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Old 05-11-11, 04:19 PM   #5926
Jimbuna
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Originally Posted by Fubar2Niner View Post
MSG recieved and understood.............. me being dim

Best regards.

Fubar2Niner
No problem Kaleun
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Old 05-12-11, 01:53 AM   #5927
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After Vista decided to render my machine inoperable a few months ago, I decided to upgrade to Windows 7.
Bad Vista...

Hope you get it sorted and welcome aboard!
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Old 05-16-11, 07:59 AM   #5928
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Hello, Is there a way in GWX 3.0 to make ships appear on map in green, blue or red colors according to their nations like in the original game?

I am pretty new to this game, actually i still can not properly calculate and fire a manual torpedo, whenever i have weap. off. calculate the solution we miss the target and laugh at each other (even if he is a bad naval officer, he is a fun guy)

And What should I do when a destroyer notices me and comes towards me at full speed?

EDIT: I think I found it here http://www.subsim.com/radioroom/down...?do=file&id=33

Last edited by kacmahasan; 05-16-11 at 08:14 AM.
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Old 05-16-11, 08:23 AM   #5929
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Hello, Is there a way in GWX 3.0 to make ships appear on map in green, blue or red colors according to their nations like in the original game?
http://www.subsim.com/radioroom/down...?do=file&id=33

^^This mod will return the friendly/enemy/neutral color-coding to the contact icons on your nav map.

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I am pretty new to this game, actually i still can not properly calculate and fire a manual torpedo, whenever i have weap. off. calculate the solution we miss the target and laugh at each other (even if he is a bad naval officer, he is a fun guy)
Some people never get the hang of manual targeting, some aren't even interested in using it, I haven't tried it yet myself. Maybe some day when real life isn't providing me with my minimum daily requirement of frustration.

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And What should I do when a destroyer notices me and comes towards me at full speed?


There are some RN ships that a u-boat could outrun on the surface, I expect GWX models max speeds pretty well so trying that is always an option if conditions (dark night, weather, etc.) have made it easier to get out of his visual range.

However anything that leaves you vulnerable to his gunfire (even if you are pulling away from him on the surface) is probably a bad idea.

If you can't get out of range on the surface, dive, and quickly. Early in the war, in particular, Allied ASW is not that great (unless you run into an "elite" ASW crew) and if you get deep enough they usually can't touch you. Then it's just a matter of staying quiet and deep until they give up and go away.
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Old 05-16-11, 10:08 AM   #5930
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thanks
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Old 05-16-11, 02:21 PM   #5931
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Any truth to the rumor of a GWX 3.1 Expansion pk. ?
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Old 05-16-11, 03:56 PM   #5932
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Any truth to the rumor of a GWX 3.1 Expansion pk. ?
Be sure to let me know when you have the intel
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Old 05-16-11, 04:13 PM   #5933
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Be sure to let me know when you have the intel
One player's wishful thinking becomes another player's request becomes another player's rumor. Remember a few months back when one of the newer guys was insisting that the team was back together and secretly working on SH5? When it was denied his answer was "Yeah, right!"
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Old 05-16-11, 06:31 PM   #5934
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The only expansion pack I know of is between my belt and my knees.
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Old 05-16-11, 07:58 PM   #5935
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Originally Posted by Sailor Steve View Post
One player's wishful thinking becomes another player's request becomes another player's rumor. Remember a few months back when one of the newer guys was insisting that the team was back together and secretly working on SH5? When it was denied his answer was "Yeah, right!"
Hmmm... urban legends and conspiracy theories!

I think that the team should take it as a compliment that such controversies arise on occasion.

At any rate, I hate to keep disappointing hopeful people, but there is no new GWX project in the works. GWX is a project that remains gracefully retired.
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Old 05-16-11, 08:02 PM   #5936
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The only expansion pack I know of is between my belt and my knees.
Yeah, but is it just eye candy or a significant improvement in gameplay?







Just trying to decide if it's gonna be worth the extra load times...
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Old 05-16-11, 08:15 PM   #5937
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< Runs for the eye-wash station. >
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Old 05-16-11, 08:22 PM   #5938
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I just posted that to put alittle life around here and...

There has been alot of new GWX compatable mods made lately.

So imho enough said.
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Old 05-17-11, 08:37 AM   #5939
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LOL
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Old 05-17-11, 12:19 PM   #5940
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FM interior mod

Trying to find out whether or not this mod is workable for any uboat as I am in an IXD2. I tried to find a readme on this mod & it quotes see the %#^! manual. I don't think there is one of us that don't appreciate these modders for using all their time & effort to produce these mods but for some of these modders it seems to give them a god complex & makes one want to grab him by the throat reach down it & jerk his liver out & show it to him!
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