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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Cadet
![]() Join Date: Mar 2024
Posts: 1
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Hello!
I'm looking for a way to include the TVII torpedo into my game, I am running on the GWX Onealex supermod. As far as I can tell, the game has all the files necessary to have these torpedoes used by the player, save for the actual textures. I only want to add them to my submarine via the basic.cfg and don't need any fancy way to include them beyond that. I've scoured the forums for an older post that has these files included, but any link to downloads have been taken down or are inoperable. If anyone can help me out here, I'd appreciate it. Thank you in advance. |
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#2 |
Gefallen Engel U-666
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ron goodfella!
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__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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#3 | |
Officer
![]() Join Date: Jun 2010
Location: Germany
Posts: 246
Downloads: 3
Uploads: 1
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The thing is called Steinbarsch. There was a "Torpedo_T_VII.exe". An UPX-compressed Program to install over an Clicktel-installer made by "© 2006 by AOTD Hoschi". I stronly recommend to run this in a Sandbox and not on your Productivity-Computer! This was made for the original SH3, as you can see by the Year, and not for Onealex. Data\textures\TNormal\tex\TVII_G7ut.tga Data\Menu\de_menu.txt Data\Menu\en_menu.txt Data\Menu\Gui\Layout\TMSTor00.tga Data\Menu\Gui\Layout\TMSTor001.tga Data\cfg\Basic.cfg Data\cfg\Flotilla.cfg But you can see you have to change also the Flotilla.cfg and en|de_menu.txt, not only the Basic.cfg. |
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#4 | |
Gunner
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 98
Downloads: 171
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![]() Quote:
https://de.wikipedia.org/wiki/G7_(Torpedo)#G_7ut T VII „Steinbarsch“: 45 kn schnell, 8 km weitreichend und LUT-Programm T VIII „Steinbutt“: leistungsmäßig mit T VII vergleichbar https://en.wikipedia.org/wiki/List_o...oes_of_Germany TVII G7ut Steinbutt TVIII G7ut Steinbarsch and no mention of the pattern-running equipment for either weapon |
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#5 |
Officer
![]() Join Date: Jun 2010
Location: Germany
Posts: 246
Downloads: 3
Uploads: 1
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#6 |
Gunner
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 98
Downloads: 171
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well, reality is a little relevant - it's a simulator after all, but I don't mean to be pedantic. The weapon was never fielded, so it is indeed a bit moot. Clearly twenty years ago Ubisoft Romania's expert researchers were of the opinion that it was a straight-run torpedo.
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#7 |
Officer
![]() Join Date: Jun 2010
Location: Germany
Posts: 246
Downloads: 3
Uploads: 1
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The file noted by me can be found on s7rikeback's Mod Collection listed under AOTD_Hoschi in SH3 small Mods folder.
https://www.mediafire.com/folder/163...Mod_Collection Simpli to find. There you can see what you need or what not. I have seen that Onealex has been already some parts integrated, but not all. For example one of the Torpedoes in one of the noted TGAs is missing. My Warning for the file stand. |
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