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Old 12-30-23, 12:54 PM   #1966
John Pancoast
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Anyone else getting the old "bug" of ships getting damaged/on fire due to damage in bad weather, with the seasonal waves used?

I had two destroyers have it recently.
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Old 12-30-23, 12:59 PM   #1967
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Originally Posted by John Pancoast View Post
Anyone else getting the old "bug" of ships getting damaged/on fire due to damage in bad weather, with the seasonal waves used?

I had two destroyers have it recently.
Yes fixed for next update







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Old 12-30-23, 01:27 PM   #1968
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Originally Posted by John Pancoast View Post
Sounds good, thanks.

Another question; while shadowing a convoy, my sub stopped and no longer responds to engine controls.
Crew fatigue is good, I do not have malfunctions/sabotage enabled (won't work correctly with anything but the stock affected files anyway), no ship damage, etc., etc.

Ideas why?
Nope… never had that

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Old 12-30-23, 01:30 PM   #1969
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Nope… never had that

You're too quick ; I just deleted the message as now the engine controls are working again.

Maybe something on my pc was the cause, who knows.
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Old 12-30-23, 04:02 PM   #1970
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just a quick question, sorry if this is stated plainly further back in this thread, my forum searching skills still have room for improvement.

In the newest version, is there in fact a maximum depth for DCs? 152m until 1942, when it switches to the vanilla game max of 300m, or something like that? If it is in fact date-dependent, can someone also share when exactly the switch happens?

I just carried out two very exciting attacks in May 1941, and despite sweating bullets while disengaging, getting pushed around by near misses aplenty, in retrospect I do get the feeling that all the bombs aimed at us were set too shallow. We were at 160-175 whenever under attack.

having a blast with the mod in any case!
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Old 12-31-23, 09:15 AM   #1971
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I have to rebuild the last 18 tankers because of MFM bad saves (otherwise they can't be modified)...
Just finished the first one almost from scratch, here the T07B:







Don't search, this 3D model doesn't exist in MFM...it's a Fifi one

&
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Old 12-31-23, 10:16 AM   #1972
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Very nice!

Have a Happy New Year!

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Old 01-03-24, 03:48 AM   #1973
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Created this new tanker to replace old porked T10A/B/X...from others ships present in NYGM.
Hope you'll like it

10A:


10B:


10X:


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Old 01-03-24, 04:22 AM   #1974
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Quote:
Originally Posted by Fifi View Post
Created this new tanker to replace old porked T10A/B/X...from others ships present in NYGM.




Very nice.
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Old 01-03-24, 05:06 AM   #1975
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Hi Fifi and a happy New Year
May i ask if i can add these beauties to gwx or i ll have troubles?
cheers

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Old 01-03-24, 09:22 AM   #1976
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Originally Posted by nik112 View Post
Hi Fifi and a happy New Year
May i ask if i can add these beauties to gwx or i ll have troubles?
cheers

Don’t know, you’ll have to try and dig into the different textures to catch them too. I know they work perfectly with my NYGM, but can’t tell for others mods…
Happy new year to you too!

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Old 01-03-24, 10:22 AM   #1977
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Also... figured how to give all MFM X ships a flag corresponding to their hull marking, independantly to the campaign file
(for next update too)





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Old 01-07-24, 12:55 AM   #1978
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Quote:
Originally Posted by Silentmauri89 View Post
Hi everyone, I am having issue with the radar use.
Even tough I use the necessary mod for the radar, i get the "radar destroyed message". The issue arises only with the Fumo 30 - fumo 29 works perfectly.
'fraid I have to report the same issue. I'm trying to get the XXI to work (infamous problem for this boat in SH3 I know). I tried following the instructions in "Radar_FuMO-391_Bugfix" and those did not help. No radar set I install on the XXI seems to work regardless of how I set up the game.

I'd be fine with giving up on the schnorkel-mounted set and try to get the RWR up there instead, but the boat must have a working radar set somewhere at least.

hope someone knows the magic trick. Thanks in advance.
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Old 01-07-24, 04:47 AM   #1979
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Quote:
Originally Posted by Tabris View Post
'fraid I have to report the same issue. I'm trying to get the XXI to work (infamous problem for this boat in SH3 I know). I tried following the instructions in "Radar_FuMO-391_Bugfix" and those did not help. No radar set I install on the XXI seems to work regardless of how I set up the game.

I'd be fine with giving up on the schnorkel-mounted set and try to get the RWR up there instead, but the boat must have a working radar set somewhere at least.

hope someone knows the magic trick. Thanks in advance.
After testing career with VIIC in 43, I don’t seem to get this issue … all seems good to me. First mission ok, second one too…didn’t pushed further.
Of course I activated the late war sensors on top of main mod.
Don’t know about type XXI as I never play this one. But one day I’ll probably look into it when I will be done with others things first …

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Old 01-07-24, 04:58 AM   #1980
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Quote:
Originally Posted by Fifi View Post
After testing career with VIIC in 43, I don’t seem to get this issue … all seems good to me. First mission ok, second one too…didn’t pushed further.
Of course I activated the late war sensors on top of main mod.
Don’t know about type XXI as I never play this one. But one day I’ll probably look into it when I will be done with others things first …

thanks for checking! yes the older types are working fine for me too. My poor unloved XXI, it has so much potential... I've spent a good deal of time tweaking files to customize things for the XXI in GWX. If I get everything working here, I will report back
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