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Old 03-20-16, 06:57 PM   #1711
iambecomelife
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Quote:
Originally Posted by Kapitain Oliver Leinkraunt View Post
are there any news?
Soon...you'll hear these big guns talk!!!

Skin is very rough and far from complete...but it's getting there.

And do not worry; the final version will have real casemates for the medium-caliber guns...they will not be fakes "painted" on the hull skin.
I will be doing models of the 5.9" and 88mm German warship secondary guns soon.

EDIT: Model and texture have been updated.

Last edited by iambecomelife; 04-18-16 at 08:01 PM.
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Old 03-21-16, 08:41 AM   #1712
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nice. but i think the gun turrets are too small
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Old 03-21-16, 08:59 AM   #1713
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mate_98!
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nice. but i think the gun turrets are too small
Quote:
Thanks! But it's supposed to be "Von Der Tann".
Von DER TANN- turrets look about right to me:
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Old 03-21-16, 09:08 AM   #1714
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ahhh!
ok i see
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Old 03-22-16, 04:25 PM   #1715
W.A.R.D.C_sOnar
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may I join the team?
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Old 03-23-16, 04:02 PM   #1716
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Originally Posted by W.A.R.D.C_sOnar View Post
may I join the team?
Sure; I would be happy to have you. How much time can you spend? And what do you know how to model? Ships, Aircraft, Buildings...?
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Old 03-23-16, 08:42 PM   #1717
W.A.R.D.C_sOnar
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I can modeling basically everything.



In addition, 2D graphics, sound and modifications in S3D. Greetings
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Last edited by W.A.R.D.C_sOnar; 03-24-16 at 06:01 AM.
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Old 03-24-16, 02:19 PM   #1718
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Quote:
Originally Posted by W.A.R.D.C_sOnar View Post
I can modeling basically everything.



In addition, 2D graphics, sound and modifications in S3D. Greetings
You're hired!

Oh I have nothing to do with this mod's development, I just thought I would volunteer you.
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Old 03-24-16, 03:16 PM   #1719
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Old 03-25-16, 03:32 AM   #1720
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RE the always complicated AI subs, wonder if this other way of making them work would be of some use?

Based on the usual peri depth "destroyer" unit, attach a series of surfaced submarines to it at different depths, that become visible only at certain distances. So as you approach you will see it "sink", and as you open the distance it will "surface".

This could work for AI hunter killers, so that if you are able to spot them in time you can evade or go chasing them.
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Old 03-25-16, 04:23 PM   #1721
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Quote:
Originally Posted by W.A.R.D.C_sOnar View Post
I can modeling basically everything.



In addition, 2D graphics, sound and modifications in S3D. Greetings
WOW!

You are SO Hired! My rules for modeling are simple - WWI units only, of course, and no fictional units. With a preference for ships from the major powers (Germany, Britain, France, Austria, and maybe Russia/USA/Italy).

Ships, WWI town buildings, vehicles, deck cargo, aircraft, low-poly human figures, and weapons are all needed.

I have many profile drawings of German WWI destroyers and a big library of images - I will be in touch with you.

As for the mod - work has been crazy, but I took a day off and I will be modeling weapons, deck fixtures, & more for the German battlecruisers.

Destructible battleship/battlecruiser gun turrets will be done again - this project's files were destroyed in the hacking incident, but I will bring it back.

Also some work on the modeling schedule, awards/special items, and the U-31, which has been sadly neglected for too long. Last, but not least, a major secret project central to the mod that I'm not revealing yet....I don't want to promise something that may take too long, but it is under consideration.

I just want to reiterate we are going for total transformation here - not just tossing WWI subs in a Pacific Theatre game.

@Hitman - I was planning on using separate surfaced and submerged models...interesting idea; I may try to see if it works well ingame.

Last edited by iambecomelife; 03-25-16 at 04:37 PM.
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Old 03-26-16, 10:53 PM   #1722
avers
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are there going to be any units for Japan? Japan was a fairly powerful naval power, but it is really far to the east so I understand if there wont be, but just curious.

Last edited by avers; 03-27-16 at 02:33 PM.
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Old 03-29-16, 09:02 AM   #1723
W.A.R.D.C_sOnar
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Thanks

Sorry guys for the silence from my side but it hit me something really nasty... it's called: periosteal inflammation

This battle has been going seven days and perhaps begin to win. Give me a few days. I regain my severed head and I start to help
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Old 03-29-16, 11:32 AM   #1724
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Hope you feel better. Re Japan, my policy for most navies will be a few generic units like patrol boats and armed trawlers, to save time...maybe 1 or 2 Japanese Destroyers classes. In other news I decided to redo the Von der Tann because I don't like certain features of the model and the gritty texture... Once it is progressed I will let you guys know.

And my day off work was a disaster! There was a power outage while I was modeling German battlecruisers...my computer wasn't damaged but little work got done. Better luck this evening? Lol.
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Old 03-29-16, 04:20 PM   #1725
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Quote:
Originally Posted by W.A.R.D.C_sOnar View Post
Thanks

Sorry guys for the silence from my side but it hit me something really nasty... it's called: periosteal inflammation
I'm sorry for you W.A.R.D.C_sOnar, but I can understand you. (I had my appendix taken out a week ago)
But would you want some British/German/Russian/Hellenic/Portuguese... destroyers?


IABL, I'm sorry for your computer :was: but Would you want other ww1 u-boats paintings and pathos and the map of the dardanelles campaign ?
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