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Old 10-23-16, 11:44 AM   #6091
skin-nl
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I have the same issue as torpedo.
I have an nvidia gtx 960 with the newest drivers
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Old 10-23-16, 11:47 AM   #6092
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One question, if i install the wolves of steel 1.06 rc3 on a clean installation of game i still have to put the 1.05 update no.17 or is included?
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Old 10-23-16, 12:35 PM   #6093
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Quote:
Originally Posted by Vice84 View Post
One question, if i install the wolves of steel 1.06 rc3 on a clean installation of game i still have to put the 1.05 update no.17 or is included?
Well if you have TWOS 1.06 version then you definitely wont need to downgrade it with 1.05 update

Thou Im not sure if I need to dwnld TWOS 1.06 test version as my point 0 then to dwnld TWOS 1.06 RC3 as an update?
So far I have SH5 v 1.2.0 installed only and waiting for the next step.

p.s. Greetings captains
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Old 10-23-16, 12:40 PM   #6094
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Quote:
Originally Posted by Krivi_Zub;
Thou Im not sure if I need to dwnld TWOS 1.06 test version as my point 0 then to dwnld TWOS 1.06 RC3 as an update?
No Krivi Zub the rc3 is a full standalone mod

Michael
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Old 10-23-16, 12:48 PM   #6095
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Originally Posted by skin-nl View Post
No Krivi Zub the rc3 is a full standalone mod

Michael
Thanks for fast answer

Got confused there as with versions before (1.05), there were mod and updates.

Can finally continue with install...
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Old 10-23-16, 12:55 PM   #6096
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Quote:
Originally Posted by skin-nl View Post
I have the same issue as torpedo.
I have an nvidia gtx 960 with the newest drivers
Bummer...I guess that someone will eventually come up with solution. I can't, since I have working light bulbs on my system.

I think that removing the mod is not an option because I have already done a lot of testing with it and generally, SM interior is probably the most wanted feature in TWoS...
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Old 10-23-16, 01:11 PM   #6097
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Did WoS should have an additional table containing speed/time/range calculator ?
I am almost sure that in previous version I could find it but I am missing it now when I press E key.
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Old 10-23-16, 01:13 PM   #6098
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Quote:
Originally Posted by whiskey111 View Post
Did WoS should have an additional table containing speed/time/range calculator ?
I am almost sure that in previous version I could find it but I am missing it now when I press E key.
Absolutely...Just scroll down in chart section...
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Old 10-23-16, 02:10 PM   #6099
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A Warm Welcome To The Subsim Community > Krivi Zub
Subsim <> How To Donate <> See The Benefits <> Support The Community
The Wolves Of Steel Frequently Asked Questions (FAQ’s) & Game Tips (Please Look Here First Before Posting A Question) (Do not post your problems here if you have added additional mods to TWOS make a new thread)
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Old 10-23-16, 02:16 PM   #6100
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vdr1981, I think I am missing it... Could you please attach a screenshot ?
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Old 10-23-16, 02:47 PM   #6101
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vdr1981, I think I am missing it... Could you please attach a screenshot ?
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Old 10-23-16, 02:59 PM   #6102
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Quote:
Originally Posted by vdr1981 View Post
Bummer...I guess that someone will eventually come up with solution. I can't, since I have working light bulbs on my system.

I think that removing the mod is not an option because I have already done a lot of testing with it and generally, SM interior is probably the most wanted feature in TWoS...
I think that the only solution to the dull light bulbs and for those who have a recent nvidia graphics card is to activate the mod "silentmichal's interior mod 1.2.4 and 1.2.4b" or "silentmichal's interior mod 1.2.3" after RC3 . However I would use "silentmichal's interior mod 1.2.4 - No Food and Fixes" as a stand alone mod that can only be activated if it works with your system, because seeing the dinner table but did not see more 6 light bulbs is not nice.
So I think to make a stand alone mod to restore the standard uboat paint that replaces "Rusted Glory", as soon as you arrive in Kiel, when there is a month's time to update and improve the uboat and leave for the mission to Scapa Flow . This mod is very easy to do and I have already done.
These are just my suggestions.

Torpedo
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Old 10-23-16, 03:34 PM   #6103
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Quote:
Originally Posted by Torpedo View Post
I think that the only solution to the dull light bulbs and for those who have a recent nvidia graphics card is to activate the mod "silentmichal's interior mod 1.2.4 and 1.2.4b" or "silentmichal's interior mod 1.2.3" after RC3 . However I would use "silentmichal's interior mod 1.2.4 - No Food and Fixes" as a stand alone mod that can only be activated if it works with your system, because seeing the dinner table but did not see more 6 light bulbs is not nice.
There must be some easy solution for this issue. Can you test RC3 with texture files from original SM 1.2.4 mod? I could do that quite fast but since I see lights, there's no use...



Quote:
So I think to make a stand alone mod to restore the standard uboat paint that replaces "Rusted Glory", as soon as you arrive in Kiel, when there is a month's time to update and improve the uboat and leave for the mission to Scapa Flow . This mod is very easy to do and I have already done.
These are just my suggestions.

Torpedo
I don't get you there...You can paint your sub with tiger stripes even in Memel harbor if you don't like the "rust". To expensive maybe? Should I lower the price of initial VIIA paint upgradepacks?
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Old 10-23-16, 03:44 PM   #6104
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vdr1981, I found it. Thanks a lot
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Old 10-23-16, 04:10 PM   #6105
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Anyone can tell if "SH_Keymapper" mod is 1.06 compatible?

Or if there is other way to have hydrophone function "follow nearest contact" bind to a key?
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