SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-05-22, 05:20 PM   #1
1Patriotofmany
Commander
 
1Patriotofmany's Avatar
 
Join Date: Jul 2017
Posts: 440
Downloads: 92
Uploads: 0
Default Timing multiple torpedos

When a launch a few torpedoes at different ships and distances, is there any way to see what your second and third torpedoes runs are?
1Patriotofmany is offline   Reply With Quote
Old 08-05-22, 05:50 PM   #2
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

Quote:
Originally Posted by 1Patriotofmany View Post
When a launch a few torpedoes at different ships and distances, is there any way to see what your second and third torpedoes runs are?
Usually, you can see that... on the attack map (F6 key... iirc, well... dependent on if the mod set maker, leaves it assigned to that particular keystroke, that is... ) It will usually have a time to torp impact timer, there... at the end of the line, showing the direction the fish will go.


After launching them... well... you're s.o.l. on time to impact #'s...



Hope this helps...









M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Old 08-06-22, 01:42 AM   #3
1Patriotofmany
Commander
 
1Patriotofmany's Avatar
 
Join Date: Jul 2017
Posts: 440
Downloads: 92
Uploads: 0
Default

I seem to recall on the unmoded SH4, maybe it was 1.4 that it would have the torpedoes fired on the upper left hand side of the screen and you used to be able to click on each torpedo and the stop watch would change to show how long the end of run was.
1Patriotofmany is offline   Reply With Quote
Old 08-06-22, 11:49 AM   #4
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


Default

Quote:
Originally Posted by 1Patriotofmany View Post
I seem to recall on the unmoded SH4, maybe it was 1.4 that it would have the torpedoes fired on the upper left hand side of the screen and you used to be able to click on each torpedo and the stop watch would change to show how long the end of run was.
Know that torps fired, have an icon that hangs there... hmmm... upper left quad, or was that on the right... when I next fire up 1 of My mixes... will look to see where that shows up...


As for being able to click on them, to get any sort of stop watch or timer to show up... ne'er knew that... see... that ol' adage about learning something new, still applies... huh...


Guess you can teach an ol' salty dawg, a new trick, after all...


In all seriousness... if that is the case, would be mighty useful... to have about.









M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.