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Old 01-12-08, 07:16 PM   #1
Rockin Robbins
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A Rubini settings pics!

OK, here's a pic with Rubini settings:

It's got the same thing going on with the wires as Elder Pirate's pics. I think it has something to do with the screen dump routine because I don't notice it in the game. Here's the settings:



And a final screenie using Rubini settings with a nice escort going down

So my final analysis is that my graphics are not visibly better but my frame rate went from 25 to 35. It was a fine result!
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Old 01-12-08, 07:29 PM   #2
Rockin Robbins
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Let's try apples to apples

At least as close as I can get without a sunset right now in the Formosa Straits.
I tried to duplicate my periscope shears shot without the sunset.

So what do you think? I haven't seen it yet! Also you have to think we have a screen dump program and Photobucket resampling of unknown characteristics here. This is NOT a controlled environment. Nice pics though!

Edit: I'm going to say the antenna is a little better. We'll have to put it with a sunset behind it for a final appraisal but for now I'm going to say I see a VERY SLIGHT improvement! Opinions? Insults? Jokes? Better pictures?
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Old 01-14-08, 07:45 AM   #3
DavyJonesFootlocker
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Ah, now all the jaggies are gone. What I did wrong? I didn't set it to Global. Everything back to normal. Even that sun halo looks great!
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Old 01-14-08, 09:09 AM   #4
Rubini
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Quote:
Originally Posted by DavyJonesFootlocker
Ah, now all the jaggies are gone. What I did wrong? I didn't set it to Global. Everything back to normal. Even that sun halo looks great!
Good! It's important that you set nHancer in the Global page. The profiles aren't automatically working anymore since drive 169.xx IIRC (a nVidia drive fault, not nHancer). Anyhow it's possible to use profiles, but then you need to activate them manually using nHancer window's tool bar icon for an example. This is how I'm using it now. I made profiles for all my games and I activate them just before launch the game. When nVidia fix this problem the profiles will be activated automatically again.
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Old 01-14-08, 09:53 AM   #5
Galanti
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I believe it's not all 169.xx drivers that are affected by the AA bug. IIRC 169.02 / 169.04 work fine.

There's not much doubt in my mind Nvidia AA is inferior to ATI's. And some of us have noticed for a while the general jaggedness of the wires/stays in SH4: http://www.subsim.com/radioroom/show...hlight=quality

Thanks for the tip about AA Compatibility, Rubini, I'm going to give it shot tonight!
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Old 01-14-08, 09:59 AM   #6
Rubini
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Quote:
Originally Posted by Galanti
I believe it's not all 169.xx drivers that are affected by the AA bug. IIRC 169.02 / 169.04 work fine.

There's not much doubt in my mind Nvidia AA is inferior to ATI's. And some of us have noticed for a while the general jaggedness of the wires/stays in SH4: http://www.subsim.com/radioroom/show...hlight=quality

Thanks for the tip about AA Compatibility, Rubini, I'm going to give it shot tonight!
Hi mate,

You mean not AA but profile, no?:hmm:

Edit: i just finish to read the link above...like I said nVidia AA default implementation is far away in quality and speed from ATI. Ati have no issues with SSAA where nvidia just fall in compatibility and speed. Like i said for me this is just a cheat to show more FPs on the benchs.

Anyway the guys on that post didn´t discouvered that 2000000:EA strategy Games compatibility settings that is what solves the AA for distant ships applying the AA to the entire scene.
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Old 01-14-08, 10:05 AM   #7
Galanti
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Yeah, I meant the profiles. But all I use them for is different levels of AA/AF!

So how big a difference is the EA Games compatibility setting? Will it fix the jaggy wires?

I think I'll rollback to 169.04 tongiht, like i said I'll almost 100% positive the profiles worked on those set.
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