SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-04-10, 12:15 PM | #1 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Awesome! I can't wait to take a look out of em.
Reaper7, I also cannot reproduce the obs scope rising by itself, everything seems fine to me.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
08-04-10, 12:27 PM | #2 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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I have a feeling that maybe they are making them rise using the commands under the XO Orders. That or the Mod has been installed over another that may be causing the problem. Any luck getting permission to update your Interior Mod V1.1 I keep finding new things all the time I look around . |
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08-04-10, 12:43 PM | #3 | |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Quote:
Yeah, I expect it will literally take a month or more of playing for folks to notice all the changes, that is how detailed I made it.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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08-04-10, 01:29 PM | #4 | |
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Is this compatible with TDWs UIs Mod?
Why I'm asking is that I've been using his for a while now, and while your UI Mod is amazing it just seems foreign to me. However, what has intrigued me with this mod, and if I understand correctly, is the clickable TDA. If I understand correctly do we need to, in this mod, gather data from the scopes and then exit scope and input the data in the TDA in the conning tower?
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08-04-10, 01:39 PM | #5 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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No the TDC Panels are Hidden/Shown by use of buttons at the bottom of the screen. You can hide/show them in any order you wish to display.
This Mod re-introduces the SH3/4 style of playing to SH5. These are the orders available from the officers clipboard. Captain Crew_control Crew_control_ForSpecialAbilities XO Propulsion_standard Propulsion_recharge Rig_for_silent_running Secure_from_silent_running Rise_snorkel Lower_snorkel Periscope_depth Snorkledepth_depth Rise_whole_periscope Lower_whole_periscope Rise_whole_obs_periscope Lower_whole_obs_periscope Watchman WP_Target_nearest_ship WP_Target_nearest_warship WP_Target_nearest_merchant WP_Target_recommended Report_nearest_visual_contact WP_Identify_target Watch_crew WP_Take_photo Navigator Navigation_map Report_time_to_turn Report_time_to_course_end Report_range_to_course_end Get_depth_under_sub_keel Report_weather Engineer Page Subsystems Radioman Radio_messages Radar_one_sweep Radar_continuous_sweep Sonar_ping Sonar_pong Report_nearest_radio_contact Send_contact_report Send_weather_report Send_patrol_report Soundman Hydrophone_normal_sweep Report_nearest_sound_contact Report_nearest_warship_sound_contact Follow_nearest_sound_contact Follow_nearest_warship_sound_contact Estimate_range_to_contact Precise_range_to_contact Motorman Knuckle_port Double_knuckle_port Knuckle_starboard Double_knuckle_starboard Deploy_decoys Crash_dive Emergency_surface Order_maintain_depth Heading_to_view View_to_heading Torpedoman WP_Identify_target WP_Solution_to_target WP_Solution_on_map WP_Compute_solution WP_Fire_torpedo Page Guns Gunner WP_Identify_target Page Guns (Torpedo Page) WA_Engage_target Man_the_deck_gun Man_the_flak_gun Man_the_deck_and_flak_guns DGuns_Fire_at_will DGuns_Hold_fire DGuns_Short_range DGuns_Medium_range DGuns_Long_range DGuns_Aim_hull DGuns_Aim_cmd_deck DGuns_Aim_weapons DGuns_Aim_waterline AAGuns_Fire_at_will AAGuns_Hold_fire AAGuns_Short_range AAGuns_Medium_range AAGuns_Long_range AAGuns_Aim_fighters AAGuns_Aim_bombers AAGuns_Aim_any AAGuns_Closing_targets AAGuns_Any_targets Bosun (Page Gramophone) (Page Radio) Cook N/A |
08-04-10, 01:44 PM | #6 | |
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Ahh ok.
What I assumed was that you had to manually input the data on the TDC panel in the Conning Tower
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08-05-10, 08:02 PM | #7 |
Commodore
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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So far everything works fine. One question though how come the OBS Scope comes up everytime I bring up my Binocs?
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08-06-10, 12:00 AM | #8 |
A-ganger
Join Date: Sep 2008
Posts: 72
Downloads: 118
Uploads: 0
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The link for the english TDC seems to be invalid...
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08-06-10, 08:41 AM | #9 | ||
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Thanks, will correct the link. |
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