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08-02-22, 01:49 PM | #1 |
Village Idiot
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Someone would have to explain things like this.
FlotillaBriefingText=30-à ôëîòèëè áûëà ñôîðìèðîâàíà â îêòáðå 1942 ãîäà ïîä êîìàíäîâàíèåì êàïèòàí-ëåéòåíàíòà Ãåëüìóòà Ðîçåíáàóìà. Ëîäêè ôëîòèëèè äåéñòâîâàëè â ×åðíîì ìîðå.
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I don't do Stupid. So don't ask. |
08-03-22, 09:19 AM | #2 | |
Sea Lord
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Quote:
FlotillaBriefingText=The 30th Flotilla was formed in October 1942 under the command of Lieutenant Commander Helmut Rosenbaum. The boats of the flotilla operated in the Black Sea. This has been translated in the upcoming version. |
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08-06-22, 11:47 AM | #3 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Quote:
When do you expect the "upcoming version" to be released?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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08-06-22, 12:06 PM | #4 |
Sea Lord
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There is no exact date but probably I will release the patch at the end of the august or september.
"Is there a tutorial available for manual torpedo targeting in KSDIIAce?" Not yet. But the procedure is very similar to like any other manual tdc with RAOBF wheel Last edited by Niume; 08-06-22 at 12:28 PM. |
08-06-22, 12:09 PM | #5 |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Okay, Great! And will one be able.to install it via JSGME?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
08-06-22, 12:23 PM | #6 |
Sea Lord
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The patch will be installed through JGSME or the patch will be integrated into the installer. It will depend on the changes. Because when editing files it could be hard to make it JGSME compatible. Downloading the installer which has the patch included is a more reliable way, because it eliminates user installation error and it is more simple for user in general and etc. The only downside of it is, that some people don't have good internet so they would have to wait for a long time to finish downloading.
But I believe this patch will be JGSME compatible. If you are interested in testing new changes for the upcoming patch. You can join discord channel ( it's easier to communicate) or just write in here. Constructive feedback and critics is always welcomed. Also have you encountered any game crashes? Thank you for your feedback! It really helps |
08-06-22, 12:38 PM | #7 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Quote:
The only game crashes I have experienced thus far is when inside a convoy and watching the action in the external view (F12 and ./,) ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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08-25-22, 04:06 AM | #8 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Quote:
As I don't use Discord, let's communicate here, also, by PM if you like. Just to summarize some of the points already covered, perhaps to be looked at for the upcoming version: - 3.7cm Single Shot Flak for IX boat (Turm 4) - FuMO30 for IX boat (Turm 2) - Spotlight functionality On my second shake down cruise, leaving Bordeaux in a IXD2 boat, the end of Dec. 1942, I noticed the following: - Hotkey "R" does not take you to the radio station. Does it only take you to the radio station if a radar is actually installed? - Radio News channel doesn't seem to be working; The radio pops up, but nothing is heard when clicking the "On" button ... - The TVR/TDC always disappears again, when changing views, e.g., from UZO to F6. Can this somehow be locked? - When locking a target with hotkey "L" on the UZO, the Binocular view on F4 is now also locked on the target, i.e., one can't look in another direction with the binoculars ... - Fishing enemy pilots out of the water doesn't work. In the F1 captains manual is says, that this function is in fact for picking up enemy pilots and that one receives renown for this upon RTB ... - Vertical Sync doesn't seem to work with FPS30, works fine with no FPS limitation, e.g., at FPS200+ ... - Ran across a Portuguese steamer again in the Bay of Biscay: Sank her with manual targeting, however, not using any of the tools, just by simple speed and distance measuring (hit midships from 550m submerged). However, the ship is a "Buchanan" type cargo, which doesn't exist in the Ship ID book ... closest typ to it, is a "Hilton" type cargo ... - And than again, still ZERO airplanes in the Bay of Biscay (even when applying the mod you sent) => To me, the biggest single point to be fixed ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) Last edited by Kapitän; 08-25-22 at 04:18 AM. |
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Tags |
ksd ii, u-boat |
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