SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-16-08, 12:21 PM   #11
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
Downloads: 135
Uploads: 52


Default

Color me a convert! Privateer, my hat is off to you for helping when you have so much to do yourself.

I noticed that any in-game shots are with SH3. Is this actually going to work in both games? I hope there's as much excitement in SH3 land as there is here. This torpedo room is a huge improvement to the game (in addition to being an incredible nya-nya to those of us on the fleet boat end). Tomi you've done an amazing work here so far, the helpers have been great and I can't wait to see the finished project.

In spite of that, do it right and don't rush a 90% project to release. When you're happy with it, only then is it ready, no matter how impatient that makes some people. This makes me excited about owning my copy of SH4UBM.
Rockin Robbins is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.