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Old 02-03-16, 03:40 PM   #136
Minoslas
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Baltic Dragon RAZBAM Mirage 2000C campaing first trailer on DCS: World
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Old 02-05-16, 09:33 AM   #137
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DCS 2.0.1 available to update and A-10C: 16-2 Red Flag Campaign release

http://forums.eagle.ru/showpost.php?...68&postcount=9
Quote:
A-10C: 16-2 Red Flag Campaign release


DCS 2.0.1 Changelog

DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Added pop-up notification for available modules to install
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
Mi-8MTV2. AI will use taxi lights
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
MP. "Pause when empty" function on server config was added
MP. The possibility to copy of server and mission text was added
MP. Added imposter settings indication
The taxi lights and weapon lighting elements will light up objects on the ground
Absent rotor blade of static Mi-8 is restored
Model of static Ka-50 is corrected
ME. The “Clone” button added to Mission goals panel
9А4172 Vikhr ATGM. Speed corrected
DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Barometric altimeter pressure settings corrected

DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft

DCS FC3
Su-25 "Revanche" campagne. Script error after first mission of is passed

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS F-86
Wrong FFB trimming behavior is fixed
Wheel brakes are tuned
Circuit breaker for Engine ignition and others will work
Canopy switch fixed
MP. landing and taxi lights on net phantom is corrected
Nose wheel Synchronization mechanics is turned ON by default
DCS MiG-15bis
Pressurization effect on the ground is corrected
Corrected cockpit model at low graphics settings
Corrected FFB shake
Barometric altimeter limits are corrected
Corrected control system

DCS CA
Mouse pointer will not be visible in binocular view

DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels

DCS NTTR
AGM-65 will able to lock map objects
MP. Client without Nevada map will not be able to join to server
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Old 02-05-16, 09:54 AM   #138
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DCS: World Newsletter Febriary 5, 2016

http://forums.eagle.ru/showpost.php?...5&postcount=15
Quote:

NOW AVAILABLE: A-10C: 16-2 Red Flag Campaign and DCS 2.0.1 Update

The second 16-2 Red Flag campaign for DCS World 2.0 and the DCS: NEVADA Test and Training Range map 2.0.1 is now available. This time the focus is on the A-10C Warthog.



Store page: http://www.digitalcombatsimulator.co...hop/campaigns/

The A-10C: 16-2 Red Flag Campaign is a depiction of flying the A-10C “Warthog” during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies.
All of the missions are based on input from pilots that have flown in Red Flag exercises, and it will provide you a challenge that will test even the most skilled virtual pilots.

Features:
10 handcrafted missions that depict the types of missions an A-10C pilot would fly in a Red Flag
Highly detailed mission briefings, mission maps, and lineup cards as PDF files
Custom voice-overs and hundreds of triggers
Created in partnership with the author Steve Davies and pilots that have flown Red Flags

Video:



Note: this campaign requires ownership of DCS: A-10C Warthog and the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager.

DCS: A-10C Warthog Sale

In conjunction with the release of the new A-10C campaign, we are offering a 30% sale on DCS: A-10C Warthog. This sale will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.

Red Flag Hog Bundle



For even bigger savings for those that do not own A-10C Warthog and DCS: NEVADA Test and Training Range map, we are offering a bundle of these two modules, along with the A-10C: 16-2 Red Flag campaign for $65.00.
This deal will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.

Special offers: http://www.digitalcombatsimulator.co...pecial_offers/

Sincerely,
The Eagle Dynamics Team
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Old 02-08-16, 02:41 PM   #139
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NTTR (16-2 Red Flag Campaign) official music by Btd
https://soundcloud.com/btd/soundtrack-for-dcs-campaign
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Old 02-12-16, 04:29 PM   #140
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Today Newsletter, 50% discount on ED products to Feb 15, and two new pics of Dubai, Hormuz Theater on progress. DCS: World 1.5.3 has delayed to next week.

http://forums.eagle.ru/showpost.php?...0&postcount=17
Quote:

Got a bunch of DCS bonus points to use? Here is your chance! Starting 12 February at 1500 GMT time and lasting until 15 February at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!

Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.co...hop/campaigns/


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Old 02-16-16, 08:07 AM   #141
Minoslas
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Changes on DCS: W airport data:

http://forums.eagle.ru/showpost.php?...39&postcount=1
Quote:
AIRDROME DATA

This table will reflect recent changes in airdromes data.

https://docs.google.com/document/d/1...it?usp=sharing


2016-02-15
In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome.
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Old 02-17-16, 11:45 AM   #142
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DCS: World 1.5.3 available on Beta, L-39ZA added, but VEAO Hawk and Mig-21Bis has problems with that version.

http://forums.eagle.ru/showpost.php?...7&postcount=14
Quote:
DCS 1.5.3.50355.19 today in the Open-beta

Added L-39ZA into L-39 module


DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI".


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed

DCS L-39
Added L-39ZA
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Updated cockpit model


DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total.

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA

DCS CA
Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels

DCS UH-1H
Fixed progress in 9th and 14th missions of “UN Pilot” campaign

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page

Known issues
Hawk module temporary doesn’t work.
MiG-21bis module required new activation.
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Old 02-19-16, 12:56 PM   #143
Minoslas
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DCS: World 1.5.3 now has release:

http://forums.eagle.ru/showpost.php?...7&postcount=14
Quote:
DCS 1.5.3.50487.22 Today in release


Added L-39ZA into L-39 module


DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"
Su-27 The Ultimate Argument campaign. Corrected mission 18.
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button

DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control


DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected
Corrected missions

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden

DCS CA
Mouse pointer will not be visible in binocular view

DCS UH-1H
Fixed crash in 14th mission of “UN Pilot” campaign
Fixed progress in 9th and 14th missions of “UN Pilot” campaign


DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page


DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Low.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirror
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour
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Old 02-23-16, 07:42 AM   #144
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I want to know the specifications of this DSC from hardware point of view.
Which type of hardware does it supports?
Is it compatible with any kind of the development boards?

pcb manufacturing and assembly china

Last edited by JamesTodd; 02-26-16 at 01:19 PM.
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Old 02-25-16, 01:36 PM   #145
Minoslas
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The actual requirements of DCS: World as:

DCS: W 1.5 (Release and beta)
http://www.digitalcombatsimulator.co.../world/stable/
Quote:
Download version
Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.
DCS: W 2.0 (alpha) to test Nevada NTTR map
http://www.digitalcombatsimulator.co...s/world/alpha/
Quote:
Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 60 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 60 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.
DCS: W 2.0 will be convert in release version with out of alpha, integrating caucasus map (on conversion progress to T-4 NTTR engine).
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Old 02-26-16, 11:39 AM   #146
Minoslas
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Changelog DCS: W 2.0.1 Update 1

http://forums.eagle.ru/showpost.php?...8&postcount=10
Quote:
DCS 2.0.1 Update 1

Added L-39ZA into L-39 module

DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo fixed
MP. Mouse moving on briefing screen also controls background camera view fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired
Fixed error when “Make HTML” button pressed in Options Controls menu


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button

DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control

DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden
DGMK current and desired course logic corrected

DCS CA
Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.
Add IFF interrogation
Add ECS system early implementation
Add radar warm-up period
Add pilot model head movement with respect to cockpit view state
Add visor position command
Add effective yaw rate limiting
Add clickable cockpit clock hinging
Add LOX flow indicator (constant breath rate for now will be updated)
Add fuel bingo dial functionality
Add afterburner dynamic glow
Add ADI slip ball animation
Add fuel dump logic
Add A/B cutoff logic
Add emergency fuel cutoff logic (known issues)
Add clickable mirror to toggle rendering
Update missiles definitions
Update controls bindings
Update various radar logics
Update sustained turn rate calculations
Update wing/controls surface effectiveness with excessive pitch rate
Update G-limit wing failure snap logic
Update collision model
Update LOX & GO2 consumption rate calculations
Update seat switch models
Update A/P PID gains
Update airbrake actuator speed
Update roll/yaw coupling
Update PANNES lights logic
Update N dial tens tumbler animation
Update manual
Fix missile trails not existing
Fix CL 2x GBU rack misalignment (hopefully for the final time)
Fix removed controls bindings (Nav/Waypoint selection)
Fix crash due to absurd aerodynamics calculation
Fix miscellaneous pitch controller bugs
Fix TACAN X/Y is now two-position switch, no longer an axis
Fix for negative speed and alpha >90 deg causing aircraft to stagnate
Fix seat adjustment values exceeding ranges
Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)
Fix volume knob logic
Fix comm radio volume knobs being switched
Fix default pedal adjustment position
Fix external lights light casting
Fix aux sight misalignment
Fix radar was available with weight on wheels

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page

DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Off.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirrors
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour
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Old 03-11-16, 07:41 AM   #147
Minoslas
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new DCS: 1.5.3 Beta update 1

http://forums.eagle.ru/showpost.php?...5&postcount=16
Quote:
DCS 1.5.3.51171 changelog

DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections

DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair

DCS F-86F
Missing Parking Brake handle is restored
Input presets updated
Wrong behavior of several 3-pos switches is corrected
Fixed Accelerometer issues
F-86: accelerometer label "stores"
F-86: Throttle Grip clicable and animation, windshield anti-icing lever
F-86: switches sound, parking brake
F-86: fine-tuned stall and spin dynamics.
F-86: clicable and input for Rotating Grip on throttle
F-86: ARN-6 "CW" mode
F-86: axis commands in input, normal trim switch clicable fixed
Speed brake airflow sound

DCS FC3
F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO
Autostart and Autostop commands now working

DCS M-2000C by RAZBAM
Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes

DCS CA
PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission
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Old 03-13-16, 11:58 AM   #148
Minoslas
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Join Date: Apr 2004
Location: Tenerife, Canary islands
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ED work on integrate CV1 (oculus) and vive (HTC) into DCS: World

http://forums.eagle.ru/showthread.ph...52#post2709652
Quote:
Dear all,

As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS.

Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX.

There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience.

Thanks,
Matt
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Old 03-14-16, 08:07 AM   #149
Minoslas
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Join Date: Apr 2004
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DCS: World 1.5.3 Update available

http://forums.eagle.ru/showpost.php?...3&postcount=16
Quote:
DCS 1.5.3.51218 goes to public with upper changelog.
http://forums.eagle.ru/showpost.php?...5&postcount=15
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Old 03-18-16, 08:19 AM   #150
Minoslas
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DCS: World 1.5.3 Update 2 (Beta) available:

http://forums.eagle.ru/showpost.php?...0&postcount=17
Quote:
DCS 1.5.3 Update 2 today

A-10C BFT Campaign will be available

DCS World
Game will be able re-save older mission files correctly
MP. Double ejecting of net-phantom pilot is eliminated

DCS F-86F
Mach number indicator needle smooth movement
Tooltips corrected
Input commands of sight ranging corrected
G-LIMIT LIGHT indicator corrected

DCS MiG-15bis
Mach number indicator needle smooth movement
Added padlock

DCS Ka-50
The overcast clouds will not be rendered in ABRIS

DCS C-101EB
Autostart/Autostop sequences added
ES and CN localization updates, mainly regarding autostart/autostop sequences
Fixed pilot body drawing and helmet animation
Rear pilot’s head is now visible from cockpit view
Front pilot left arm (throttle animation) added in outside view
Several 3D and textures corrections in cockpit instruments (altimeter needle, etc)
New interface background picture added
Cockpit reflections improved
Encyclopedia improvements
Fixed pedals adjustment
Several mission updates
Right battery behavior fixed
Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)
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