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Old 10-23-21, 03:46 PM   #46
Niume
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Quote:
Originally Posted by dex View Post
Best regards Niume and all of you great sailors...
I can't finish my objective ...I patrol almost 3 days around,100km distance and nothing
You need to sink some tonnage to get new area.
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Old 10-24-21, 01:52 AM   #47
dex
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Default about patrol area

Quote:
Originally Posted by Niume View Post
You need to sink some tonnage to get new area.
ahaa..that is trick....
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Old 10-24-21, 03:03 AM   #48
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Default about patroling

Hi Niume again...I try your advice but only secondary objective is finished

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Old 10-24-21, 04:55 AM   #49
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Hi Niume again...I try your advice but only secondary objective is finished

How much tonnage have you sunked? What flotilla are you playing?
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Old 10-24-21, 01:52 PM   #50
dex
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Default about problem with patroling

Quote:
Originally Posted by Niume View Post
How much tonnage have you sunked? What flotilla are you playing?
Greet you Niume,sorry for bothering you..


My base is Kiel,2nd flotilla
I have going back to Kiel via English channel,I have no patience
Submerged at day surface at night,full speed ahead,it is relly dangerous(French destroyers is very hard for fighting but I managed,some torpedo plain kill me twice already,must reload save)...Very big diference from Sh3mod Onealex

Last edited by dex; 10-24-21 at 02:00 PM.
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Old 10-25-21, 08:17 AM   #51
Niume
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Quote:
Originally Posted by dex View Post
Greet you Niume,sorry for bothering you..


My base is Kiel,2nd flotilla
I have going back to Kiel via English channel,I have no patience
Submerged at day surface at night,full speed ahead,it is relly dangerous(French destroyers is very hard for fighting but I managed,some torpedo plain kill me twice already,must reload save)...Very big diference from Sh3mod Onealex
You are not bothering me. The more people ask/complain the better the modpack will be. The patrol objective probably requires 5k or 10k tonnage of merchant shipping. I will look into the patrol objectives files.
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Old 10-25-21, 09:38 AM   #52
dex
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Default about patrol objectives

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Originally Posted by Niume View Post
You are not bothering me. The more people ask/complain the better the modpack will be. The patrol objective probably requires 5k or 10k tonnage of merchant shipping. I will look into the patrol objectives files.
Thanks Niume
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Old 10-25-21, 12:10 PM   #53
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I think this topic should be pinned like Dark Waters.
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Old 10-26-21, 03:02 AM   #54
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Default about small bugs in mod


greet you Niume,I found this ship near Temsa estuary small merchant and sunk it but this is strange,crew is on bridge while ship is sinking
And one more thing,second patrol, West Africa is it to early for mission like this... strange mission,I wonder is it historically correct

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Old 10-26-21, 08:12 AM   #55
Niume
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Quote:
Originally Posted by dex View Post

greet you Niume,I found this ship near Temsa estuary small merchant and sunk it but this is strange,crew is on bridge while ship is sinking
And one more thing,second patrol, West Africa is it to early for mission like this... strange mission,I wonder is it historically correct

U-37( Type IX type) patrolled near Gibraltar at this time. So I believe this is historically accurate. Also in November U-26 and U-53 patrolled near Gibraltar.



About the crew on the ship. The model is probably ported from Sh3 so the crew is stationary and cannot be manipulated.
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Old 10-26-21, 01:44 PM   #56
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Quote:
Originally Posted by Niume View Post
U-37( Type IX type) patrolled near Gibraltar at this time. So I believe this is historically accurate. Also in November U-26 and U-53 patrolled near Gibraltar.



About the crew on the ship. The model is probably ported from Sh3 so the crew is stationary and cannot be manipulated.
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Old 10-28-21, 03:57 AM   #57
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Old 10-28-21, 09:50 AM   #58
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Salute


I have two questions


I keep failing to download. It almost finishes but never does.


And, do you know if both versions (yours & org mod) actually have/use air combat requests like if DW?


danke
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Old 10-28-21, 10:16 AM   #59
Niume
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Quote:
Originally Posted by lederhosen View Post
Salute


I have two questions


I keep failing to download. It almost finishes but never does.


And, do you know if both versions (yours & org mod) actually have/use air combat requests like if DW?


danke
1. Now try downloading the installer it should be faster because of google drive.



2. What do you mean air combat request? Are you asking if luftwaffe attack convoys if you report them via radio?
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Old 10-28-21, 01:46 PM   #60
Mad Mardigan
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Quote:
Originally Posted by Niume View Post
1. Now try downloading the installer it should be faster because of google drive.



2. What do you mean air combat request? Are you asking if luftwaffe attack convoys if you report them via radio?
On # 2., if not mistaken... in DW's... it is possible to request an air patrol out ahead... they may see enemies ahead of your transit path... or they may not.

The skill level of the (simulated air crew) is what makes it dependent on the report capabilities from such a flight.

Not sure is requesting an air strike is a capability, though... has been a bit, since I last went out on patrol in OM: DW's...

Hope this info helps...



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