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Old 11-26-21, 03:24 PM   #1291
rOPbIHbI4
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Brilliant job for SH 3! Thank you very much, Onealex!
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Old 11-26-21, 03:51 PM   #1292
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Icon14 Onealex 1.51 full updates..

Good evening Alex always a plus ... with all the little things to bring back ..
it's a pleasure to see them sink
fine meteo...






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Old 11-26-21, 04:25 PM   #1293
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Come join us on the Onealex discord where we can help you quicker and chat with you easier including screen share and voice channel if anyone needs to troubleshoot an issue with the mod.
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Last edited by kyle9154; 11-28-21 at 02:07 PM.
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Old 11-27-21, 07:29 AM   #1294
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Originally Posted by kyle9154 View Post
Come join us on the Onealex discord where we can help you quicker and chat with you easier including screen share and voice channel if anyone needs to troubleshoot an issue with the mod. Or join us for some fun immersive roleplay events https://discord.gg/bKCdQekE4W
kyle 9154 thanks but i don't need any help at the moment and don't have enough time for discord at the moment ...
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Old 11-27-21, 07:53 AM   #1295
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kyle 9154 thanks but i don't need any help at the moment and don't have enough time for discord at the moment ...
ahh that was a general message out to everyone not to you specifically, there's more Kaleuns out there then just 'Kal' lol
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Old 11-29-21, 06:13 PM   #1296
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The effect of steam when fire gets in contact with water looks great! Love it!!


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Old 11-30-21, 09:47 AM   #1297
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This is the best modded version of Silent Hunter 3, bar none. But I have a problem. I play it on the job, and machine there is as you would have it an, i7 8th gen, and absolute crap of integrated gpu in leiu of intel 630. Anyhow, framerate in game when I look at clouds in the sky is crap, like 18 FPS.

The question is, would there be a way to turn of modded clouds to vanilla game version, JSGME is not showing mods already incorporated in the game.

Ideas anyone ?
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Old 11-30-21, 10:14 AM   #1298
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Originally Posted by vudriga View Post
This is the best modded version of Silent Hunter 3, bar none. But I have a problem. I play it on the job, and machine there is as you would have it an, i7 8th gen, and absolute crap of integrated gpu in leiu of intel 630. Anyhow, framerate in game when I look at clouds in the sky is crap, like 18 FPS.

The question is, would there be a way to turn of modded clouds to vanilla game version, JSGME is not showing mods already incorporated in the game.

Ideas anyone ?
Approximate system requirements for a normal game (maybe less, tested the assembly on a powerful computer):
1 Sixth-generation I5 / I7 processor or higher, or its AMD equivalent.
2 RAM 8GB and above.
3 Video card Ge Force 10xx series and higher, or its AMD equivalent.
You cant adapt my mod to your integrated gpu
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Old 11-30-21, 10:16 AM   #1299
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I have a question. Is it necessary to download the whole supermod each time that there is a new update ? Or are there some separate "mods" with only modified files in order to update an already installed supermod version ? This second option would be far more better IMO. It could also allow you to keep a track of all new improvments.
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Old 11-30-21, 10:24 AM   #1300
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Originally Posted by Mister_M View Post
I have a question. Is it necessary to download the whole supermod each time that there is a new update ? Or are there some separate "mods" with only modified files in order to update an already installed supermod version ? This second option would be far more better IMO. It could also allow you to keep a track of all new improvments.
When there is a new release you should download the whole mod. But when there are fixes/minor updates you can download only updated files
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Old 12-01-21, 10:23 AM   #1301
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You cant adapt my mod to your integrated gpu[/QUOTE]

Dude ! I could if you tell me which enviroment mods are in your version of the mod. Without a doubt low fps is caused because of the clouds that are generated like fog, just like in other supermods.
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Old 12-01-21, 10:38 AM   #1302
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Without a doubt low fps is caused because of the clouds that are generated like fog
https://www.subsim.com/radioroom/sho...33&postcount=1
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Old 12-01-21, 11:08 AM   #1303
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Quote:
Originally Posted by vudriga View Post
You cant adapt my mod to your integrated gpu


there is no FPS problem c is your config if not you deactivate Stiebler I do not have this kind of problem I7 860 .. 16 go ram .. ssd .. nvidia gtx 1080 ... (old Bécanne)
laptops are not recommended unless you have a gamer or one with a config that holds the road ... Alex can not please everyone so buy another config or adjust your machine he is tired of leveling down...
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Old 12-01-21, 11:26 AM   #1304
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Quote:
Originally Posted by Mister_M View Post
I have a question. Is it necessary to download the whole supermod each time that there is a new update ? Or are there some separate "mods" with only modified files in order to update an already installed supermod version ? This second option would be far more better IMO. It could also allow you to keep a track of all new improvments.
here are updates made by Alex concerning version 1.51

-Disabled Blur Effect
-Effects correction
-Gyrocompass fix
-Hotkeys fix + Manual update
-Campaign update
-Negative buoyancy
-Type 2 armor correction
-Steam effect

otherwise you can wait for it to update 1.52
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Old 12-01-21, 11:27 AM   #1305
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
there is no FPS problem c is your config if not you deactivate Stiebler I do not have this kind of problem I7 860 .. 16 go ram .. ssd .. nvidia gtx 1080 ... (old Bécanne)
laptops are not recommended unless you have a gamer or one with a config that holds the road ... Alex can not please everyone so buy another config or adjust your machine he is tired of leveling down...
He has integrated GPU that's his trouble
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