though I had to reuse a 4/50 3d model for it.
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Old 06-16-10, 08:21 PM   #2429
Lionfish298
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Question: Are the high-def interiors that came out a few weeks back for TMO 1.9 already included in TMO 2.0?
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Old 06-16-10, 09:35 PM   #2430
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2.0 includes a version of Vickers03 interior overhauls.
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