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Old 01-03-11, 09:13 AM   #136
col_Kurtz
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Quote:
Originally Posted by Obelix View Post
To use the stock tools to check in \ MODS \ NewUIs_TDC_X_X_X_ByTheDarkWraith \ data \ Scripts \ Menu \ TheDarkWraithUserOptions.py MapToolsAsObjects = parameter must be False (default False)
Nothing more need to do.
Thanks, I`ll try
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Old 01-06-11, 03:51 PM   #137
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I address to all Modders! I and Obelix we continue work over IO_StrategicMap. A head "have broken"over this question...
Who can knows where for it to search?

Last edited by Illyustrator; 01-10-11 at 03:44 PM.
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Old 01-14-11, 02:36 PM   #138
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Is IO_StrategicMap_2_2_for_TDW_6.0.0 compatible with TDW´s UI mod 6.3.4 please?
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Old 01-14-11, 03:14 PM   #139
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Quote:
Originally Posted by Josef von Posorschitz View Post
Is IO_StrategicMap_2_2_for_TDW_6.0.0 compatible with TDW´s UI mod 6.3.4 please?
Yes this version is compatible
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Old 01-14-11, 08:41 PM   #140
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Quote:
Originally Posted by pascal4541 View Post
Yes this version is compatible
And as with Magnum opus 0.0.1 with patch 2.
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Old 01-25-11, 12:09 PM   #141
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It would be possible to add to your famous
IO_StrategicMap_2_0_for_Ui-Boat V2.2 the grid system, as in SHIII?


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Old 01-25-11, 01:14 PM   #142
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Quote:
Originally Posted by Josef von Posorschitz View Post
It would be possible to add to your famous
IO_StrategicMap_2_0_for_Ui-Boat V2.2 the grid system, as in SHIII?




Yes, I agree ! The Grid system in SH5 would be great !!!

Is it possible ?
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Old 01-25-11, 06:20 PM   #143
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Quote:
Originally Posted by Josef von Posorschitz View Post
It would be possible to add to your famous
IO_StrategicMap_2_0_for_Ui-Boat V2.2 the grid system, as in SHIII?
Not yet, unfortunately. At least for now. We are currently working on the next version of the mod and later see what I can do about it.
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Old 01-26-11, 01:40 AM   #144
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Quote:
Originally Posted by Josef von Posorschitz View Post
It would be possible to add to your famous
IO_StrategicMap_2_0_for_Ui-Boat V2.2 the grid system, as in SHIII?


Quote:
Originally Posted by Magic1111 View Post
Yes, I agree ! The Grid system in SH5 would be great !!!

Is it possible ?
Yes! It is very important, I wrote about it somwhere.
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Old 01-26-11, 01:50 AM   #145
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Quote:
Originally Posted by col_Kurtz View Post
Yes! It is very important, I wrote about it somwhere.
If I had somebody at least a hint how to do it ... I do not know where to look. When I view the game files I came across a file with a grid but I have not yet studied.
I still do not have enough experience, "picking" in the files .
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Old 01-26-11, 02:15 PM   #146
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Quote:
Originally Posted by Josef von Posorschitz View Post
Prompt, please, where I can take this Card? Big "Permission". With well visible marking of "squares" and their "numbers".
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Old 01-27-11, 01:38 AM   #147
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Quote:
Originally Posted by Obelix View Post
If I had somebody at least a hint how to do it ... I do not know where to look. When I view the game files I came across a file with a grid but I have not yet studied.
I still do not have enough experience, "picking" in the files .
Drink elixir... Joke
Ok, I understand. Anyway, cross my fingers
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Old 01-27-11, 01:53 AM   #148
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Quote:
Originally Posted by Illyustrator View Post
Prompt, please, where I can take this Card? Big "Permission". With well visible marking of "squares" and their "numbers".
This map is from OpsMonsun_V705\Support\OM_Intel_files Adobe Acrobats kmlant.pdf Maybe lurker_hlb3 could help you, from SH4 Ato Mods.
And I found this... http://www.german-navy.de/kriegsmari.../feature6.html
http://uboat.net/maps/grid.html

I'm not sure if this is what you mean.
http://www.subsim.com/radioroom//sho...56&postcount=1
http://ubootwaffe.net/quadrant.cgi <-----
http://www.subsim.com/radioroom//sho...26&postcount=3
And the thread:
http://www.subsim.com/radioroom//sho...d.php?t=162195

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Old 01-27-11, 04:13 AM   #149
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@col_Kurtz
Thank you, we will study this information.
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Old 01-28-11, 04:50 PM   #150
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I thank You, col_Kurtz.
I will be glad to any materials on German cards.
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