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Old 08-04-12, 10:07 PM   #346
volodya61
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Quote:
Originally Posted by sober View Post
what problem ?
That problem

Quote:
Originally Posted by gowser600 View Post
downloaded the up to date mod list into a new install of SH5 followed the instructions and getting a CTD when skipping tutorial prior to entering bunker assumed a problem with OH2 V 1.9. installed all the mods accept OH2 and bunker screen loads no problem. Install OH2 on its own and it loads bunker screen no problem. Check OH2 V1.9 against all mods on the list. CTD on TDW_Ship_Inertia_1_1_0 all other mods loading bunker screen. Any suggestions
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Old 08-05-12, 02:03 AM   #347
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Quote:
Originally Posted by volodya61 View Post
That problem
Sounds like you havnt changed false to true in Documents\SH5\data\cfg\CareerHistory
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Old 08-05-12, 05:48 AM   #348
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Originally Posted by sober View Post
Sounds like you havnt changed false to true in Documents\SH5\data\cfg\CareerHistory
What is the relationship between TDW_Ship_Inertia (CTD when started new campaign) and tutorial (true in CareerHistory)??
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Old 08-05-12, 07:41 AM   #349
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Sober

thanks for the suggestions, tried your latest list still getting CTD at bunker screen unless I disable Ship Inertia and then it loads bunker and into game no problem. Also tried disabling inertia damage without any success but it still loads with inertia damage enabled. I will go back and have a look at OH2 and TDWs Ship Inertia threads to see what I am doing wrong. I know I can play without ship inertia but I have been playing this sub game series since Silent Service on the Commodore C64 so I am not letting this beat me. Oh and by the way thanks to you for the work on your mega mod and all the other contributors

Gowser
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Old 08-05-12, 08:16 AM   #350
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I can't see why these two mods would not work together
Inertia mod only changes the sim file for the sea units in stock.
OHII does nothing with those files.

Does it work with only these two mods enabled
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Old 08-05-12, 08:24 AM   #351
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Quote:
Originally Posted by gowser600 View Post
Sober

thanks for the suggestions, tried your latest list still getting CTD at bunker screen unless I disable Ship Inertia and then it loads bunker and into game no problem. Also tried disabling inertia damage without any success but it still loads with inertia damage enabled. I will go back and have a look at OH2 and TDWs Ship Inertia threads to see what I am doing wrong. I know I can play without ship inertia but I have been playing this sub game series since Silent Service on the Commodore C64 so I am not letting this beat me. Oh and by the way thanks to you for the work on your mega mod and all the other contributors

Gowser
Can you try installing Inertia before OHIIv1.9
Then run TDWs - C:\Ubisoft\Silent Hunter 5\data\Applications\SH5 Validator\SHValidator.exe

and post the report
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Old 08-05-12, 08:48 AM   #352
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This the error list generated byTDWs validation

#

Last edited by gowser600; 08-05-12 at 09:37 AM.
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Old 08-05-12, 09:19 AM   #353
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Hi gowser600

No errors there that would cause any issues

You could edit your post and highlight that report, then click code icon #.
this will put that report in a scroll box

Code:

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Old 08-05-12, 09:40 AM   #354
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Quote:
Originally Posted by Trevally. View Post
Hi gowser600

No errors there that would cause any issues

You could edit your post and highlight that report, then click code icon #.
this will put that report in a scroll box

Code:

Trevally Thanks for that Im a bit of a novice with this posting stuff.

I tried your suggestion of enabling only Ship Inertia and OH2 and surprise surprise I can load the bunker screen so there must be another mod conflicting when both these mods are installed Oh well back to enabling mods in batches to see what is conflicting

Gowser
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Old 08-05-12, 10:13 AM   #355
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Quote:
Originally Posted by gowser600 View Post
Trevally Thanks for that Im a bit of a novice with this posting stuff.

I tried your suggestion of enabling only Ship Inertia and OH2 and surprise surprise I can load the bunker screen so there must be another mod conflicting when both these mods are installed Oh well back to enabling mods in batches to see what is conflicting

Gowser
again me
If you find a solution, let me know please.
Thanks
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Old 08-05-12, 10:49 AM   #356
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Quote:
Originally Posted by volodya61 View Post
again me
If you find a solution, let me know please.
Thanks
Volodya

you having the same issue with ship inertia and OH2 conflicting

Gowser
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Old 08-05-12, 11:14 AM   #357
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Quote:
Originally Posted by gowser600 View Post
Volodya

you having the same issue with ship inertia and OH2 conflicting

Gowser
Yes..
When TDW_Ship_Inertia was released I tried to start new campaign and have had a constant CTD..
I thought then that is the memory problem..
But you have enough memory on your PC and have that issue also..
I tried used OHII Enviro (without new ships) also.. nothing change..

Volodya

EDIT: I tried enabled TDW_Ship_Inertia at the mid patrol.. everything ok but when I returned to homebase I have had CTD..
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Old 08-05-12, 03:19 PM   #358
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I am not a moder and dont even understand how they work but I do know that mods alter shared files so this is how I solved my issue in laymans terms in the hope that it may help others as Sober and Trevally helped me.

Loaded Sobers mod list and followed all instructions but getting CTD on bunker screen. Disabled OH2 as largest mod. Game loaded bunker screen. Checked OH2 against mods and found it would load with everything but Ship Inertia. Disabled ship inertia and all other mods loaded bunker screen. So I assumed that there was conflict between OH2 and Ship inertia and I was stumped then Trevally suggested loading both together without other mods and bingo they both liked each other and loaded bunker screen.

Back to testing mods to see who was upsetting OH2 and Ship inertia and discovered they didnt like No Hydrophones on surface. This is an old mod so I checked what it was changing and it was changing new mods starting from FX Update so enabled after A1 sub crew and before FX Update and enabled all other mods in order and I am now enjoying my first mission with these excellent mods.

Hope this helps and I agree with Sobers sig

Gowser
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Old 08-05-12, 03:48 PM   #359
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Unfortunately it doesn't help me.. I don't use No Hydrophones on surface. I'm using R.E.M_by_Xrundel_TheBeast_1.2 (edited myself). Thanks anyway..

Good hunting..
Volodya
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Old 08-05-12, 05:35 PM   #360
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Added OHII v2.0 to the latest MEP file .
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