SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-29-18, 12:26 AM   #1
Alex Stolz
Swabbie
 
Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
Default Navigation Info Corrections

Ahoy!
Guys, do you know any mods that:
1. Correct watch officer measurements?
He seems to be a pretty precise guy. He can measure distances to any ship with terrifying preciseness.No need to say that this is helpful but absolutely unrealistic. Ideally, I'd like him to report just short, medium or far distance, no more.

2. Delete convoys and ships signs on the navigation map?
This information is also very useful but not realistic at all. U-boats never had such ample amounts of intelligence about enemy shipping coordinates, course, and speed. Only using this info you can get a pretty good tonnage even in the last years just attacking unprotected merchants.

Thanks to all in advance
Alex Stolz is offline   Reply With Quote
Old 10-29-18, 02:35 AM   #2
hauangua
Grey Wolf
 
Join Date: Jul 2011
Location: Verona, Italy
Posts: 913
Downloads: 1333
Uploads: 0
Default

Quote:
Originally Posted by Alex Stolz View Post
Ahoy!
Guys, do you know any mods that:
1. Correct watch officer measurements?
He seems to be a pretty precise guy. He can measure distances to any ship with terrifying preciseness.No need to say that this is helpful but absolutely unrealistic. Ideally, I'd like him to report just short, medium or far distance, no more.

2. Delete convoys and ships signs on the navigation map?
This information is also very useful but not realistic at all. U-boats never had such ample amounts of intelligence about enemy shipping coordinates, course, and speed. Only using this info you can get a pretty good tonnage even in the last years just attacking unprotected merchants.

Thanks to all in advance
Hsie v16b1 patch
http://www.mediafire.com/file/27tcm2yg29gsqqc/

In options selector check "inaccurate range estimation" read here::

"Inaccurate range estimations for WatchOfficer (→ Nearest visual contact) and Weapons
Officer (→ Solution to target). No gods-eye firing-solutions anymore. Before this mod:
"Range: 8932m, Herr Kaleun". Now: "Range: 9000m, Herr Kaleun". The range estimations
now are displayed (and of course internally used for firing solution) in certain range-steps,
which become larger (more inaccurate) for larger ranges. In detail:
• Range 0000-1000m: Steps: 50m (Weapon Officer) 100m (Watch Officer)
• Range 1000-2000m: Steps: 100m
• Range 2000-4000m: Steps: 200m
• Range 4000-9000m: Steps: 500m
• Range 9000-12000m: Steps: 1000m
• Range > 12000m: Steps 2000m"
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup

Last edited by hauangua; 10-29-18 at 03:10 AM.
hauangua is offline   Reply With Quote
Old 10-29-18, 02:47 AM   #3
stork100
Weps
 
Join Date: Sep 2017
Location: Australia
Posts: 352
Downloads: 92
Uploads: 0
Default

And a useful mod for the nav map contacts:
http://www.subsim.com/radioroom/down...do=file&id=551
stork100 is offline   Reply With Quote
Old 10-29-18, 11:40 AM   #4
Alex Stolz
Swabbie
 
Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
Default

hauangua, stork100,

Thank you for info about these great mods, guys!
Alex Stolz is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.