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Old 02-24-15, 05:29 PM   #1
thegrindre
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Default What do you do when out of fuel

OK, so I'm sittin' DIW, what happens next? Is there any recovery if you run out of fuel?

Thanks

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Old 02-24-15, 05:52 PM   #2
Mikemike47
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Quote:
Originally Posted by thegrindre View Post
OK, so I'm sittin' DIW, what happens next? Is there any recovery if you run out of fuel?
Go into your documents folder. In my case for windows 7, find the C:\Users\<yourprofilename>\Documents\SH4\Data\Cfg folder. Open up the GameplaySettings.cfg file. Look for LimitedFuel=true and change the entry to LimitedFuel=false. Save the file.

Now you will be able to get back to base. Once back at base, you can go into options and change the limitedfuel entry.
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Old 02-24-15, 06:15 PM   #3
HertogJan
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Take out your pedals and start rowing guy's, THAT'S A ORDER!!!

PS_ Hope you're not that far out of home port.



J/K
Either consider this career lost or do the spoiler MikeMike47 suggests... Oh and try to explain that to SUBCOM
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Old 02-24-15, 06:46 PM   #4
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One possibility I've heard of:
Submerge and run on battery.
When the battery gives out, surface.
Even though you're out of fuel, the battery still recharges.

It's slow going, but I've heard of people making it back to port this way.
I remember reading about one boat that was heavily damaged. The crew tried to rig up a sail to get closer to land before scuttling the boat. Can't remember which one it was right now.

Edit:
USS Grenadier (SS-210)
After thirteen hours stuck on the bottom at 270 feet:
Quote:
The electricians and engineers continued working to restore propulsion from the diesel engines, but both shafts were too badly damaged. At 0400 hours the next day, they informed Fitzgerald that the propulsion system was too far gone to be restored. Fitzgerald had his men begin working on a sail that might be able to move Grenadier closer to the beach, so the men could disembark and she could be blown up. But the sail was not effective in the still, tropical air.
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Old 02-24-15, 07:03 PM   #5
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I had a Salmon class get the snot knocked out of it off of Okinawa. Batteries back to Midway or Johnston would have put us there in about late 1948/early 1949. Thus ended that career.
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Old 02-24-15, 08:38 PM   #6
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I have never heard of anyone recharging on the surface without diesel engines running. No decent mod would have that.

You have two options depending on which mods you run.

Traveller made some mods and one has an SOS feature. If you run out of fuel or your to damaged to keep going you can send and SOS and you pop back into port with a renown penalty.

Version two ... you start a new campaign.
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Old 03-19-15, 11:18 PM   #7
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Quote:
Originally Posted by razark View Post
One possibility I've heard of:
Submerge and run on battery.
When the battery gives out, surface.
Even though you're out of fuel, the battery still recharges.

It's slow going, but I've heard of people making it back to port this way.
I remember reading about one boat that was heavily damaged. The crew tried to rig up a sail to get closer to land before scuttling the boat. Can't remember which one it was right now.

Edit:
USS Grenadier (SS-210)
After thirteen hours stuck on the bottom at 270 feet:
lmao!!!!! Thats funny!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 03-20-15, 12:03 AM   #8
Sniper297
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Dunno if American or British subs ever used it, but German U-boats in both wars were issued sails and articulated masts for emergency use. I only recall reading one story about actual usage, can't remember which book.

Another item - in the sub type SIM file (Silent 3ditor again) the range submerged is all screwed up and not worth tinkering with. But the surfaced range and the speed to obtain that range is straightforward and works like you'd expect. So if you want to increase max range and/or change the max range cruising speed from 10 to 12 or even 15 knots, that works fine. I increased all of mine to 15 knots for max range because I get enough tedium in real life without having to put up with it in computer games.
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Old 02-27-15, 02:32 AM   #9
Friedhelm Winter
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Default hope you dont get spotted and...

Pray to the fuel God.
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Old 02-27-15, 03:19 AM   #10
thegrindre
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Pulled in at 14%. I may have a fuel leak. I couldn't do the second mission. Didn't have enough fuel plus I forgot my camera. I gotta take some pictures when I go back.
I read around here that standard speed is the most fuel efficient for traveling.
I rarely travel any faster.
TC is mostly at 1024 to 2048. I've never gone faster then that and I only do it while at the nav-map. Tapping the num-pad ENTER key will instantly bring me back to normal speed again.

Thanks

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Old 02-27-15, 09:57 AM   #11
les green01
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depends on the mod but i go 2/3 or 10 knots then in my patrol area use 1/3
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Old 02-27-15, 12:16 PM   #12
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Quote:
Originally Posted by les green01 View Post
depends on the mod but i go 2/3 or 10 knots then in my patrol area use 1/3
yes, for TMO its 10knts, well I set it 3knts lower than standard speed, for Porpoise it is 10knts, no what other subs standard speed it tho.



have no idea what best fuel efficiency for stock is.
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Old 03-21-15, 08:41 AM   #13
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Quote:
Originally Posted by thegrindre View Post
OK, so I'm sittin' DIW, what happens next? Is there any recovery if you run out of fuel?

Thanks

Bernard!!!!
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Old 03-22-15, 11:02 AM   #14
merc4ulfate
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I love travellers mods. But I still can not understand someone running out of fuel.
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Old 03-22-15, 03:24 PM   #15
thegrindre
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Quote:
Originally Posted by merc4ulfate View Post
I love travellers mods. But I still can not understand someone running out of fuel.
It just happened to me! It took a tad over a 1/4 of a tank to get there (South China Sea) but I was unable to get back on a 1/2 tank. I still don't understand it.
I ran under GFO and at 2/3rds speed.

I gave up completely and installed Sniper's "GONE ASIATIC" mode then started all over again with a new career.

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