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Old 07-13-20, 10:32 AM   #1
von Zelda
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Default Still a Problem with sub/ship icons and plus another

Quote:
Originally Posted by GSmith63 View Post
Update 3b is now available.
The update can be downloaded here: https://drive.google.com/file/d/1D47...ew?usp=sharing
* Fixed issue with non-working sonar signature icons in some single missions.
This issue can also be corrected manually, without having to download and replace all of the campaign files.
1. Go to the \override\campaign\maps folder.
2. Copy the norwegian_sea_traffic_1990.txt file and paste it back into the same folder, so that you have both the original file and a new copied file.
3. Rename the copied file to norwegian_sea_traffic.txt.
Thanks for everyone's help in tracking down and squashing these bugs.
GSimth,
Sorry to report the continuation of the same problem with Single Missions #3 and #6 after downloading your updated v3b last night.

Also, in rechecking #1 to #18 this morning, I had numerous crashes to a mostly blank screen, but not to desk top. On each occasion, I had to ctrl-alt-del to bring up task manager in order to exist from game. The crash to blank screen happened maybe once or twice previously while I was checking single missions but not as frequently as this morning. Now, the glitch happen frequently on #2 and only once on #3, not on any other single missions so far. The process is select Mission #2, click start, click accept, click accept then game crashes to a mostly blank screen instead of loading the mission, then freezes up, and then we must end Cold Waters in task manager panel to exit and reboot game.

I'm not sure if glitch has anything to do with the current Single Missions problem or not. But, I've not seen it anywhere else; that being un-modded stock or stock plus a 2004 Campaign mod that I've played.

Hope this is helpful. Thanks for your consideration.

Last edited by von Zelda; 07-13-20 at 11:31 AM.
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Old 07-13-20, 10:41 PM   #2
GSmith63
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Quote:
Originally Posted by von Zelda View Post
GSimth,
Sorry to report the continuation of the same problem with Single Missions #3 and #6 after downloading your updated v3b last night.

Also, in rechecking #1 to #18 this morning, I had numerous crashes to a mostly blank screen, but not to desk top. On each occasion, I had to ctrl-alt-del to bring up task manager in order to exist from game. The crash to blank screen happened maybe once or twice previously while I was checking single missions but not as frequently as this morning. Now, the glitch happen frequently on #2 and only once on #3, not on any other single missions so far. The process is select Mission #2, click start, click accept, click accept then game crashes to a mostly blank screen instead of loading the mission, then freezes up, and then we must end Cold Waters in task manager panel to exit and reboot game.

I'm not sure if glitch has anything to do with the current Single Missions problem or not. But, I've not seen it anywhere else; that being un-modded stock or stock plus a 2004 Campaign mod that I've played.

Hope this is helpful. Thanks for your consideration.

Thanks von Zelda. Was able to fix this one pretty easily.
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Old 07-13-20, 10:49 PM   #3
GSmith63
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Default Update 3c Now Available

Update 3c is now available.

The update can be downloaded here: https://drive.google.com/file/d/1D47...ew?usp=sharing

* Fixed issue with non-working sonar signature icons in 1968 single missions.
* Fixed crash bug in single missions.
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Old 07-14-20, 04:20 AM   #4
von Zelda
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Quote:
Originally Posted by GSmith63 View Post
Update 3c is now available.
The update can be downloaded here: https://drive.google.com/file/d/1D47...ew?usp=sharing
* Fixed issue with non-working sonar signature icons in 1968 single missions.
* Fixed crash bug in single missions.
Mighty fine, mighty fine; will download immediately. Thanks
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Old 11-24-20, 10:40 PM   #5
GSmith63
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Update 4 is now available, and just in time for the American Thanksgiving holiday! Changes are as follows:

* Completely re-worked Soviet airborne ASW sensors, including adding additional sonobuoy types such as the Korshun series, reworking sonobuoy loadouts, and modifying the sensitivities of both active sonobuoys and dipping sonars, which were often way too powerful. I can expand on this in a future post if anyone is interested.


* Added SSBN mission patrol zones and waypoints in the polar cap, Barents Sea and Kara Sea (in real life HQ is NOT going to tell a sub skipper to search the entire Barents Sea in hopes of somehow running into an SSBN bastion!)


* Added multiple new SSBN Bastion missions and made them much more varied. A new one in the Kara Sea is especially difficult.


* Modified sea ice zones for the winter time period of the scenario, using data from the National Snow and Ice Data Center and the Norwegian Polar Institute. I had thought that sea ice was placed automatically by the game engine based on the season, but this does not appear to be the case. Sea ice zones in the original campaigns appear to have used data from mid-summer.


* Added missions specifically targeting Soviet ASW forces.


* Modified mission frequencies and eliminated a bug that caused Insertion missions to happen too frequently.


* Created additional artwork for “mission end” screens.


* Fixed a bug that spawned unescorted Soviet merchant vessels in random locations.


The mod can be downloaded here: https://drive.google.com/file/d/1D47...ew?usp=sharing
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Old 11-26-20, 01:17 PM   #6
NavyGuy570
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Great mod, it adds a lot of flavor to the campaign. The 1984 campaign gets old after a while. I know I'm gonna sound like a broken record, but according to one of my books, the Romeo, Kanin, Sverdlov, and Kazbek where all retired by 1990. It is also interesting to note, a couple Yankee's (both the SSGN and SSBN versions), and a couple Whiskey's, where still in service at the time. But honestly I'm not sure if there would be enough to really make an appearance. Just a couple thoughts, but very nice work!


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Old 11-27-20, 01:22 PM   #7
GSmith63
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Quote:
Originally Posted by NavyGuy570 View Post
Great mod, it adds a lot of flavor to the campaign. The 1984 campaign gets old after a while. I know I'm gonna sound like a broken record, but according to one of my books, the Romeo, Kanin, Sverdlov, and Kazbek where all retired by 1990. It is also interesting to note, a couple Yankee's (both the SSGN and SSBN versions), and a couple Whiskey's, where still in service at the time. But honestly I'm not sure if there would be enough to really make an appearance. Just a couple thoughts, but very nice work!
Thanks NavyGuy! The overall goal was to simulate the attrition of front line Red units over the course of the war. But yeah, I agree that those older units were largely out of service, although many of them had not yet been scrapped. My thought was that they would have been quickly pressed back into service to replace front-line units that had been damaged or sunk. In the campaign timeline the Soviets had nearly three months to prepare before the beginning of hostilities, so the re-activations could have started early.



With that said, I'll also be the first to admit that I'm not sure if my line of reasoning is brilliant conjecture or self-serving rationalization!
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