SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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01-24-15, 12:08 AM | #1 |
Nub
Join Date: Jan 2015
Posts: 3
Downloads: 12
Uploads: 0
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I just redownloaded the main version on the front page (.27) and it still continues to happen. I think the bug is still there
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01-26-15, 01:23 PM | #2 |
Swabbie
Join Date: May 2007
Posts: 14
Downloads: 4
Uploads: 0
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Can someone explain meaning of skills and use of equipment?
I think I figured out some of them: SKILLS
edit: I found that seems you're unable to reduce water to less than 1 cm even with 2 pumps at max power. Last edited by arl85; 01-26-15 at 01:52 PM. |
01-15-17, 06:24 PM | #3 | |
Swabbie
Join Date: Jan 2017
Location: New York City
Posts: 11
Downloads: 0
Uploads: 0
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Pump operation at depth
First, can I say I love love _love_ this game.
And that comes from a guy who basically only ever plays Nethack, Dwarf Fortress, and Tracon II. While I think there is still plenty of room for growth in this game (and I do hope it does grow!) there is only one feature that I so wish were incorporated now: an option to allow the pumps to continue to work at depth. I realize that it may not be realistic for the bilge pumps to work below 90 meters or so, and maybe defaulting to realism is fine. But it would be so much fun to battle the incoming water and try to make repairs as the sub sinks toward crush depth. I've lost many many subs that could have been saved if the pumps even partially worked below 90 meters. (My lame solution right now is to fast-drive the sub into shallow water, and get magically snapped up above 90 meters when it hits the shallow bottom. It's not like that's realistic either.) This problem actually got me interested in how deep bilge pumps actually work on real subs. Turns out, this is not something easily google-able. TL;DR: Add an option to allow the pumps to work continue working at any depth. I wouldn't care if they continued working minimally below 90 meters, or if it's easier, just an option to disable the pump depth limitation altogether. Thanks so much! Quote:
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01-15-17, 06:40 PM | #4 |
Gefallen Engel U-666
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Welcome aboard!
toothandnail!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" Last edited by Aktungbby; 01-15-17 at 08:12 PM. |
01-16-17, 05:55 AM | #5 | |
Planesman
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Quote:
First, download the new .exe file here and put it in the main Sub Commander folder: https://www.dropbox.com/s/8sx2qzoncw...0_28b.zip?dl=1 Then, for each sub you want to use, go to the /subs/[sub name]/performance.ini file and add the following lines at the bottom: Code:
[ SYSTEMS ] min_pump_flow_rate_limit = 150
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Sub Commander: A free roguelike submarine simulator |
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01-16-17, 07:33 AM | #6 |
Chief of the Boat
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Welcome to SubSim toothandnail
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
01-26-17, 09:51 PM | #7 |
Swabbie
Join Date: Jan 2017
Location: New York City
Posts: 11
Downloads: 0
Uploads: 0
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pumps working
This is so great!
I have not yet successfully put a sub through crush depth, repaired it and pumped it out, and brought it back up yet. But I intend to keep trying. Thanks so much! |
01-28-17, 02:04 PM | #8 |
Swabbie
Join Date: Jan 2017
Location: New York City
Posts: 11
Downloads: 0
Uploads: 0
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crush depth
Update: I did successfully push both November and Typhoon class subs down below their crush depths (collapse depths?), sustained damaged, repaired and pumped them out, and brought them back to the surface. If the pressure hull cracks relatively shallow (above 300 meters or so), it's not too hard to make the repairs and get back to the surface with these pump limitations. (As long as you do everything perfectly.) If the pressure hull holds out to below 300 meters, you take too much damage too quickly to save the boat.
Conclusion: these pump settings definitely add fun to the game. Thanks again! |
11-24-17, 07:14 PM | #9 |
Stowaway
Posts: n/a
Downloads:
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Won't Work
I really want to play this game but it won't work. Every time I unzip and start I get a error code reading 'Win32DPNetGame'. does anyone know how to fix this.
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12-09-17, 06:18 PM | #10 |
Swabbie
Join Date: Jun 2015
Posts: 5
Downloads: 0
Uploads: 0
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Have you tried going to "Turn windows features on or off", expanding "Legacy Components", and enabling "Direct Play"?
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04-02-18, 09:35 PM | #11 |
Swabbie
Join Date: Mar 2018
Posts: 7
Downloads: 15
Uploads: 0
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Great game
So I recently discovered that you can level up crew members in various tasks, i.e. firefighting, and such, and i would greatly appreciate if someone has a list of what each perk does and how many ranks each one has, along with ways to up said perk (like tough) I would love to have it, mostly so i can stop lighting fires everywhere and trashing the insides just to up my crew's repair abilities.
EDIT: I looked through every page of this forum as to the crew abilities, and thank you. Also, in theory, to get strength up, i could just fill a useless room with water and let someone with scuba gear swim for hours? or is it better to just sit at port shooting torpedoes at nothing and reloading the tubes with "weaker" crew? Last edited by Jace; 04-03-18 at 09:26 AM. |
04-04-18, 04:39 PM | #12 |
Swabbie
Join Date: Sep 2015
Posts: 5
Downloads: 0
Uploads: 0
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I'm Back!
About 6 months ago the game died on me, I couldn't open/run the game and nothing I tried worked, Fast forwards to today, An April fools event in a game I play brings be back here once again and i'm glad I checked. I missed the update several times before and now the game is working again. Now all I need is to get a hold of the Build your own sub tools again and I can remake some eccentric submarines!
Edit: I looked back through the pages to about page 31 and the links I found were 404 not found. Any up to date/non broken links? Last edited by JustAnotherPersonHere; 04-04-18 at 05:22 PM. Reason: Adding info |
04-04-18, 06:04 PM | #13 | |
中国水兵
Join Date: Feb 2013
Posts: 277
Downloads: 190
Uploads: 0
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Quote:
Christopher |
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05-26-18, 08:58 AM | #14 | |
Swabbie
Join Date: Jun 2015
Posts: 5
Downloads: 0
Uploads: 0
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Quote:
I have a sneaking suspicion that the game is War Thunder |
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02-06-19, 02:02 PM | #15 |
Bilge Rat
Join Date: Nov 2015
Posts: 1
Downloads: 12
Uploads: 0
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It seems like the link is dead again. Maybe it'd be nice to move it to say, github.
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