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Old 10-31-12, 01:34 PM   #1
craigt47
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Default So is this it!

Hi,

New here so a big HELLO to all. I have been playing silent hunter since the old days. It is great game. However, is this really where UBIsoft are going with it!

I am sure that as online game it will be fun. But, i am guessing that most of us play that game because we enjoy simulation. It does seem to me that when UBIsoft get there hands on games there focus is on the bottom line. Where the bottom line would come when they offer the customer what they really want.

Rant over! LOL - But is this the end of the Silent Hunter Series as we know it?
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Old 10-31-12, 07:26 PM   #2
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I don't understand who this game's market is. It's too hardcore for a casual player and too casual for a hardcore player.

It's like Ubi hates money.
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Old 10-31-12, 10:55 PM   #3
TorpX
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Quote:
It's like Ubi hates money.



For Ubi, it is a love-hate relationship.

They love money, but hate their customers.


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Old 11-04-12, 10:51 PM   #4
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Quote:
Originally Posted by RedMenace View Post
I don't understand who this game's market is. It's too hardcore for a casual player and too casual for a hardcore player.
Yep. Microsoft Flight had the same problem.
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Old 11-05-12, 08:50 AM   #5
Nemesis1024
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An online option of the Silent Hunter series wouldn't be that bad if only it wasn't a browser game...kind of like a slap in the face if you ask me.
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Old 11-05-12, 11:15 AM   #6
SubV
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Browser or not, it doesn't really matters.

They already killed the series with SH5, now they just want to put the final nail to the coffin.

Thank you, Ubi.
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Old 11-09-12, 02:19 PM   #7
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It's not only Ubi, it's all over the place (I mean in the gaming market).
The producers want to earn more and more money and in the same time, invest less and less.

Why bother producing games that would please a little comunity of hardcore players when we can achieve bigger sales with the casual gamers ?

Gaming is dying.
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Old 11-29-12, 05:38 PM   #8
Kaleun_Endrass
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Quote:
Originally Posted by SubV View Post
They already killed the series with SH5
I think they started killing it with SH4. When the suits showed us that they are just interested in the money they can make by releasing an unfinished game and then stopped patching. The add-on we thought will fix the issues was just another money-making trick of them. I might be willing to say they did a better job with SH5...
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Old 01-07-13, 01:28 PM   #9
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I dont see the use of rehashing the history of the SH series or engaging into yet another UBI-bash thread. Of course the SH series is dead, but you can't say it's all UBI's fault, the consumer has to bear part of the blame.

We have always known Ubisoft is in the market to make money, well guess what?, that's how the free market system works, you make a profit or you go bankrupt.

Wargames are a niche market and subsims are in an even smaller niche. According to UBI's own figures, the entire SH series from SH1 to SH5 sold 1,500,000 units which sounds like a lot until you find out that Assassin's Creed 3 alone sold 7,000,000 units in just the FIRST MONTH.

Major publishers are becoming like major film studios, just looking for the next blockbuster. At least we should give UBI credit for sticking with the SH series instead of just bailing out of the sim market like every other major publisher back in 1999-2000.

Yes, the SH series was never hard core enough for some, but UBI never hid the fact that they were aiming for a subsim-lite that was fun to play. It is easy to blame UBI for not putting out a ultra realistic sub simulation, but they never said that was their goal.

A lot of people say the SH series started to go downhill with SH4. Well guess what, SH4 fully patched worked great and fully modded is now one of the finest subsims around. I still play it regularly.

A lot of people tore apart SH5 and refused to buy it. I bought it, played it, looked under the hood and with all the mods that have come out, it could soon rival SH3/4. There were a lot of realism improvements/features that were packed into SH5.

Were SH4 and 5 perfect? Of course not, but when you refuse to buy a subsim, the message you are sending is not: "we want a ultra-realistic subsim", it is rather "there is no market for this subsim crap, make another Assassin's Creed instead".

A lot of people were secretly hoping that UBI would drop the SH series so that another developper would rush in to fill the void. Well, UBI stopped all work on SH5 almost 3 years ago, but I don't see a rush of new ultra-realistic subsims being developped. As the old saying goes: "be careful what you wish for, it may come true."
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Old 01-07-13, 04:02 PM   #10
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I'll say this: I'm glad my son bought me this for Christmas this year. If I would have bought it like I originally intended to, I'd be extremely disappointed.
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Old 01-07-13, 05:28 PM   #11
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Assassins Creed? Sure.

And about MMO games ?

About WoT (march 2012): World of Tanks has 20 million registered users, making double-digit million profits monthly

Why should a tank simulator be extremely more appetible than a sub simulator ?
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Old 01-07-13, 05:57 PM   #12
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I really don't want to get into this but have you played World of Tanks - since you're calling it a simulator?
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Old 01-07-13, 07:21 PM   #13
Bilge_Rat
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Quote:
Originally Posted by elanaiba View Post
I really don't want to get into this .....
You know you want to though. NDAs are such a pain...
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Old 01-08-13, 12:09 AM   #14
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Quote:
Originally Posted by Nexus7 View Post
Assassins Creed? Sure.

And about MMO games ?

About WoT (march 2012): World of Tanks has 20 million registered users, making double-digit million profits monthly

Why should a tank simulator be extremely more appetible than a sub simulator ?
People love:
- free games, (SH series is not for free)
- simple games, (ok, simple mode available here)
- many units playable game, (just German or US units, right?)
- multiplayer games, (no counterfight with humans)
Just a fresh look is needed. Since SH3 UBI has no idea to develop Destroyer Command 2 although community sign it many times. Now we will have free available navy games: World of Warships (in development) and WarThunder (in development, only planes available to play).
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Old 01-08-13, 06:34 AM   #15
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What people want is quality and variety at an affordable level.

Ubisofts business model is to find and recycle a winning formula with minimal investment/risk.

...and so the deadlock between publisher and consumer continues.

So what you need is a developer prepared to demonstrate quality and thus generate a market prepared to pay for continued development. This model has proven to work with DCS which btw isn't without its faults, but they are tolerated due to the immense quality in other areas.

I personally think SH5 had (still has) the potential for this had development continued for another 2yrs, which obviously required consumer backing. The key to getting that backing is communication and trust, again a succesful trait of the DCS series.

que elanaiba's kickstarter campaign....
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