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Old 04-08-23, 11:37 AM   #1381
FUBAR295
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Quote:
Originally Posted by Fifi View Post
STEEL COFFIN EDITION VERSION 3.6 IS OUT!

Is Bunker save compatible

- Have reinforced Orkneys/Shetlands/Faroes blocus from war start
- Have greatly optimized sea folder by deleting useless Dynamic Shadows controllers as well as all SHD nodes
- Added new periscopes to type II & VIIB (thanks to Grenso suggestion)
- Added the rotation keeping to all periscopes (thanks MisterM)
- Added Music only in Bunker/barracks add-on mod (thanks to Wolfstriked idea)
- UZO is now 8x60 magnification (binoculars stay 7x50)
- British & Russian submarine now have visible damage
- British & Russian submarine have resistance decreased, plus sweet spot around torpedo room
- Minors adjustments

Happy Easter day to all (and happy 60th birthday to me )




HAPPY BIRTHDAY !



Thank you for the new update for NYGM !

Can not wait to get this on my new desk top with a SSD.
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Old 04-08-23, 11:57 AM   #1382
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Joyeux anniversaire !

Quote:
Originally Posted by Fifi View Post
Forgot to say about the Russian submarine … he is able now to fire at you, even when he is sideways
What type of submarine is it ?
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Old 04-08-23, 12:37 PM   #1383
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Originally Posted by Mister_M View Post
Joyeux anniversaire !



What type of submarine is it ?
Merci
Russian Scuka…
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Old 04-08-23, 12:45 PM   #1384
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Happy birthday Fifi and thanks again!
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Old 04-08-23, 01:00 PM   #1385
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Quote:
Originally Posted by Fifi View Post
STEEL COFFIN EDITION VERSION 3.6 IS OUT!

Is Bunker save compatible

- Have reinforced Orkneys/Shetlands/Faroes blocus from war start
- Have greatly optimized sea folder by deleting useless Dynamic Shadows controllers as well as all SHD nodes
- Added new periscopes to type II & VIIB (thanks to Grenso suggestion)
- Added the rotation keeping to all periscopes (thanks MisterM)
- Added Music only in Bunker/barracks add-on mod (thanks to Wolfstriked idea)
- UZO is now 8x60 magnification (binoculars stay 7x50)
- British & Russian submarine now have visible damage
- British & Russian submarine have resistance decreased, plus sweet spot around torpedo room
- Minors adjustments

Happy Easter day to all (and happy 60th birthday to me )


Thanks for the update and happy birthday to you!

Got all submarines the 8x60 UZO? I done the update in bunker and started as Test a new patrol with type II. Periscope are both changed and rotation seems to work too but I already have the old UZO with 7x50. If I remember correctly. I do not really had a look on the label on the UZO but the magnification was the same like binocular.
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Old 04-08-23, 01:43 PM   #1386
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Quote:
Originally Posted by Fifi View Post
Happy Easter day to all (and happy 60th birthday to me )
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Old 04-08-23, 03:00 PM   #1387
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Happy birthday Fifi,enjoy this fine day and thanks for all the improvements to this fine game.The mention of me for the music in bunker only is funny as I just copied it from another mod.LOL hey I'll take the idea part.


As for other improvements,I ran ahead flank into the side of a destroyer today(friendly) but got no hull damage.I feel that crashing should be detrimental to the outer hull.
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Old 04-08-23, 04:18 PM   #1388
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Is there an attack disc or similar tool available in ARB, like how there is the Lagewinkelscheibe in non-ARB?
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Old 04-08-23, 05:53 PM   #1389
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Many Happy Returns on the occasion of your Birthday.

Downloaded v3.6 and all installed correctly and seems to run except snorkelling is impossible. Started a Type VIIC/41 career with Flotilla 11 at Bergen in July 1944. Snorkel raises and retracts but engine telegraph stays at all stop and no air is refreshed or battery charging takes place. Weather is fine.

Activated Mods:
NYGM Tonnage War Enhanced – Stand Alone Version
NYGM Enhanced_Light VII Interior
NYGM_Enhanced_1943_AirCoverage
TKSS18 Snorkel Side Pipe_NYGM_Enhanced_Hardcore

Any ideas? Thanks in advance.

-C
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Old 04-09-23, 02:13 AM   #1390
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Quote:
Originally Posted by GrenSo View Post
Thanks for the update and happy birthday to you!

Got all submarines the 8x60 UZO? I done the update in bunker and started as Test a new patrol with type II. Periscope are both changed and rotation seems to work too but I already have the old UZO with 7x50. If I remember correctly. I do not really had a look on the label on the UZO but the magnification was the same like binocular.
You are not playing with ARB right?
Next update type II will have the correct UZO tga too with 8x60 marking

My bad...i forget to make change in stock DGUI ...
------> easy fix: take the data/library/camera.dat of my ARB mod, and replace it in Stand Alone mod! (copy/paste)

It will be in next update


Last edited by Fifi; 04-09-23 at 04:08 AM.
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Old 04-09-23, 02:16 AM   #1391
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Quote:
Originally Posted by Randomizer View Post
Many Happy Returns on the occasion of your Birthday.

Downloaded v3.6 and all installed correctly and seems to run except snorkelling is impossible. Started a Type VIIC/41 career with Flotilla 11 at Bergen in July 1944. Snorkel raises and retracts but engine telegraph stays at all stop and no air is refreshed or battery charging takes place. Weather is fine.

Activated Mods:
NYGM Tonnage War Enhanced – Stand Alone Version
NYGM Enhanced_Light VII Interior
NYGM_Enhanced_1943_AirCoverage
TKSS18 Snorkel Side Pipe_NYGM_Enhanced_Hardcore

Any ideas? Thanks in advance.

-C
Sorry but made test with VIIC in 1944 with your mod configuration...and snorkel is ok
Keep in mind of snorkel heavy limitations when bad weather in NYGM

Edit : made test with VIIC & VIIC41 in 1944 (via single missions) all is fine with snorkel. And can navigate for days without air issue!


Last edited by Fifi; 04-09-23 at 03:56 AM.
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Old 04-09-23, 02:26 AM   #1392
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Fifi,ARB GUI here and I have neither the periscope rotations or the new UZO in type IIs.
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Old 04-09-23, 03:35 AM   #1393
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Quote:
Originally Posted by Wolfstriked View Post
Fifi,ARB GUI here and I have neither the periscope rotations or the new UZO in type IIs.
That’s quite impossible … I have both here! Check your camera dat, you have UZO optical set to x8…in ARB of course.
The periscope rotation are fine here too.

Don’t understand.
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Old 04-09-23, 04:11 AM   #1394
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There will be an update next week with some new adjustments, and small problems above fixed.

Detected a caustic problem with some late war u boats making turm weird looking underwater … it will be fixed

Stay tuned

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Old 04-09-23, 04:13 AM   #1395
Wolfstriked
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Quote:
Originally Posted by Fifi View Post
That’s quite impossible … I have both here! Check your camera dat, you have UZO optical set to x8…in ARB of course.
The periscope rotation are fine here too.

Don’t understand.

Everything is fine in all other subs....or at least those I tested.But typeII still shows UDF 7x50 graphic.I just removed all my mods and one of them changed something but I never messed with camera.dat.Now I have new scopes,rotation but the graphic still says 7x50.Again its fine in all other subs.


Edit;the typeII magnification is also correct in UZO again its just the graphic.




EDIT 2; I spoke too soon.Ok stock NYGME aka no mods installed and in typeII.When in command room and I use the observation scope and set to say 180deg the 3D model in command room does not change position.When I go into conning tower the attack scope did not change either.But when standing on the conning deck all 3 scope heads are pointed backwards correctly.So the periscope viewing controls are not changing position and the UZO still reads UDF 7x50.

Last edited by Wolfstriked; 04-09-23 at 04:47 AM.
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