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Old 02-05-09, 02:24 PM   #1
Onkel Neal
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SUBSIM's Jutland review

Jutland Review by AVGWarhawk

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The campaign aspect of Jutland has been done quite well and is without a doubt the core of the game. U-boats and Zeppelins are at your disposal to assist in scouting out the enemy if you prefer to command the German task forces or divisions. There is a lot more to this game than simply managing battleships. Plan your task forces and make them ready to put to sea. Have the ships lay mines or sortie to the enemy's port. Beware, there are coastal batteries and are quite accurate when they get a bead on your ships. The player must be aware of fuel capacity and distance needing to be covered. Return your ships to port for repairs and refuel.

Jutland Review




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Old 02-05-09, 03:56 PM   #2
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Thanks for the kind words

For those coming here from the link on the review, I just wish to emphasize that the water color in the screenshots there was set that way by the reviewer to his personal tastes, using one of many in-game sliders to affect water and lighting effects. If your tastes differ, put the sliders in other positions
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Old 02-05-09, 04:21 PM   #3
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Yes, Bullethead is correct. The player can make an many changes in the water color and action as to their hearts desire. One of the many great features of the game.

As a side note, after work today I continue my campaign. My first major encounter and commanding 60 some odd warships, I came out victorious! As my task force steams home, another task force sent out 3 days prior got drummed into the ocean. Retreat was the better part of valor in this battle.
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Old 02-05-09, 09:08 PM   #4
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Quote:
Originally Posted by AVGWarhawk
As a side note, after work today I continue my campaign. My first major encounter and commanding 60 some odd warships, I came out victorious! As my task force steams home, another task force sent out 3 days prior got drummed into the ocean. Retreat was the better part of valor in this battle.
Congratulations and condolences, I guess . Hope the butcher's bill came out in your favor at the bottom line.
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Old 02-05-09, 09:23 PM   #5
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Quote:
Originally Posted by Bullethead
Quote:
Originally Posted by AVGWarhawk
As a side note, after work today I continue my campaign. My first major encounter and commanding 60 some odd warships, I came out victorious! As my task force steams home, another task force sent out 3 days prior got drummed into the ocean. Retreat was the better part of valor in this battle.
Congratulations and condolences, I guess . Hope the butcher's bill came out in your favor at the bottom line.
I was spanked mercilessly and limped home with my remaining vessels that could muster steam and plug a hole or two or a dozen The AI were tricky. I was blasting smaller destroyers with my dreadnoughts but out of the mist came the German dreadnoughts. I was already licking wounds with the DD battles. My number was up when the big boys came steaming out of the misty night. My planning will consist of joining my forces from several ports and making a run like none ever seen! There will be so many ships one could walk across the channel on them! Diabolical? You bet!
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Old 02-06-09, 09:57 AM   #6
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Quote:
Originally Posted by AVGWarhawk
I was spanked mercilessly and limped home with my remaining vessels that could muster steam and plug a hole or two or a dozen The AI were tricky. I was blasting smaller destroyers with my dreadnoughts but out of the mist came the German dreadnoughts.
Ouch.

As the Brit player, you should try hard to avoid capital ship engagements in bad weather or at night. The main Brit advantages are numbers, bigger guns with longer range, and a higher overall fleet speed. You should attempt to use your higher fleet speed to stay at a range where you can shoot but the Germans can't, and pound the HSF with 13.5" and 15" shells. Save the 12" ships for finishing off any cripples the Germans leave behind, until, over the course of time, you have whittled the Germans down considerably.
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