SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Crash Dive & Crash Dive II
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-04-21, 10:42 PM   #1
TheCod
Watch
 
Join Date: May 2019
Location: San Francisco Bay Area.
Posts: 18
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by PanicEnsues View Post
You can actually cheat this if you haven't started a new Campaign game yet:

1) From the main menu, select Continue Game -> View All
2) Click the Copy button at the top left. That will copy the path to your saved games to the clipboard.
3) In a Windows browser, Paste the path and hit return to open the saved games folder.
4) Open "Campaign.JSON" in a text editor.
5) Line 6 should be '"s_level" : 11,' change 11 to 10 and save the file.

Now you'll be able to continue the Campaign game and view your total score and stats.
I did the above and when restarting I was at the start of the final mission. I played through this until ammo about exhausted and when I tried to end the game it froze again. I re-edited the save file as per above and was back at the start of the final mission again. I was able to re-re-edit, load and read a score (0 for the restart) and stats, but not sure it included the last mission's play-through. After another re-start, I was able to get a final "Post Hiroshima-Japanese surrender" screen, but it had no stats displayed.
TheCod is offline   Reply With Quote
Old 05-04-21, 11:26 PM   #2
PanicEnsues
Dev Team
 
Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 0
Uploads: 0
Default

Send me a bug report from in-game, and I can use the debug data to check for errors.

Thanks!
__________________
Scott Goffman
PanicEnsues is offline   Reply With Quote
Old 05-15-22, 03:10 PM   #3
Staalkop
Bilge Rat
 
Join Date: May 2022
Posts: 1
Downloads: 0
Uploads: 0
Default Resupply

Hi,

At first the game plays very well on the iPad.
It would be a great adjustment when it’s possible to resupply ammo and crew in a friendly port during a mission.
Staalkop is offline   Reply With Quote
Old 05-15-22, 04:42 PM   #4
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,925
Downloads: 22
Uploads: 0


Default Welcome aboard!

Staalkop!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 08-17-22, 10:47 AM   #5
Exocet
Swabbie
 
Join Date: Aug 2018
Posts: 7
Downloads: 0
Uploads: 0
Default

Dear developers, I am very interested in buying the game, as well as I bought Crash Dive 1 in due time. Recently I watched some Let’s-Plays of Crash Dive 2 on Youtube and was still wondering about a feature, which was annoying me even back then in Crash Dive 1.

It is a somewhat confusing and strange turning maneuver of heavily damaged ships which are lying nearly dead in the water. Though these vessels were at slowest or even no forward speed, they managed to turn around their vertical axis early enough to avoid the final torpedo that would have sunk them. The remarkable speed of turning seemed to be in no proportion to the lack of sailing speed. As for a ship in the water, turning to starboard or port implies gathering forward speed previously.

This should be fixed, please. At least from my point of view this feature is too much of arcade to the disadvantage of the player’s immersion.

Kind Regards ;o)
Exocet is offline   Reply With Quote
Old 08-17-22, 11:37 AM   #6
PanicEnsues
Dev Team
 
Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 0
Uploads: 0
Default

In Crash Dive 2, enemy ships are still able to turn without forward movement by counter-rotating their twin screws. Their turn speed is greatly reduced by damage, but probably not as much as would be 100% realistic.
__________________
Scott Goffman
PanicEnsues is offline   Reply With Quote
Old 08-17-22, 02:53 PM   #7
Exocet
Swabbie
 
Join Date: Aug 2018
Posts: 7
Downloads: 0
Uploads: 0
Default

Thanks for very fast reply! Unfortunately that means it works exactly as intended and there will not be any change...

Exocet is offline   Reply With Quote
Old 10-22-23, 01:49 AM   #8
khumas3
Nub
 
Join Date: Oct 2023
Posts: 2
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by TheCod View Post
I did the above and when restarting I was at the start of the final mission. I played through this until ammo about exhausted and when I tried to end the game it froze again. I re-edited the save file as per above and was back at the start of the final mission again. I was able to re-re-edit, load and read a score (0 for the restart) and stats, but not sure it included the last mission's play-through. After another re-start, I was able to get a final "Post Hiroshima-Japanese surrender" screen, but it had no stats displayed.
Why was the user unable to view their stats after completing the final mission, even after following the steps provided?I would be very happy if you could let me know, thanks
khumas3 is offline   Reply With Quote
Old 10-22-23, 12:08 PM   #9
PanicEnsues
Dev Team
 
Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by khumas3 View Post
Why was the user unable to view their stats after completing the final mission, even after following the steps provided?I would be very happy if you could let me know, thanks
That was from a couple years ago; I don't remember the exact cause, but I believe it was fixed shortly after. If you're running into a similar issue, send a bug report from in the game and I'll be happy to take a look.
__________________
Scott Goffman
PanicEnsues is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.