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Old 12-16-16, 11:53 PM   #6541
blkdimnd
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Quote:
Originally Posted by fitzcarraldo View Post
@ Bidartarra:

First: welcome aboard!

Second:

You must be this when use the officers menu in the center of the GUI.
You can send a weather report, status report or contact report.




Also, when you interactuate with your radioman, you must see this, and select the option you need. In this menu there isn´t a weather report option, only contacts and status:



Or:



Also, you can send orders to your radioman via "Fat" Dieter Epp; when interactuate with him, you have a menu with orders for the radioman: send reports, etc.

BTW, in my installation of TWoS, the reports are so bad as those of the weather service in my country. Now I´m navigating in the Mediterranean, some clouds, calm waters, and the weather report is "Clouds heavy, 15m waves"...I think this is a persistent bug in SH5 stock.

Best regards.

Fitzcarraldo
I have found for me the Radio Reports "Shortcuts" don't work at all. (The ones that you show in the first picture)

The only way I can get reports sent are my directly interacting with the radio man or through the First Officer's dialog when on the conning tower.

Sent from my SM-G935P using Tapatalk
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Old 12-17-16, 02:44 AM   #6542
Bidartarra
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Thank you all for your replies,

I don't have any other mods besides TWoS and menu items are missing from dialogs for all the officers pretty much. Short cuts don't appear to work either (some do, some don't)

I use the steam version of sh5 and i followed the tutorial to properly install TWoS but I guess it didn't work in the end.

Edit: I reinstalled everything and it seems to be working now.

Last edited by Bidartarra; 12-17-16 at 04:54 AM.
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Old 12-17-16, 06:53 PM   #6543
fitzcarraldo
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Quote:
Originally Posted by Bidartarra View Post
Thank you all for your replies,

I don't have any other mods besides TWoS and menu items are missing from dialogs for all the officers pretty much. Short cuts don't appear to work either (some do, some don't)

I use the steam version of sh5 and i followed the tutorial to properly install TWoS but I guess it didn't work in the end.

Edit: I reinstalled everything and it seems to be working now.
TWoS "as is" isn´t for an Steam version of the game. I have the downloaded version original since the launch of the game, year ago, bought in Ubisoft, plus the 1.2 patch.

Really I ignore all about Steam, I don´t have any game with that system.

For your security, I recommend you to buy the download or the DVD version (Amazon, for example). Now it is cheap.

Best regards and good luck!

Fitzcarraldo
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Old 12-18-16, 01:40 AM   #6544
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I got it working now! Maybe I will buy the DVD one of these days though
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Old 12-18-16, 03:49 AM   #6545
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Is it possible to add new songs and how many, in the gramophone folder without compromise game stability?
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Old 12-18-16, 09:08 AM   #6546
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Originally Posted by elder_gutknecht View Post
Is it possible to add new songs and how many, in the gramophone folder without compromise game stability?
No problem. I added a lot of music and all works fine.

Fitzcarraldo
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Old 12-18-16, 07:54 PM   #6547
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Icon13 impossible

I tried now for 3 days getting this to work, all is good exept:

1. despite all help in forum torps cant be shot AT targets, only hvy misses all around. i managed to hit a freighter from 600 metres point blank straight ahead but the other 3 torps missed by some metres. autotargeting with XO off, modded WoS as per instrouction so i can turn it off but it doesnt matter really, torps never go even close to where i want them to

2. deck gun is destroyed with this mod, it cant shoot automatic, so i have to man it and fire it point blank. Since it is impossible to aim due to waves along the gunsight is removed (seriously?!), i must be within 100 metres and even then i must wait for the right wave nanosecond to shoot.

Only way to sink a merchant with this mod is to ram it

No offence but this mod acually does the game even more unplayable than stock.

So my tip for anybody who wants to install this, be forewarned! You need atleast advanced knowledge of computer modding, atleast 5-10 hrs to get it work, and most recommended an exam in submarine navigation and calculation
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Old 12-19-16, 02:10 AM   #6548
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Rough sea, big waves turn your deck gun unuseful, you can't move the sight but you can move your sub to see objetive and shoot
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Old 12-19-16, 03:19 AM   #6549
vdr1981
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Quote:
Originally Posted by fitzcarraldo View Post
No problem. I added a lot of music and all works fine.

Fitzcarraldo
I can confirm this.. .
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Old 12-19-16, 03:25 AM   #6550
vdr1981
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Quote:
Originally Posted by pzrshrek View Post

Only way to sink a merchant with this mod is to ram it

Right...
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Old 12-19-16, 04:10 AM   #6551
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Quote:
Originally Posted by pzrshrek View Post
I tried now for 3 days getting this to work, all is good exept:

1. despite all help in forum torps cant be shot AT targets, only hvy misses all around. i managed to hit a freighter from 600 metres point blank straight ahead but the other 3 torps missed by some metres. autotargeting with XO off, modded WoS as per instrouction so i can turn it off but it doesnt matter really, torps never go even close to where i want them to

2. deck gun is destroyed with this mod, it cant shoot automatic, so i have to man it and fire it point blank. Since it is impossible to aim due to waves along the gunsight is removed (seriously?!), i must be within 100 metres and even then i must wait for the right wave nanosecond to shoot.

Only way to sink a merchant with this mod is to ram it

No offence but this mod acually does the game even more unplayable than stock.

So my tip for anybody who wants to install this, be forewarned! You need atleast advanced knowledge of computer modding, atleast 5-10 hrs to get it work, and most recommended an exam in submarine navigation and calculation
The mod make the gameplay harder for sure but I've had no issues with the deck gun. There is an icon on the top left of your screen for sights btw.

As for the install, it's trickier with the Steam version for sure but quite doable. It took me less than an hour to get it in working order.

Navigation is way harder too especially since you can't plot a route and have the sub follow it automatically. That's maybe then only feature I miss from the stock game.
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Old 12-19-16, 05:03 AM   #6552
vdr1981
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Quote:
Originally Posted by Bidartarra View Post
The mod make the gameplay harder for sure but I've had no issues with the deck gun. There is an icon on the top left of your screen for sights btw.

As for the install, it's trickier with the Steam version for sure but quite doable. It took me less than an hour to get it in working order.

Navigation is way harder too especially since you can't plot a route and have the sub follow it automatically. That's maybe then only feature I miss from the stock game.
Why don't you disable optional real nav addon then and play with stock GPS navigation?

Last edited by vdr1981; 12-19-16 at 05:19 AM.
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Old 12-19-16, 05:38 AM   #6553
Bidartarra
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Quote:
Originally Posted by vdr1981 View Post
Why don't you disable optional real nav addon then and play with stock GPS navigation?
I thought the real navigation addon also impacted the torpedo mechanism?
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Old 12-19-16, 06:09 AM   #6554
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Quote:
Originally Posted by pzrshrek View Post
I tried now for 3 days getting this to work, all is good exept:

1. despite all help in forum torps cant be shot AT targets, only hvy misses all around. i managed to hit a freighter from 600 metres point blank straight ahead but the other 3 torps missed by some metres. autotargeting with XO off, modded WoS as per instrouction so i can turn it off but it doesnt matter really, torps never go even close to where i want them to
There is also a button on right side to turn on/off manual input. it is located in the middle top area of dials on right side. If manual input is enables auto-target will not work even with XO TDC turned off.
Quote:
Originally Posted by pzrshrek View Post
2. deck gun is destroyed with this mod, it cant shoot automatic, so i have to man it and fire it point blank. Since it is impossible to aim due to waves along the gunsight is removed (seriously?!), i must be within 100 metres and even then i must wait for the right wave nanosecond to shoot.
Did you even try to shadow the ship/convoy until weather cleared? It may take days for foul weather to pass and clear up.
Quote:
Originally Posted by pzrshrek View Post
So my tip for anybody who wants to install this, be forewarned! You need atleast advanced knowledge of computer modding, atleast 5-10 hrs to get it work, and most recommended an exam in submarine navigation and calculation
The Silent Hunter series are MOD enhanced game/simulations. Some MOD knowledge is expected, at least the understanding to enable/disable MOD's using JSGME.
RTFM, it always helps.

Quote:
Originally Posted by Bidartarra View Post
The mod make the gameplay harder for sure but I've had no issues with the deck gun. There is an icon on the top left of your screen for sights btw.

As for the install, it's trickier with the Steam version for sure but quite doable. It took me less than an hour to get it in working order.

Navigation is way harder too especially since you can't plot a route and have the sub follow it automatically. That's maybe then only feature I miss from the stock game.
I agree with you here. I am the Skipper not the Navigator. It was cool at first but gets old pretty fast.
Using Generic Patcher you can disable Real Navigation so you can Plot a course. Maybe Vecko can help you out here. Maybe a Snapshot without Real Navigation...

Regards!
TheBeast
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Old 12-19-16, 06:26 AM   #6555
vdr1981
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Quote:
Originally Posted by Bidartarra View Post
I thought the real navigation addon also impacted the torpedo mechanism?
no, not at all...
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