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Old 05-16-14, 03:37 PM   #91
mainexpress
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Quote:
Originally Posted by THEBERBSTER View Post
Hi mainexpress

Apologies for not getting back to you sooner.

Check this thread out regarding the Goblin Editor

http://www.subsim.com/radioroom/showthread.php?t=165805&highlight=GOBLIN+EDITOR

Check this thread out regarding the Mission Editor

http://www.subsim.com/radioroom/showthread.php?t=164578

Peter
thanks pete i did a reinstall of SH5 got the patcher working and options viewer editor for the new UI's working along with sobers latest mod list...but i'm still new at this learning all the different features of what the mods can do...the game looks so Beautiful now. hats off to all the contributors and modders of subsim they do a fantastic job for a beautiful game.
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Old 05-16-14, 05:59 PM   #92
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Hi mainexpress

Great news, really pleased for you.

When you get it running properly it is fantastic.

Just standing on the bridge and taking it all in, wonderful.

Peter
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Old 05-17-14, 02:37 PM   #93
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Originally Posted by THEBERBSTER View Post
Hi tirta

MightyFine Crew Mod 1.2.1 Stock faces

Reworked Morale and Abilities v.1.1


NewUIs_TDC_7_4_2_ByTheDarkWraith


OPEN HORIZONS II v2.5


Are you saying that if you take this mod out then you do not get a ctd?

Trevally Tutorial - All v0.2(for OHIIv1.3)

It is essential that the Torpedo Patches all 20 of them are enabled in the GFP.

You are missing a lot of mods that fix bugs and glitches.

You need to add all of these before your 1st mod.

Equipment_Upgrades_Fix_v1_4_byTheBeast

http://www.subsim.com/radioroom/downloads.php?do=file&id=3126



Equipment_Upgrades_Fix_v1_4_Patch_1

http://www.subsim.com/radioroom/showthread.php?t=182194


#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix

http://www.subsim.com/radioroom/showthread.php?t=182194


Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober

http://www.subsim.com/radioroom/downloads.php?do=file&id=3683


FX_Update_0_0_22_ByTheDarkWraith

FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)

Folder 1 and folder 3 are inside a Folder called Mods.

Select the Base Folder and only 1 Patch Folder

http://www.subsim.com/radioroom/showthread.php?t=174511

The dvd default installation is C:\Ubisoft\Silent Hunter 5

I had the same problem with getting a ctd with the Tutorial in Historic Missions.

Doing a re-install cured the problem, now ok.

Peter
I have added all the mods according to your instructions.
And I have enabled the torpedo fix in TDW generic patcher.
Then, I have also tried disabled everything.
And I have also reinstalled sh5.
However, no matter what I do,
I still have CTDs a lot.

For example, the last tutorial I play is: manual tdc 01 90 deg
And I have played it 4 times, but never finish it, always CTDs in the middle.
So what is wrong here?
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Old 05-17-14, 03:24 PM   #94
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Check and see what ms c++ runtimes are installed

You want to avoid Visual C++ 2008 Redistributable 9.0.30729.4974

And double check the folders eg : mod folder 'zoom to the moon' does not contain another folder inside besides 'data' etc

Hmm like this ... zoom to the moon/zoom to the moon/data/guts of the mod

Should be zoom to the moon/data/guts of the mod

(why the heck did i just come up with 'zoom to the moon' sheesh, not even had a drink lol)

Chucking stuff at ya you may of not tried
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Bye

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Old 05-18-14, 05:25 PM   #95
THEBERBSTER
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Default R.P.M. Hydrophone How To Get The Contact's Speed

Last updated 13th January 2022
This Mod is unfortunately obsolete but the data shown on the charts is still useable.


Charts Used







YouTube Tutorial




Last edited by THEBERBSTER; 01-12-22 at 07:49 PM. Reason: Updated mod now obsolete
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Old 05-18-14, 05:38 PM   #96
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Default Spare

Spare

Last edited by THEBERBSTER; 12-22-22 at 10:19 AM.
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Old 05-19-14, 01:57 AM   #97
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Quote:
Originally Posted by Defiance View Post
Check and see what ms c++ runtimes are installed

You want to avoid Visual C++ 2008 Redistributable 9.0.30729.4974
I have checked my window and I do not have that version.

However, I still can not play Trevally Tutorial: manual tdc 01 90 deg.
I always have CTD in the middle, never finished it.

This are my latest mods:

Generic Mod Enabler - v2.6.0.157
[G:\Silent Hunter 5\MODS]

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
MightyFine Crew Mod 1.2.1 Stock faces
Reworked Morale and Abilities v.1.1
NewUIs_TDC_7_4_2_ByTheDarkWraith
OPEN HORIZONS II v2.5
Trevally Tutorial - All v0.2(for OHIIv1.3)

then I uninstall OPEN HORIZONS II v2.5 and install other version of the tutorial:

Generic Mod Enabler - v2.6.0.157
[G:\Silent Hunter 5\MODS]

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
MightyFine Crew Mod 1.2.1 Stock faces
Reworked Morale and Abilities v.1.1
NewUIs_TDC_7_4_2_ByTheDarkWraith
Trevally Tutorials - All v0.2 (for TDW UI)

but no luck, always CTD somewhere, but not at the same place.

Actually yesterday I almost finished the tutorial, however, it seems that the boat change direction and it went right above me, so I have to restart the tutorial, then when I restart I got CTD. Too bad.

Regarding the TDW generic patcher, I have tried disabled everthing, enabled only torpedo fix, enabled almost everything, but no matter what, I still get CTD

The strange thing is when playing with no mods, there is no CTD.

So what is wrong here?
Please advise.
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Old 05-19-14, 01:03 PM   #98
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Hi tirta

Your mods and their order are ok.

It sounds like you have a corrupted file somewhere.

I had a similar problem, the difference for me was I would ctd just as the tutorial was finishing its loading.

I had to do a re-install and that has cured the problem.

Peter
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Old 05-20-14, 01:39 AM   #99
tirta
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Hi Peter,

Thanks for the reply.

I have reinstalled the game but with mods I still have CTD.

Do you have some idea where is the corrupted file?
Game file or mods file?

Is it mods file?
Because without any mods, I do not have CTD.

However, all the mods files unrar OK with winrar,
so which one is the corrupt file?
Please advise.
Thanks.
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Old 05-20-14, 06:22 AM   #100
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I think you answered your own question by saying that the game was ok until you added your mods.

So we are looking at a mod corruption or maybe a mod incorrectly installed?

You know it is not OH II as disabled you still ctd.

It could be this

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober

See my Tutorial Post #28 and run this and you will get information on your enabled mods.

You might see the problem after running it.

If you still have your mods enabled in your Mods Folder right click on each one of the mods you have enabled and make sure you can see the 'Data Folder.

Peter
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Old 05-23-14, 02:58 AM   #101
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Hi Peter,

Thanks for all the advices.
I have run “JSGME Mod Validator”, but I find there is no error in installation,
all the mods are labeled "installed correctly".

However, your reply make me thinking a lot about the mods.
The first mods that I use is because I want to play Trevally Tutorial.

So I installed:
NewUIs_TDC_7_4_2_ByTheDarkWraith
OPEN HORIZONS II v2.5
Trevally Tutorial - All v0.2(for OHIIv1.3)
with TDW_GenericPatcher_v_1_0_164_0.

These are the first mods that I used, the first time I got a lot of CTD.

Then after reading your reply and searching the forum,
I add these mods:

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
MightyFine Crew Mod 1.2.1 Stock faces
Reworked Morale and Abilities v.1.1
NewUIs_TDC_7_4_2_ByTheDarkWraith
Trevally Tutorials - All v0.2 (for TDW UI)

With these mods, I still get a lot of CTD.

Then I add FXU_0_0_22_Ship zon Files after FX Update,
and I also use sober snapshot for setting the TDW generic patcher.

Generic Mod Enabler - v2.6.0.157
[G:\Silent Hunter 5\MODS]

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files
MightyFine Crew Mod 1.2.1 Stock w beards
Reworked Morale and Abilities v.1.1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
NewUIs_TDC_7_4_2_ByTheDarkWraith
Trevally Tutorials - All v0.2 (for TDW UI)

Now there is a difference, i still get CTD, but not that often,
now most of the times, I can play the first mission without CTD,
but then after I finish it, get back to main menu, then play the 2nd mission,
then I get CTD somewhere on the middle of the 2nd mission.

Peter, do you know what is still wrong here?
My window is win7/64 with 4GB ram and nvidia GTX560 Ti.
Do I run out of memory?
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Old 05-23-14, 05:39 PM   #102
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4Gb of ram is not enough for SH5 as you should be looking at 8Gb.

Some of the SH5 mods can be high on resources.

Your mod list looks ok

Have you turned down the 'Graphics' in 'Game Play Options?'

Check out Sobers snapshot as he plays at a high level so you do not want Sextants, Dive Planes, Real Navigation etc enabled.

Ram is not expensive, so I would look to upgrade this when you are able to do so.

If it gets really bad switch to SH4 until you can afford to upgrade.

Sh4 will cope well with your 4Gb

I play both Sh4 and Sh5.

You have the option to play German or American in SH4

Peter
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Old 05-24-14, 12:35 PM   #103
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Default How To Enable The Periscope Scope Filters

How To Enable The Periscope Scope Filters
TDW's Options File Editor Viewer needs to be installed.

See my tutorial Post #6 how to install it.

To enable the scope filters you need to go to the UI Tab in TDW's Options File Editor Viewer.
Change the Night Filters patch from false to true.
In the periscope station when you press the Hud button tick the enable at the top.
Click on the number showing opposite the colour you want to change.
Use the mouse wheel to change the number.

You will see the optic changing colour.
By using the 4 options you should be able to get a night vision that suites your vision.


Last edited by THEBERBSTER; 10-05-19 at 04:40 AM. Reason: Replaced missing pictures
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Old 05-29-14, 01:33 AM   #104
tirta
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Thanks Peter for all the advices.
4mb ram is more than enough for the vanilla sh5,
so what mods which need lots of RAM?
maybe I can avoid it?

And I notice there is newer version of TDW UI: ver 7.5.0
Is this worth upgrading from 7.4.2?


Quote:
Originally Posted by THEBERBSTER View Post
4Gb of ram is not enough for SH5 as you should be looking at 8Gb.

Some of the SH5 mods can be high on resources.

Your mod list looks ok

Have you turned down the 'Graphics' in 'Game Play Options?'

Check out Sobers snapshot as he plays at a high level so you do not want Sextants, Dive Planes, Real Navigation etc enabled.

Ram is not expensive, so I would look to upgrade this when you are able to do so.

If it gets really bad switch to SH4 until you can afford to upgrade.

Sh4 will cope well with your 4Gb

I play both Sh4 and Sh5.

You have the option to play German or American in SH4

Peter
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Old 05-29-14, 11:24 AM   #105
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Hi tirta

You may get away with 4gb for vanilla, but is generally accepted that SH5 unlike SH4 and SH3 needs 8gb to handle the higher resources and graphics.

Sobers mods are generally seen as high resource mods.

He has though produced this mod Sobers Reduced File Sizes SH5 V2 that may well be beneficial when you using a large number of his mods.

This Sobers mod would be added at the end of your mod list.

You also have DynEnv v2.9 - 1. Main Mod this also comes with DynEnv v2.9 - 2. Main Mod Low Resolution Patch which you would place at the end of any additional Dyn Env mods.

DynEnv v2.9 has around 28 mods in it many are low resolution ones.

Mods that deal with’ Depth Of Field’ (DOF), shadows, and change interiors are also likely to be high on resources.

This mod comes as a high resolution but also has this (LR) low resolution buddy Shadow Improvement ModLR.

I would suggest that you only add mods that you really need.

The ‘Vanilla game is quite boring and underwhelming.

Until you have added two of the three mods below you do not know what you have been missing.

The mods in my Post #74 should always take priority over any additional choices with the exception of OHII and interfaces TDW,s New UI or CSP Magui.

(Your quote) And I notice there is newer version of TDW UI: ver 7.5.0 Is this worth upgrading from 7.4.2?

In your case no. 7-5-0 has not been official released and is currently on version 17.

It has a lot of advanced settings that you will not use. 7-4-2 is well established I use it and it is reliable.

So it sounds like you are thinking of dipping your toes in the water and looking for a few mods.

Make this your number 1 and put at number 1 in your mod list NDB,NDH OM#1 - No Dialog Indicator

http://www.subsim.com/radioroom/showthread.php?t=162677

Make sure you lower the Graphic setting in ‘Game Play Options.’

Selecting mods from Sober – Fifi or Sjizzle you know that they have been tried and tested and will work, and also, be in the correct order.

So to sum up if you do not need it then do not use it.

If I can be of any further help just post or PM me.

Peter



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