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Old 12-25-12, 05:30 PM   #46
Loganrocks7
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Wow, Great work and Merry Christmas!
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Old 12-26-12, 05:44 AM   #47
bart
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Great mod......thanks a lot.

Bugs I 've got with it are

1 The pages on the clipboard in the radio compartment are flicking or corrupted.

2 The toilet compartment is completely white!

3 The ladder in the galley is also completely white.

Otherwise great mod, the officers mess is a great addition as is the Enigma machine. I also like the way the captains curtain swings, can you do the same with the light above the officers table?

NICE WORK KALEUN.....
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Old 12-26-12, 07:42 AM   #48
silentmichal
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Quote:
Originally Posted by raymond6751 View Post
Also the door to the toilet is pure white and cannot be entered.
Can you make a screenshot of that?


Quote:
Originally Posted by bart View Post
The toilet compartment is completely white!
But toilet is white only in kitchen, am I right? Or too in forward quarter room...


Quote:
Originally Posted by Obelix View Post
Oh, my too.
Ok, a guy lying on a bed wants to hide from the boatswain, sliding curtain.
To better understand the need to use real pictures of boats, such as U-995.
Can you post some pictures???
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Old 12-26-12, 08:45 AM   #49
arnahud2
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Great, awesome, marvellous work, SilentMickaël, and a big THANK to you !
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Old 12-26-12, 09:27 AM   #50
gap
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Quote:
Originally Posted by Obelix View Post
And finally, a wish:
I think the beds will not prevent the curtains and bednets personal lamps.
Quote:
Originally Posted by Obelix View Post
Ok, a guy lying on a bed wants to hide from the boatswain, sliding curtain.
To better understand the need to use real pictures of boats, such as U-995.
Quote:
Originally Posted by silentmichal View Post
Can you post some pictures???
I think what Obelix is suggesting is adding sliding curtains and nightlights to each bed, in order to increase crew's comfort.

I am not sure about the meaning of bednets though. Maybe he meant mosquito nets, or rather some kind of net used for containing personal stuff, like the ones often found in couchette/sleeping railroad cars
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Old 12-26-12, 09:48 AM   #51
gap
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Here is a small pack featuring the textures I've reworked so far (JSGME ready for everyone to test).

It contains the following textures:



+ a slightly improved version of the bedsheets.

The remaining textures included in silentmichal's interior mod seemed okay to me, so I decided not to edit them.

Please, notice that I didn't test my reworked textures in game, but I kept on my HD their psd files, with unmerged layers. So, let me know on any change/improvement that might be still required

P.S @ silentmichal:

I think you should adjust the tiling fatcor of toilet's floor (metal tiles are too big compared to the ones used on the rest of the sub), and I also agree with vlad29 in thinking that Doenitz pictures hung on top of the toilets look a bit irreverent

Last edited by gap; 12-26-12 at 10:36 AM.
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Old 12-26-12, 10:07 AM   #52
Obelix
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Quote:
Originally Posted by gap View Post
I think what Obelix is suggesting is adding sliding curtains and nightlights to each bed, in order to increase crew's comfort.
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Old 12-26-12, 10:32 AM   #53
silentmichal
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Quote:
Originally Posted by gap View Post
I think what Obelix is suggesting is adding sliding curtains and nightlights to each bed, in order to increase crew's comfort.

I am not sure about the meaning of bednets though. Maybe he meant mosquito nets, or rather some kind of net used for containing personal stuff, like the ones often found in couchette/sleeping railroad cars
Ooh, now I understeand it! So, it (will?) look like this:




And...

Quote:
Originally Posted by gap View Post
Here is a small pack featuring the textures I've reworked so far (JSGME ready for everyone to test).
Your work is really great, but:





Can you upload your work to other site ?

If you don't mind, I'll put your textures into my mod, then I'll write you to "special thanks" in 1st post, OK???
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Old 12-26-12, 10:51 AM   #54
gap
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Quote:
Originally Posted by silentmichal View Post
Ooh, now I understeand it! So, it (will?) look like this:


Quote:
Originally Posted by silentmichal View Post
Your work is really great, but:
Can you upload your work to other site ?
My bad, download link working now

Quote:
Originally Posted by silentmichal View Post
If you don't mind, I'll put your textures into my mod, then I'll write you to "special thanks" in 1st post, OK???
Of course I don't. Make the use of my textures you prefer, they are of yours now.
I wanted to send them via PM, but then I thought I would rather put the link here, for anyone to test them and to report any mistake.

BTW, after watching again your screenies, I think I will have to remove the rope/chain closing the bags, since they are already included in the meshes as 3d objects, and probably I will have to move the eyelets (metal rings) to match the position of the 3d ropes.

Talking about those ropes, can you change their texture to a proper one? Currently they use the same canvas texture as the rest of the bag...

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Old 12-26-12, 11:05 AM   #55
silentmichal
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Quote:
Originally Posted by gap View Post

My bad, download link working now
Thanks



Quote:
Originally Posted by gap View Post
BTW, after watching again your screenies, I think I will have to remove the rope/chain closing the bags, since they are already included in the meshes as 3d objects, and probably I will have to move the eyelets (metal rings) to match the position of the 3d ropes.
I think better will be, if I'll make new texture coordinates for your texture .
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Old 12-26-12, 11:16 AM   #56
Obelix
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Quote:
Originally Posted by silentmichal View Post
Can you post some pictures???
View to the galley (rfom "Das Boot")


and lamp
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Old 12-26-12, 11:29 AM   #57
mikaelanderlund
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Quote:
Originally Posted by bart View Post
Great mod......thanks a lot.

Bugs I 've got with it are

1 The pages on the clipboard in the radio compartment are flicking or corrupted.

2 The toilet compartment is completely white!

3 The ladder in the galley is also completely white.

Otherwise great mod, the officers mess is a great addition as is the Enigma machine. I also like the way the captains curtain swings, can you do the same with the light above the officers table?

NICE WORK KALEUN.....
I have same problem
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Old 12-26-12, 11:31 AM   #58
Obelix
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Found such an interesting and interactive site. tour in-995
http://www.360cities.net/image/u-995#0.00,0.00,70.0
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Old 12-26-12, 11:40 AM   #59
silentmichal
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Quote:
Originally Posted by mikaelanderlund View Post
I have same problem

I'm working on it.
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Old 12-26-12, 11:44 AM   #60
gap
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Quote:
Originally Posted by Obelix View Post
Found such an interesting and interactive site. tour in-995
http://www.360cities.net/image/u-995#0.00,0.00,70.0
Great site!
You might also like this other website:

http://www.deutscher-marinebund.de/u995_geschichte.htm
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