SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-03-23, 05:09 PM   #28
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,760
Downloads: 440
Uploads: 2


Default

Quote:
Originally Posted by Hebe Vollmaus View Post
*Bump*
Update to 2.1d

Renumber now accept EQP-file CargoDef.cfg DefSide.cfg Dials.cfg Locations.cfg

add mkDBs "DB_Dat.csv" info about near-Zero-sized 3D-objects, images, shadows, index
add Config DatNoZero3D= search will ignore named files (without Path and Extension)
add Config Max3DobjSize= search for limited variable Size 3D-objects
add Button [sns Check]

add ButtonMenu [Dat Del.All.Idx.2.NewMod]
Will create a Mod-Directory (JSGME ready) of all found Dat-files with index. The index will be deleted.
With this Mod you can test your install if there will be any time-difference on Load the Game for example into the Museum with and without an index in DAT-files.


Greetings.
Have fun!
Excellent news Hebe!!! Thank you very much
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.