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Old 04-29-2015, 01:33 AM   #1591
THE_MASK
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Unenable this mod and start a new campaign .
OHII v2.5 - No Stupid Tonnage Bar_Free Style Campaign_IO Strat.Map_NewUIs v7.5.0
See if you can now choose a mission on the briefing map .
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Old 04-29-2015, 05:40 AM   #1592
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Hi sober

I will second that.

I hope vecko gets rewarded for this at the end of the year.

Peter
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Old 04-29-2015, 08:32 AM   #1593
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Quote:
Originally Posted by Husksubsky View Post
Now I m also bit confused. Just installed latest patches and can click northwestern approaches (Im in december 39), but no mission and get the question if I Really want to go wihout a mission. I didn t see that specified in the documentation. intentional? seem logic with freeplay but always heard we must pick mission and see that little box appear. First time I encounter that well within date limits.
It appears to me after some reading up the pages that moosenoodles also experience the same issue. I m not sure what I missed

EDIT: The problem appears after I removed hotfix too so it s something else. What did we do under these surcomstances again..just go without mission? I m ok with that....
OK, show me the screenshot of navigation map from the bunker and upload Campaign .cfg file from the same bunker save. It is the best way for me see what is wrong.

Note that in order to activate all tweaks from hotfix2 you have to restart your campaign or to edit campaign,cfg file from gamesave manually.
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Old 04-29-2015, 08:34 AM   #1594
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Quote:
Originally Posted by sober View Post
Unenable this mod and start a new campaign .
OHII v2.5 - No Stupid Tonnage Bar_Free Style Campaign_IO Strat.Map_NewUIs v7.5.0
See if you can now choose a mission on the briefing map .
Not possible with all in one megamod like this one...I'm also pretty much sure that there's nothing wrong with the mod/addon, you don't have any problems fro example, right?

And for anyone else, you can see whole idea behind no tonnage bar/free style campaign on this page...http://www.subsim.com/radioroom/show...89818&page=372
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Old 04-29-2015, 11:37 AM   #1595
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I don't know if this is due to this mod or if this is SH5 in general, but holy crap aircraft are thick!

It's still 1939 and I'm making my first pass up the British eastern coast.

And I'm getting shot up by planes during the day like it's 1945!

In SH3 I could pretty much sail the eastern coast of Britain unmolested in 1939 and 1940, except for running into the occasional escort or torpedo boat.

Is this to be expected in SH5?

Steve
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Old 04-29-2015, 02:01 PM   #1596
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Hi everyone! Enjoying first trip with SH5 and WOS. Is there a manual/readme for the WOS mod? Cheers.
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Old 04-29-2015, 02:20 PM   #1597
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Quote:
Originally Posted by maillemaker View Post
I don't know if this is due to this mod or if this is SH5 in general, but holy crap aircraft are thick!

It's still 1939 and I'm making my first pass up the British eastern coast.

And I'm getting shot up by planes during the day like it's 1945!

In SH3 I could pretty much sail the eastern coast of Britain unmolested in 1939 and 1940, except for running into the occasional escort or torpedo boat.

Is this to be expected in SH5?

Steve
New tactics are required if I am near the British coast . If I have all engines stopped and are at silent running I can sit at 35 meters below and listen for traffic with the hydrophone during the day . I only need to surface briefly to release the CO2 twice per daylight hours . I travel at night to get to where I want to go . I have had to return for repairs twice so far in my current campaign because of planes . I have been lucky and found 2 small convoys at night .
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Old 04-29-2015, 02:23 PM   #1598
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Hi Steve

It's bit hot on the East Coast with the latest IRAI.

Anything over TC32 and you are going to take damage.

One way to ease the problem is to adjust the Crash Dive time in the OFEV.

In the Crash Dive Tab you can change the default 20 seconds to a lower setting of 10 seconds that seems to work ok up to TC32.

Another option is do not stay on the bridge but go below during the day.

Peter
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Old 04-29-2015, 03:10 PM   #1599
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Quote:
Originally Posted by vdr1981 View Post
OK, show me the screenshot of navigation map from the bunker and upload Campaign .cfg file from the same bunker save. It is the best way for me see what is wrong.

Note that in order to activate all tweaks from hotfix2 you have to restart your campaign or to edit campaign,cfg file from gamesave manually.
Thx for answer. I never tweaked anything, I missed that part , but I ll send when I come home.
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Old 04-29-2015, 03:12 PM   #1600
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Quote:
Originally Posted by vdr1981 View Post
Not possible with all in one megamod like this one...I'm also pretty much sure that there's nothing wrong with the mod/addon, you don't have any problems fro example, right?

And for anyone else, you can see whole idea behind no tonnage bar/free style campaign on this page...http://www.subsim.com/radioroom/show...89818&page=372
I did however reload with hotfix removed and to my surprise still no mission
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Old 04-29-2015, 03:13 PM   #1601
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Is this level of air coverage/defense realistic for 1939/1940?

Also aircraft do not seem to be deterred by bad weather in SH5?

Steve
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Old 04-29-2015, 10:25 PM   #1602
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Quote:
Originally Posted by sober View Post
If I have all engines stopped and are at silent running I can sit at 35 meters below and listen for traffic with the hydrophone during the day . I only need to surface briefly to release the CO2 twice per daylight hours .
Try my new patrolarealurk in the TWOS autoscriptupdate
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Old 04-30-2015, 12:09 AM   #1603
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Default no mission

heres campaign.cfg from bunkersave. Im obviously not good at attachments I ll try again

HTML Code:
[Campaign]
NameId=TotalGermany39
Title=Campaign.Title
Description=Campaign.Description
StartDate=19390831
EndDate=19400601
IsStartingCampaign=true
RequiredSubTypes=SSTypeIIA,SSTypeVIIA,SSTypeVIIB,SSTypeVIIC
RequiredProfileAchievements=
RequiredCareerAchievements=

[Campaign.CampObj]
Name=Campaign.CampObj.Name
ValuePointsRequired=8
ValuePointsMajorVictory=10
DateMajorVictory=19400601
DateHistoricalVictory=19400601
IsCompleted=false
IsFailed=false
DateOfCompletion=0

[Campaign.CampObj.MacroObj 1]
ObjectiveID=TG_Scapa_Flow
Name=Campaign.CampObj.MacroObj 1.Name
MapZone=Scapa_Raid
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 1.FurtherInfo
StartDate=19390910
EndDate=19391015
IsCompleted=true
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 1.PersObj 1]
PersObjType=0
Name=Special_Operation_P
Description=Campaign.CampObj.MacroObj 1.PersObj 1.Description
RelatedMapLocations=
IsCompleted=true

[Campaign.CampObj.MacroObj 1.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=1

[Campaign.CampObj.MacroObj 1.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 1]
Class=BBRoyalSovereign
Type=11
TargetType=0

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 2]
Class=BCRenown
Type=10
TargetType=0

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 3]
Class=BBQueenElizabeth
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 4]
Type=20
TargetType=1

[Campaign.CampObj.MacroObj 1.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=Scapa_Raid

[Campaign.CampObj.MacroObj 2]
ObjectiveID=TG_Norway_Invasion
Name=Campaign.CampObj.MacroObj 2.Name
MapZone=NorwayInvasion
ValuePointsProvided=3
FurtherInfo=Campaign.CampObj.MacroObj 2.FurtherInfo
StartDate=19400320
EndDate=19400411
IsCompleted=false
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 2.PersObj 1]
PersObjType=0
Name=Attack_ships_in_Narvik_waters
Description=Campaign.CampObj.MacroObj 2.PersObj 1.Description
RelatedMapLocations=Area_Narvik,Line_Norway_Invasion2
IsCompleted=false

[Campaign.CampObj.MacroObj 2.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=5

[Campaign.CampObj.MacroObj 2.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 2]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 4]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 6]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 7]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 8]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 9]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 10]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 11]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 12]
Type=10
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 1]
TargetIdType=0
ToNode=Narvik

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 2]
TargetIdType=2
MapZone=DefendNorway

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 3]
TargetIdType=3
PatrolNode=NARVIK_Patrol_1

[Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 4]
TargetIdType=0
ToNode=NARVIK_Patrol_1

[Campaign.CampObj.MacroObj 2.PersObj 2]
PersObjType=0
Name=Attack_British_ship_entering_Norway_waters
Description=Campaign.CampObj.MacroObj 2.PersObj 2.Description
RelatedMapLocations=Line_Norway_Invasion
IsCompleted=false

[Campaign.CampObj.MacroObj 2.PersObj 2.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=2

[Campaign.CampObj.MacroObj 2.PersObj 2.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 3]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 4]
Type=20
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 5]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 6]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 7]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 8]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 9]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 10]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 11]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 12]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 13]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 1]
TargetIdType=2
MapZone=Norway1

[Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 2]
TargetIdType=2
MapZone=Norway2

[Campaign.CampObj.MacroObj 3]
ObjectiveID=TG_British_Supplies
Name=Campaign.CampObj.MacroObj 3.Name
MapZone=BritishSupplies
ValuePointsProvided=3
FurtherInfo=Campaign.CampObj.MacroObj 3.FurtherInfo
StartDate=19400101
EndDate=19400601
IsCompleted=false
IsFailed=false
IsUnlocked=false
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=OBJ Carriers removed

[Campaign.CampObj.MacroObj 3.PersObj 1]
PersObjType=0
Name=Patrol_South_Western_Approaches
Description=Campaign.CampObj.MacroObj 3.PersObj 1.Description
RelatedMapLocations=Area_Southwestern
IsCompleted=false

[Campaign.CampObj.MacroObj 3.PersObj 1.Amount]
IsTonnage=true
Tonnage=90000
NumOfShips=0

[Campaign.CampObj.MacroObj 3.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=0

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 6]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 1]
TargetIdType=1
ToNode=St. Nazaire
FromNode=Bristol

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 2]
TargetIdType=1
ToNode=Bristol
FromNode=St. Nazaire

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 3]
TargetIdType=1
ToNode=Bristol
FromNode=Lorient

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 4]
TargetIdType=1
ToNode=Liverpool
FromNode=Gibraltar

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 5]
TargetIdType=1
ToNode=Liverpool
FromNode=Halifax

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 6]
TargetIdType=1
ToNode=Liverpool
FromNode=Kingston

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 7]
TargetIdType=1
ToNode=OG_RALLY
FromNode=Southend

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 8]
TargetIdType=1
ToNode=OG_RALLY
FromNode=Liverpool

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 9]
TargetIdType=1
ToNode=Gibraltar
FromNode=OG_RALLY

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 10]
TargetIdType=1
ToNode=Liverpool
FromNode=Freetown

[Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 11]
TargetIdType=2
MapZone=South_Western

[Campaign.CampObj.MacroObj 4]
ObjectiveID=TG_Blockade_of_Germany
Name=Campaign.CampObj.MacroObj 4.Name
MapZone=NorthPatrol
ValuePointsProvided=2
FurtherInfo=Campaign.CampObj.MacroObj 4.FurtherInfo
StartDate=19390921
EndDate=19400401
IsCompleted=false
IsFailed=false
IsUnlocked=true
GenAchiev=OBJ Carriers removed
GenAchievOnFail=OBJ Carriers removed
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=OBJ British Coastal Waters Succesful

[Campaign.CampObj.MacroObj 4.PersObj 1]
PersObjType=0
Name=Patrol_the_British_Western_Coast
Description=Campaign.CampObj.MacroObj 4.PersObj 1.Description
RelatedMapLocations=Line_BNP
IsCompleted=false

[Campaign.CampObj.MacroObj 4.PersObj 1.Amount]
IsTonnage=true
Tonnage=80000
NumOfShips=1

[Campaign.CampObj.MacroObj 4.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=79536
NumOfShips=0

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 3]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 4]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 5]
Type=11
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 6]
Type=6
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 7]
Type=7
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 8]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 9]
Type=3
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 10]
Type=8
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 11]
Type=9
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 12]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 4.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=North_Western

[Campaign.CampObj.MacroObj 5]
ObjectiveID=TG_British_Coastal_Waters
Name=Campaign.CampObj.MacroObj 5.Name
MapZone=Coastal_Shipping
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 5.FurtherInfo
StartDate=19390904
EndDate=19391201
IsCompleted=true
IsFailed=false
IsUnlocked=true
GenAchiev=OBJ British Coastal Waters Succesful
GenAchievOnFail=OBJ British Coastal Waters Succesful
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 5.PersObj 1]
PersObjType=0
Name=Hunt_around_the_British_Eastern_Coast
Description=Campaign.CampObj.MacroObj 5.PersObj 1.Description
RelatedMapLocations=Line_BCW
IsCompleted=true

[Campaign.CampObj.MacroObj 5.PersObj 1.Amount]
IsTonnage=true
Tonnage=70000
NumOfShips=0

[Campaign.CampObj.MacroObj 5.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=74978
NumOfShips=0

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 1]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 2]
Type=101
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 3]
Type=103
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 5]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 6]
Type=13
TargetType=1

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 1]
TargetIdType=1
ToNode=Methil
FromNode=Bergen

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 2]
TargetIdType=1
ToNode=Methil
FromNode=Southend

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 3]
TargetIdType=1
ToNode=Southend
FromNode=Methil

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 4]
TargetIdType=1
ToNode=Southend
FromNode=Tyne

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 5]
TargetIdType=1
ToNode=Methil
FromNode=Narvik

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 6]
TargetIdType=1
ToNode=Narvik
FromNode=Methil

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 7]
TargetIdType=2
MapZone=Coasta_Traffic

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 8]
TargetIdType=2
MapZone=Coasta_Traffic2

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 9]
TargetIdType=2
MapZone=Coastal_Traffic3

[Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 10]
TargetIdType=2
MapZone=Coastal_Traffic4

[Campaign.CampObj.MacroObj 6]
ObjectiveID=TG_Baltic
Name=Campaign.CampObj.MacroObj 6.Name
MapZone=BalticObjective
ValuePointsProvided=1
FurtherInfo=Campaign.CampObj.MacroObj 6.FurtherInfo
StartDate=19390831
EndDate=19390905
IsCompleted=true
IsFailed=false
IsUnlocked=true
AssocMissionsActive=
AssocMissionsCompleted=
ObjActivationAchievements=

[Campaign.CampObj.MacroObj 6.PersObj 1]
PersObjType=0
Name=Danzig_Bay
Description=Campaign.CampObj.MacroObj 6.PersObj 1.Description
RelatedMapLocations=Baltic zone
IsCompleted=true

[Campaign.CampObj.MacroObj 6.PersObj 1.Amount]
IsTonnage=false
Tonnage=0
NumOfShips=2

[Campaign.CampObj.MacroObj 6.PersObj 1.CrtAmount]
IsTonnage=false
Tonnage=0
NumOfShips=5

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 1]
Type=4
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 2]
Class=SSUndine
Type=200
TargetType=0

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 3]
Type=102
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 4]
Type=108
TargetType=1

[Campaign.CampObj.MacroObj 6.PersObj 1.TargetIdentif 1]
TargetIdType=2
MapZone=BalticSea

Last edited by Husksubsky; 03-26-2016 at 04:09 AM.
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Old 04-30-2015, 12:47 AM   #1604
Husksubsky
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here we try again
I ve not yet tried to reload just before baseenter. Too tired now
no request mission to click

Last edited by Husksubsky; 03-26-2016 at 04:09 AM.
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Old 04-30-2015, 01:55 AM   #1605
Sjizzle
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Quote:
Originally Posted by Husksubsky View Post
here we try again
I ve not yet tried to reload just before baseenter. Too tired now
no request mission to click

what i see there u are not at docks ....and u can't request missions when u are outside of docks or in mission u must be at docks and talk with the officer to give u the mission.
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