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Old 02-01-23, 01:18 PM   #1336
Galanti
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Originally Posted by propbeanie View Post
Is this the one you have?




That would be the one that has 3 CV in the bay south of Rabaul, in the shallows, and behind sub nets & minefields... the ships are date dependent, and if you get the mission when they are not there, definitely not completable...
Nope, it's Cape St. George, on the southern tip of New Ireland. The mission text reads to "photograph enemy installations on Cape St. George", but there are only gun emplacements and a lighthouse. Nothing to lock on to.
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Old 02-01-23, 02:32 PM   #1337
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Hmmm... That might be an FotRSU mission Bubbles borrowed... I might be able to find that one. Hang-on...

Edit: Nope, never mind. The FotRSU missions are a couple of Insert / Extract missions, not photograph...
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Last edited by propbeanie; 02-01-23 at 02:43 PM. Reason: Nope
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Old 02-01-23, 03:33 PM   #1338
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There are a few photo missions that aren't working correctly. BH still needs to look at them.


CW
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Old 02-01-23, 03:42 PM   #1339
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Quote:
Originally Posted by Captain Wreckless View Post
There are a few photo missions that aren't working correctly. BH still needs to look at them.


CW
if your threshold of time in waiting for BH to response expires, please send me the mission details and i would be happy to take a look at it even though i am not in BH's TMO team.

mission ID numbers would be ideal. you would see those in the CareerTrack.upc file or in PatrolObjectives.upc.

if you do not have that, then i would need current date, boat class, home base, and whatever description appears in the orders screen.

send me a PM with the details.
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Old 02-06-23, 08:59 AM   #1340
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Default Pre War Mission USS Marblehead

A prewar mission is to practice against USS Marblehead (light cruiser) in Lingayen Gulf.



Has anyone ever spotted the ship? Nothing on sonar as well.
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Old 02-06-23, 11:27 AM   #1341
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Quote:
Originally Posted by 4H_Ccrashh View Post
A prewar mission is to practice against USS Marblehead (light cruiser) in Lingayen Gulf.



Has anyone ever spotted the ship? Nothing on sonar as well.
does the mission briefing begin with this:
You have ten (10) days remaining on this pre-war patrol. You are in Ticao Passage off of Sarosogon Bay, patrolling portions of the Sibuyan and Visayan Seas, paying particular attention to the passages and straits through the area, especially San Bernardino Strit where it is expected Japanese war movements may come.
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Old 02-06-23, 02:25 PM   #1342
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No my mission brief is attached.



I think I'm missing a patch.



Going to head to the downloads section.
Attached Images
File Type: jpg orders.jpg (91.9 KB, 13 views)
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Old 02-06-23, 03:37 PM   #1343
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Doing a dump of SH4/TMO and starting fresh.

I'm going to need some clarity here. I found my :


TriggerMaru_Overhaul_2-5_UpdateBH Revised Final .



I can't find a download with the title :TriggerMaru_Overhaul_2-5_UpdateBH.



So I guess TriggerMaru_Overhaul_2-5_UpdateBH Revised Final is the one I want to start with?



There are also many mods in the new updates that have the same names as mods in the original big TriggerMaru_Overhaul_2-5_UpdateBH Revised Final.


Do I run the first big mod with all of its little "required" mods, then do the same thing and run the newer versions.


It gets confusing when updates start stacking upon one another.

Last edited by 4H_Ccrashh; 02-06-23 at 04:45 PM.
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Old 02-06-23, 07:31 PM   #1344
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Quote:
Originally Posted by 4H_Ccrashh View Post
No my mission brief is attached.



I think I'm missing a patch.



Going to head to the downloads section.
well, when you are done patching, assign yourself mission ID243.
it appears to me to be designed just fine.
the dates line up properly and there is the Marblehead, in the mission editor.


not sure what you experienced, but everything looks kosher to me.
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Old 02-06-23, 09:02 PM   #1345
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I'm working on sorting out the install.



In your post you said to assign myself mission number "umpty-fratz"


Is that a requirement or will this mission come up in the natural order of the campaign?
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Old 02-06-23, 10:47 PM   #1346
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Quote:
Originally Posted by 4H_Ccrashh View Post
A prewar mission is to practice against USS Marblehead (light cruiser) in Lingayen Gulf.



Has anyone ever spotted the ship? Nothing on sonar as well.

I've done that mission several times and have never seen the USS Marblehead. I always just cruise around in Lingayan Gulf until I get the completed mission.
I believe this mission is based in fact. I asked BH why I never see the CL and he said it is purely random. You may or may not see her.
Not a big deal IMO.


CW
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Old 02-06-23, 11:45 PM   #1347
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Quote:
Originally Posted by 4H_Ccrashh View Post
I'm working on sorting out the install.



In your post you said to assign myself mission number "umpty-fratz"


Is that a requirement or will this mission come up in the natural order of the campaign?
lol.

i think being assigned any one mission is a dice-throw.


it is only a requirement if you want to try the Marblehead mission again with your new installation.
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Old 02-10-23, 09:16 PM   #1348
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Default 4K resolution - Chronometer(Clock)

I have a big problem!

In TMO the clock is half way visible on the right side of the screen, when activated. In original game - was on right, left place of the screen. So, in 4K resollution it is completly out of the screen and it is impossible to see it.

Please, tell me if there is any possible fix for this!

Thank You.
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Old 02-11-23, 12:25 AM   #1349
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Quote:
Originally Posted by Pagan_PL View Post
I have a big problem!

In TMO the clock is half way visible on the right side of the screen, when activated. In original game - was on right, left place of the screen. So, in 4K resollution it is completly out of the screen and it is impossible to see it.

Please, tell me if there is any possible fix for this!

Thank You.
Please do not double post.
if you do not have the rights to move your post (bottom right on the post screen), edit it and request that the moderator move it to a different forum/thread.

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Old 02-13-23, 09:36 PM   #1350
Captain Wreckless
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Quote:
Originally Posted by Pagan_PL View Post
I have a big problem!

In TMO the clock is half way visible on the right side of the screen, when activated. In original game - was on right, left place of the screen. So, in 4K resollution it is completly out of the screen and it is impossible to see it.

Please, tell me if there is any possible fix for this!

Thank You.

I had the same issue and searched the forums for the answer. You have to change a line in your menu_1024_768.ini file. I can't remember what it is 'cuz I lost my notes. If I find it, I'll post it.


In the mean time try searching.


CW
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