SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-04-17, 02:17 PM   #1
GravityWave
Mate
 
Join Date: Jun 2017
Posts: 58
Downloads: 25
Uploads: 0
Default Mod Tools ? Merging Overrides?

I'm really pleased to see the mod's coming along nicely. Normally, I'd use a Nexus mod tool to keep track of what mod's are installed and to provide a 'merge' capability across the .txt control files. CW appears to have a similar approach.

Is there a handy way to activate multiple mods. I like the sensor/torp up's, plus new campaigns.

A little help on getting the modd'ing big picture for this gem would be nice.

I admit to being dink on reading the modder's forum, so if it's already there, please remind me. I tried a search, but ???. Sometimes one just needs to roam a little.
GravityWave is offline   Reply With Quote
Old 07-04-17, 07:02 PM   #2
Shadow
Torpedoman
 
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
Default

I've been using good ol' JSGME without any issues. My mods are packaged with it in mind.
Shadow is offline   Reply With Quote
Old 07-05-17, 12:58 PM   #3
GravityWave
Mate
 
Join Date: Jun 2017
Posts: 58
Downloads: 25
Uploads: 0
Default

Thanks. I'm trying it out. I suppose that the MODS folder needs to get pointed at the Override folder (name change in JSGME. I haven't really figured it out yet as the pdf is pretty generic. But, yes this is the sort of thing I was looking for (I need to get it working first B4 really making that claim).
GravityWave is offline   Reply With Quote
Old 07-05-17, 06:09 PM   #4
Shadow
Torpedoman
 
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
Default

Yeah, working with the override folder tends to be the best practice, so a mod altering the 1984 campaign would have a structure like this:

\Cold Waters\MODS\Longer Campaigns - Epic\ColdWaters_Data\StreamingAssets\override\camp aign\campaign001

(not sure why the message is creating that phantom space in "campaign")
Shadow is offline   Reply With Quote
Old 07-05-17, 09:26 PM   #5
GravityWave
Mate
 
Join Date: Jun 2017
Posts: 58
Downloads: 25
Uploads: 0
Default

I've been catching up on doc's and file struct's. Starting to see the light with an example. Thanks.
GravityWave is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.