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08-14-18, 09:17 PM | #1 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
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Clearing the water in SH5
I tried using editing the file mentioned by THEBERBSTER and there isn't really any change. The water is still pretty cloudy and I'd like to clear it up more. I was just wondering what lines need to be edited to make that happen. I know it isn't realistic but I want to look at the Uboat as she creeps along in the ocean. I especially like it when she is close in to shore. That was one thing I loved with SH4, that water was clear enough I could watch her. The render distance was far enough that when submerged and trying to avoid the DD's I couldn't see where they had dropped until the cans were raining down around me.
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08-15-18, 06:42 AM | #2 |
Growing Old Disgracefully
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HI Z
Revised Post should now see a difference. Post #170 Clearer Water Visibility Options > Download Link > Enable JSGME Peter
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09-30-20, 05:46 PM | #3 |
Watch
Join Date: Sep 2013
Posts: 18
Downloads: 192
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Hello.
Is it compatible with TWoS using DynEnv 2.9 7 y 3b in the last order of mods in JSGME or I will get CTD.... In that case which one I put first 7 or 3b? Thanks |
09-30-20, 08:50 PM | #4 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,376
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Herr Kaluen, TWoS already includes its own modified version of DynEnv, so I wouldn't really recommend anything like that besides the plant and coral stuff. Fitzcarroldo has a stable modlist that has some DynEnv mods on it that work with TWoS, I just need to find the post where he listed it.
So, my recommendation for now is to not put mods like that in it for the moment, unless someone else or mutiple people say it would be ok. EDIT: Yes, here it is: https://www.subsim.com/radioroom/sho...&postcount=601 Try doing that.
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10-01-20, 12:34 AM | #5 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 617
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When I use the freecam under water it generally is pretty clear.
OLtzS Ashikaga
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10-01-20, 06:37 AM | #6 |
Watch
Join Date: Sep 2013
Posts: 18
Downloads: 192
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Hi. Thanks to all.
Finally I only change with the stock parameters indicated by THEBERBSTER whitout any mod and all is good. Another question is that I cannot see the icon sub in Map Nav when I take max. zoom. I can see the rest of ships but not my sub. In options I only tick on in limited batteries, limited compressed air and limited O2. The rest of parameters is off. I use TWoS with only one mod additional (Brighter nights). I not installed Real Navigation at the moment. I would like to know why. Thanks again. |
11-04-20, 01:18 PM | #7 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
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For extra-clear underwater and water surface, enable the following mods, making sure that you are following the same order:
DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - No Underwater Impurity Patch DynEnv v2.9 - No Underwater FX Patch DynEnv v2.9 - 7. Clear Water Surface I have not the latest TWoS version close by hand, but the DynEnv submods I have listed above only contain graphic files and settings, so it shouldn't break /unbalance Vecko's supermod in any major way |
11-04-20, 03:19 PM | #8 |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
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Remind me please, does Seabed mod (which contain Coral reefs, etc.) included in TWOS Dyn.Environment or not?
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