SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-13-23, 11:14 AM   #13
Fidd
XO
 
Join Date: Apr 2005
Location: Blighty!
Posts: 438
Downloads: 10
Uploads: 0


Default

Replayability. That's absolutely key to sand-box shooters, of which both Wolfpack and Destroyer - The U-boat hunter are BOTH examples of. Both also suffer from the same problem, namely that once you've mastered aiming torpedoes and evading escorts, there's nothing else to learn, and little replayability. This is chiefly because AI always sucks, and AI actions, be they of the convoy itself, or of AI escorts are always, relatively speaking, as dumb as a fence-post.

Wolfpack seriously needs PVP via player operable escorts, and likewise Destroyer needs human operated Uboats for either game to be able to retain players in the long-term. The addition of all crew-compartments has been good, and I look forward to learning to operate the engines and e-motors, however, in my personal view, it was an error not to move quicker to the PVP playable escorts instead. YMMV of course.
Fidd is offline   Reply With Quote
 

Tags
escorts, expansion, mod, project, wolfpack


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.