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Old 07-14-20, 01:39 PM   #1516
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Originally Posted by DanielCoffey View Post
Bug Report : Missing object in NDD_Fubuki.dat (and NDD_FubukiII.dat)

The Fubuki suffers from the same missing platform as the Akatsuki between the two rear torpedo cranes. The Akatsuki was fixed by s7rikeback in post
Fixed !!!
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Old 07-15-20, 09:07 AM   #1517
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Update:Submarine Improvement highlighted in Magenta.
11th February 1944 USS Grayling (SS 209) GAR.
Equipment Loadout,
Mk14 Torpedoes,
40mm Bofors AA Gun
5" .25cal Bow Deck Gun
SJ-I, Improved Surface Search Radar
Improved SD Radar, Air Search Radar
Half Cut Conning Tower


We were sent down to Luzon for a change of scenery, WSW of Convoy College, while down there we saw the Famous Flying Dutchman, not once, but twice, tis a dark day indeed for any doubters of the existence of this wonderful looking ship.

And get this, we were only 500 yds away as she sailed past us at 4 knots per hour, the cheeky bleeders must have been posing on the deck for us, zombie apparitions posing, what bloody next.

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Old 07-15-20, 09:46 AM   #1518
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Quote:
Originally Posted by Moonlight View Post
Update:Submarine Improvement highlighted in Magenta.
11th February 1944 USS Grayling (SS 209) GAR.

We were sent down to Luzon for a change of scenery, WSW of Convoy College, while down there we saw the Famous Flying Dutchman, not once, but twice, tis a dark day indeed for any doubters of the existence of this wonderful looking ship.

And get this, we were only 500 yds away as she sailed past us at 4 knots per hour, the cheeky bleeders must have been posing on the deck for us, zombie apparitions posing, what bloody next.
you closed within 500 yds of the Dutchman and she didn't fire on you?
you are one lucky seaman.
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Old 07-15-20, 10:54 AM   #1519
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Ahh, but she be Dutch - a ship of friendly persuasion... She does not like the Axis powers though!
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Old 07-15-20, 02:41 PM   #1520
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She had a blue _shp icon and she's classed as a Frigate in the FOTRS mod, its a shame we don't have boarding parties in this game as I would have taken a video of that moment.
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Old 07-15-20, 04:13 PM   #1521
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Bug report: this undamaged ship (DEBType) has apparently some problem with its too big draft. I have the newest mod version.

https://i.imgur.com/tMT9bAh.png
https://i.imgur.com/3sgLj4X.png
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Old 07-15-20, 08:50 PM   #1522
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We could ask Jeff-Groves to do us some animation maybe... Have a couple of zombies up in the rigging, swinging about... I've been thinking of making its guns active again, only they would be much stronger than the Yamato class's were...
They'd probably take out every target there was for the submarines though... lol
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Old 07-16-20, 01:13 PM   #1523
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Bug Report : NDD_Kamikaze.dat missing cable on forward mast


The NDD Kamikaze is another vessel that shares the forward mast with the missing cable on the port side down to the deck...

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Old 07-17-20, 07:47 AM   #1524
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Bug Report : NDD Mahan T01 and T02 torpedoes unable to rotate


Due to constraints of where they are currently placed, the T01 and T02 port/starboard torpedo launchers of the NDD Mahan are unable to turn at all to face outwards.


Current location : +/- 0.375X, 0.236Y, -1.0Z


Proposed location : +/- 0.4X, 0.236Y, -0.8Z


In that new location they are free to turn outwards to at least 45 degrees and are fully over the deck to facilitate loading.


Reference : http://pwencycl.kgbudge.com/images/M...matic_full.jpg
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Old 07-17-20, 08:55 AM   #1525
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Quote:
Originally Posted by DanielCoffey View Post
Bug Report : NDD Mahan T01 and T02 torpedoes unable to rotate


Due to constraints of where they are currently placed, the T01 and T02 port/starboard torpedo launchers of the NDD Mahan are unable to turn at all to face outwards.


Current location : +/- 0.375X, 0.236Y, -1.0Z


Proposed location : +/- 0.4X, 0.236Y, -0.8Z


In that new location they are free to turn outwards to at least 45 degrees and are fully over the deck to facilitate loading.


Reference : http://pwencycl.kgbudge.com/images/M...matic_full.jpg
Good spot, also other issues found with the T02. It's attached to the front of the ship in the dat file, yet in game its showing on the back...
So if this unit would brake in half and sink, you would see a floating torpedo battery. This has now also been fixed !!!
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Old 07-17-20, 09:03 AM   #1526
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Quote:
Originally Posted by DanielCoffey View Post
Bug Report : NDD_Kamikaze.dat missing cable on forward mast


The NDD Kamikaze is another vessel that shares the forward mast with the missing cable on the port side down to the deck...

Fixed !!!
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Old 07-17-20, 09:46 AM   #1527
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Those also appear to be incorrect launchers used on the main deck, and should probably be "21TorpQuadBR_C" instead of the "D" model... maybe. It kind of depends upon which pictures you look at, and what time frame, based upon what I can find...
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Old 07-17-20, 01:19 PM   #1528
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Default No Depth charges

I have made just a couple of attacks, it is the end of December 1941. As of yet I have been pinged a lot but no escort has dropped depth charges on me.. I had a Momi class catch me on the surface (I was an idiot) and it fired at me.. We took the boat down to 200 feet silent running about 30 feet below the thermal layer and he never dropped a depth charge. Is it because it is early in the war and it will get harder?, or should I be concerned that something is not right.. Also they don't seem to hang around very long after making contact on me.
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Old 07-17-20, 01:25 PM   #1529
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The Momi certainly has depth charges in '41 so perhaps you got lucky and evaded their detection before they could pinpoint you?
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Old 07-17-20, 03:51 PM   #1530
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Bug Report : NDD Menaki needs its own .DAT file

The NDD Menaki shares a .DAT with its parent NDD Asashio but it needs its own .DAT.

The NDD Asashio is a standard Destroyer with main turret deck guns and two torpedo launchers with associated hardware and loading mechanisms.

The Menaki however is a pure (and lethal) AA platform. It has no turreted guns and no torpedo launchers. As a consequence there are cables that used to be on the turrets that are now floating and much redundant torpedo hardware to be removed.

The following objects need to be removed from the NDD Menaki's .DAT when it gets one...

NDD_Asashio_Cablu_B
NDD_Asashio_Cablu_F
NDD_Asashio_Torpedo
NDD_Asashio_Torpedo01
NDD_Asashio_scaraB
NDD_Asashio_Torpcrane
NDD_Asashio_tubL
NDD_Asashio_tubR

We can't do anything about the torpedo storage bay that is under the two loose torpedoes themselves as it is built into the deck.

I have highlighted the objects that need removing on this view of the Menaki...
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