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08-13-07, 09:25 PM | #16 |
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I think it only sends the message. Making the yamato actually show up at that
time would be up to the player setting it up in the editor. Of this I am about 95% sure but 5% says i could be wrong. Testing and more testing is needed to answer these kind of questions.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
08-13-07, 10:03 PM | #17 |
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So if they don't make the sinking, they never get the message, but they might see it anyway (yamato).
I'm wanting to force the creation of units, or the loading of a mission on the fly because in the campaign that would be so very much less work. tater |
08-14-07, 01:17 PM | #18 |
Pacific Aces Dev Team
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OK, tried the mission again but deleted my Yamato so I could check if a
spawn would occur. Waited the 24 hrs but NO DICE ! It's only a message event trigger, nothing else. But then I got to thinking, in order to spawn something, you need a time period and a location. I don't think the message event would do that but there may be something else listed in the triggers or event section that might. Bottom Line: They ALL need to be tested.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
08-15-07, 01:01 PM | #19 |
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Next step: The radiogram works with an objective met, a certain ship/class
sunk and a date/time reached. I also think that a patrol area would work too. As of yet, I have not got any instance or objective events to work correctly. Still proceeding on a trial & error basis.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
08-15-07, 01:35 PM | #20 |
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Cool. I was meaning to try more of this, then I started trying to make coastal guns into ships, etc. LOL.
Many hands makes light work, however. While I have yet to solve my particular problem, I have discovered a few other useful things. tater |
08-16-07, 12:47 PM | #21 |
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I don't profess to understand this but if you look at the SimData.dll file with a hex editor and search for the word "trigger" you will find alot on it. Perhaps someone with programming knowledge could make a flowchart out of this information?
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08-16-07, 01:44 PM | #22 |
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Objectives & Triggers are fairly easy to do but I am still having loads of
trouble with attaching the Events to them to work properly. Do you see any files that will expain the Events more completely? JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
08-16-07, 01:52 PM | #23 | |
Torpedoman
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Quote:
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08-16-07, 02:23 PM | #24 |
Pacific Aces Dev Team
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I don't have a hex editor but maybe someone who does and knows what
he/she is looking for can view it.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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