SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-10-11, 12:07 PM   #7621
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by 0rpheus View Post
Ah, I'll do that tonight then, I run dbgview most of the time anyway to see if I can catch the CTDs
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-10-11, 05:37 PM   #7622
fromhell
Lieutenant
 
Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
help please

i cant get the three dials up when installing mod, would someone please explain in plain language how to install mod, i am a little thick!
fromhell is offline   Reply With Quote
Old 08-10-11, 05:55 PM   #7623
Captain Can
Soundman
 
Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
Default

Quote:
Originally Posted by fromhell View Post
i cant get the three dials up when installing mod, would someone please explain in plain language how to install mod, i am a little thick!

first disable the mod via JGME. then if you want your UI like SH3 or SH4 style you have to go to your game folder-mods for example;
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_x_x_ByTheDarkWraith\data\Scrip ts\Menu\TheDarkWraithUserOptions.py and open this file with your notepad.then at the top you will find the code;

"set below to either SH3Style , SH4Style, or SH5Enhanced
UIStyle = SH5Enhanced"

for SH3 style UI you must write UIStyle = SH3Style (good old 3 dials is this one)
for SH4 style UI you must write UIStyle = SH4Style

renable your mode and its ready!hope this helps!

if you dont have any idea how to install modes, simply go here & watch.
__________________
Captain Can is offline   Reply With Quote
Old 08-10-11, 06:38 PM   #7624
fromhell
Lieutenant
 
Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
Default

done what you said and put in dials, but game now ctd. only muliple uis running in jsgme. help please and thankyou
fromhell is offline   Reply With Quote
Old 08-10-11, 11:12 PM   #7625
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 856
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by [SJ]nailz View Post
I maybe get this message every other patrol...


ERROR REPLACING RADIO CONTACT REPORT'S ACTUAL SPEED

Quote:
Originally Posted by Trevally. View Post
That error is from the Ui mod.
TDW is looking for someone to run debug and sent to him when it happens.
Ok here's the debug .log text file from my earlier game, that error came up at least once. Hope it helps!

http://www.mediafire.com/?f3udd0x48idne8p
0rpheus is offline   Reply With Quote
Old 08-11-11, 06:42 AM   #7626
fromhell
Lieutenant
 
Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
Default

please someone help, constant ctd when trying to load this mod. have disabled all other mods except this one, still ctd?
fromhell is offline   Reply With Quote
Old 08-11-11, 09:12 AM   #7627
Meldric
Officer
 
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 165
Uploads: 0
Default

Hi!

Sorry if I missed this, but I did not see any info if it is possible to disable the Snorkel with an option. I am using 6.7.0 now and I have the snorkel also in a VII A...

I know that the snorkel is good to have and it adds to gameplay... still it disturbs me a bit on my bridge because it actually does not really belong there... So would it be an option to take the snorkel in until invisible if not in use? I do not really like to cut through the textures of the snorkel on the bridge while using my binoculars...

Just a remark...

And something I found out:
The buttons to the left where I can trigger for example periscope depth or snorkel depth...
Now with 6.7.0 if I order snorkel depth the sound plays all right but the boat is actually only starting to move after I clicked a second time (although I am not sure if that was introduced with 6.7.0)... Anyone else had this?

Mel

Last edited by Meldric; 08-11-11 at 09:48 AM.
Meldric is offline   Reply With Quote
Old 08-11-11, 09:34 AM   #7628
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by fromhell View Post
please someone help, constant ctd when trying to load this mod. have disabled all other mods except this one, still ctd?
Check and see if your SH5 is at v1.2

You can see the version number at the top right of the main menu
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-11-11, 09:55 AM   #7629
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Meldric View Post
Hi!

Sorry if I missed this, but I did not see any info if it is possible to disable the Snorkel with an option. I am using 6.7.0 now and I have the snorkel also in a VII A...

I know that the snorkel is good to have and it adds to gameplay... still it disturbs me a bit on my bridge because it actually does not really belong there... So would it be an option to take the snorkel in until invisible if not in use? I do not really like to cut through the textures of the snorkel on the bridge while using my binoculars...

Just a remark...

And something I found out:
The buttons to the left where I can trigger for example periscope depth or snorkel depth...
Now with 6.7.0 if I order snorkel depth the sound plays all right but the boat is actually only starting to move after I clicked a second time (although I am not sure if that was introduced with 6.7.0)... Anyone else had this?

Mel
Read page 381
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-11-11, 09:58 AM   #7630
Meldric
Officer
 
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 165
Uploads: 0
Default

You mean:

1. To remove the snorkel I would need to edit files with the editor? No option for it somewhere? There is an option in the settings file actually, but it is in the "do not touch" section...

2. I could not find anything about the button on the left...
Meldric is offline   Reply With Quote
Old 08-11-11, 10:02 AM   #7631
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by fromhell View Post
please someone help, constant ctd when trying to load this mod. have disabled all other mods except this one, still ctd?
If you're not patched to 1.2 go to

C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe

and run it to get updated.
/
Silent Steel is offline   Reply With Quote
Old 08-11-11, 10:03 AM   #7632
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Meldric View Post
You mean:

1. To remove the snorkel I would need to edit files with the editor? No option for it somewhere?

2. I could not find anything about the button on the left...
1. Not that I know about Im sure TDW will add this to the options.py when he gets back.

2. This can happen from time to time. I have noticed it too. Not sure if TDW knows about it.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-11-11, 01:07 PM   #7633
spearchucker
Watch
 
Join Date: Apr 2008
Posts: 23
Downloads: 224
Uploads: 0
Default

do we still need AirTorpedoes, DC Water disturbances, or U-boat Historical Specifications 1.7, after the release of the New UIs TDC_6_7_0 ?

sorry to have to ask but I am not sure whats included in this mod and what is not

thanks for any answers
spearchucker is offline   Reply With Quote
Old 08-11-11, 01:08 PM   #7634
fromhell
Lieutenant
 
Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
Default

yes i am patched to 1.2, have a weird screen come up when game is loaded b4 picking which campaign to play then when selected game starts to load and ctd happens.
ive done everything correct i think with dials and still ctd.
help please
fromhell is offline   Reply With Quote
Old 08-11-11, 02:08 PM   #7635
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
Default

if you altered the options file, have a review on it or better use the original one again to check... things mess up very easy in that file
__________________
Stormy......

Stormfly is offline   Reply With Quote
Reply

Tags
dbrn, favorite, new ui


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:28 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.