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01-12-08, 07:16 PM | #1 |
Navy Seal
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A Rubini settings pics!
OK, here's a pic with Rubini settings:
It's got the same thing going on with the wires as Elder Pirate's pics. I think it has something to do with the screen dump routine because I don't notice it in the game. Here's the settings: And a final screenie using Rubini settings with a nice escort going down So my final analysis is that my graphics are not visibly better but my frame rate went from 25 to 35. It was a fine result!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
01-12-08, 07:29 PM | #2 |
Navy Seal
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Let's try apples to apples
At least as close as I can get without a sunset right now in the Formosa Straits.
I tried to duplicate my periscope shears shot without the sunset. So what do you think? I haven't seen it yet! Also you have to think we have a screen dump program and Photobucket resampling of unknown characteristics here. This is NOT a controlled environment. Nice pics though! Edit: I'm going to say the antenna is a little better. We'll have to put it with a sunset behind it for a final appraisal but for now I'm going to say I see a VERY SLIGHT improvement! Opinions? Insults? Jokes? Better pictures?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
01-14-08, 07:45 AM | #3 |
The Old Man
Join Date: Dec 2007
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Ah, now all the jaggies are gone. What I did wrong? I didn't set it to Global. Everything back to normal. Even that sun halo looks great!
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01-14-08, 09:09 AM | #4 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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01-14-08, 09:53 AM | #5 |
Captain
Join Date: Apr 2004
Location: Ottawa
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I believe it's not all 169.xx drivers that are affected by the AA bug. IIRC 169.02 / 169.04 work fine.
There's not much doubt in my mind Nvidia AA is inferior to ATI's. And some of us have noticed for a while the general jaggedness of the wires/stays in SH4: http://www.subsim.com/radioroom/show...hlight=quality Thanks for the tip about AA Compatibility, Rubini, I'm going to give it shot tonight! |
01-14-08, 09:59 AM | #6 | |
Ocean Warrior
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Location: São Paulo Brazil
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Quote:
You mean not AA but profile, no?:hmm: Edit: i just finish to read the link above...like I said nVidia AA default implementation is far away in quality and speed from ATI. Ati have no issues with SSAA where nvidia just fall in compatibility and speed. Like i said for me this is just a cheat to show more FPs on the benchs. Anyway the guys on that post didn´t discouvered that 2000000:EA strategy Games compatibility settings that is what solves the AA for distant ships applying the AA to the entire scene.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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01-14-08, 10:05 AM | #7 |
Captain
Join Date: Apr 2004
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Yeah, I meant the profiles. But all I use them for is different levels of AA/AF!
So how big a difference is the EA Games compatibility setting? Will it fix the jaggy wires? I think I'll rollback to 169.04 tongiht, like i said I'll almost 100% positive the profiles worked on those set. |
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