SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-28-16, 04:21 PM   #4546
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Sjizzle View Post
btw Vecko

really sad that naights didn't finished this one .....would damn nice for your mega mod
It looks truly amassing...

Uploading new update right now... Check download section in a few minutes...

Quote:
No. 09
- KSDCommander update to latest version.
- Few tuning tweaks in Airstrikes.cfg file.
- Gap's authentic KM map tools.
- Fix for faulty light FlaK gunners animations.
- Menu.txt: added "multiple contacts" message when group of sea/air units is detected.
- Merged speed conversion charts.
- Reduced strength of 20mm shells.
- American neutrality date fix.
- Performance and stability optimization tweaks for Mediterranean campaigns (TF,alied/german subs spawn freq., airbases skill level).
- New campaign layer containing several more distant coastal destroyers patrols around British isles (later campaigns only, advancing from "competent" to "elite" skill).
- All airbases in opening CW campaign from "veteran" to "competent" in order to simulate less trained airman crews.
vdr1981 is offline   Reply With Quote
Old 03-28-16, 04:23 PM   #4547
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
Default

Quote:
Originally Posted by Sjizzle View Post
btw Vecko

really sad that naights didn't finished this one .....would damn nice for your mega mod

OMG, how nice looks that!!!
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 03-28-16, 04:56 PM   #4548
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
Default

Vecka, could you pls have a look at this "german uniform mod" which works nice and looks amazing! Would be a good addon for the next update. Mod created by Kobiwaldi.


Deutsche Uniformen für die Crew (Highres)
Download: Klick mich
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 03-28-16, 05:26 PM   #4549
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Reduced strength of 20mm shells.

HAHa thank you for that Vecko
palmic is offline   Reply With Quote
Old 03-29-16, 12:52 AM   #4550
Subwolf
Sonar Guy
 
Join Date: Oct 2006
Location: USA/Norway
Posts: 394
Downloads: 30
Uploads: 0
Default

Great mod, but I don't understand why auto TDC was disabled. I mean, they didn't have time to mess around with rulers and charts when attacking a convoy, in a dangerous area with enemy escorts.

The UZO or Attack Periscope provided the necessary data for a firing solution in less than a minute. That's why I'd say auto TDC is more realistic. I know how to enable it, just my opinion.
Subwolf is offline   Reply With Quote
Old 03-29-16, 01:03 AM   #4551
siege00
Officer
 
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
Default

Quote:
Originally Posted by Subwolf View Post
Great mod, but I don't understand why auto TDC was disabled. I mean, they didn't have time to mess around with rulers and charts when attacking a convoy, in a dangerous area with enemy escorts.

The UZO or Attack Periscope provided the necessary data for a firing solution in less than a minute. That's why I'd say auto TDC is more realistic. I know how to enable it, just my opinion.
I think too many people (at least that's how I felt) felt, after playing a while, that auto TDC was kind of like arcade mode. With the sighting tools available and attack disk, you can still calculate firing solutions in around a minute -- sometimes it takes me longer, but I can usually get enough data with a degree of accuracy that lets me put torps on target majority of the time. Manual TDC just raised the challenge of the game.
__________________
SH3 Guide: S3G by BLITZKR!EG

Currently - SH5 TWoS
- SH3 GWX + MaGui and more
- SH3 LSH 2015 + Ahnenerbe's Gui
siege00 is offline   Reply With Quote
Old 03-29-16, 01:09 AM   #4552
siege00
Officer
 
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
Default

Can TWoS updates be installed mid-patrol? I thought I read somewhere that I should wait until back at base (between patrols), but I can't seem to find that right now to verify and I want to install the new updates. I'm currently at sea.
__________________
SH3 Guide: S3G by BLITZKR!EG

Currently - SH5 TWoS
- SH3 GWX + MaGui and more
- SH3 LSH 2015 + Ahnenerbe's Gui
siege00 is offline   Reply With Quote
Old 03-29-16, 03:21 AM   #4553
WildBlueYonder
Mate
 
Join Date: Jan 2016
Posts: 58
Downloads: 13
Uploads: 0
Default

Is it only me or JSGME is not present in this update? Do I have to download it separately?
WildBlueYonder is offline   Reply With Quote
Old 03-29-16, 03:26 AM   #4554
Sjizzle
Count Dracula
 
Sjizzle's Avatar
 
Join Date: Aug 2012
Location: 46°13′N, 24°47′E
Posts: 1,816
Downloads: 405
Uploads: 0


Default

Quote:
Originally Posted by WildBlueYonder View Post
Is it only me or JSGME is not present in this update? Do I have to download it separately?
u don't need other JSGME if u have the old one from TWOS ....cos only TWOS get updated not JGSME.....
Sjizzle is offline   Reply With Quote
Old 03-29-16, 06:00 AM   #4555
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Subwolf View Post
Great mod, but I don't understand why auto TDC was disabled. I mean, they didn't have time to mess around with rulers and charts when attacking a convoy, in a dangerous area with enemy escorts.

The UZO or Attack Periscope provided the necessary data for a firing solution in less than a minute. That's why I'd say auto TDC is more realistic. I know how to enable it, just my opinion.
Hehe, whaaat?

How in the world automatic targeting can be more realistic than the actual real stuff? Of course that TDC will calculate your firing solutions after few sec but only after you enter some data in it. It's a "computer" goddammit, you must first enter 2+2 in order to get 4 as a result...
Laser range finders and radar technology as we know it today was nonexistent in WW2, you do know that I'm sure...

Last night I attacked large convoy bound for Malta in poor visibility and very rough weather. I didn't do any measurements, calculations ect...I just positioned my U-boat, fired salvo of 4 torpedoes into the convoy (+ 1 from stern tube) and runaway into the darkens... Struck two ships (tanker and freighter).

Cant be more realistic than this...
vdr1981 is offline   Reply With Quote
Old 03-29-16, 06:14 AM   #4556
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Quote:
Originally Posted by Subwolf View Post
Great mod, but I don't understand why auto TDC was disabled. I mean, they didn't have time to mess around with rulers and charts when attacking a convoy, in a dangerous area with enemy escorts.

The UZO or Attack Periscope provided the necessary data for a firing solution in less than a minute. That's why I'd say auto TDC is more realistic. I know how to enable it, just my opinion.
If you mean real wolves in ww2 was not messing with input data so much, you're right. They often just guessed, but they really wasn't close to 100% success with torpedos, many aces was returning without eels with 0% success more often, you would expect.

In order to get high chance to hit, you have to prepare solution carefully and that's exactly what they did even before.
palmic is offline   Reply With Quote
Old 03-29-16, 06:16 AM   #4557
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by siege00 View Post
Can TWoS updates be installed mid-patrol? I thought I read somewhere that I should wait until back at base (between patrols), but I can't seem to find that right now to verify and I want to install the new updates. I'm currently at sea.
If you already have update 07 or 08 enabled, then you can enable last update in the middle of the patrol without any issues ...

Quote:
Originally Posted by excel4004 View Post
Vecka, could you pls have a look at this "german uniform mod" which works nice and looks amazing! Would be a good addon for the next update. Mod created by Kobiwaldi.


Deutsche Uniformen für die Crew (Highres)
Download: Klick mich
The mod is OK because it only contains texture (dds) files...
However, I've noticed that almost all dds files are approximately 5 times larger than the original textures so this may pose some problem for the game in some situations (knowing SH5 poor memory management ability)

In short:
Is the mod compatible ? Yes
Will it cause some problems due to increased files size? I don't know...
vdr1981 is offline   Reply With Quote
Old 03-29-16, 06:26 AM   #4558
Sjizzle
Count Dracula
 
Sjizzle's Avatar
 
Join Date: Aug 2012
Location: 46°13′N, 24°47′E
Posts: 1,816
Downloads: 405
Uploads: 0


Default

Quote:
Originally Posted by Subwolf View Post
Great mod, but I don't understand why auto TDC was disabled. I mean, they didn't have time to mess around with rulers and charts when attacking a convoy, in a dangerous area with enemy escorts.

The UZO or Attack Periscope provided the necessary data for a firing solution in less than a minute. That's why I'd say auto TDC is more realistic. I know how to enable it, just my opinion.

sorry to disapoint u but auto tdc is not more realistic .....before they attack a convoy they had plenty of information about that convoy like speed / course / number of ships in that convoy, if that convoy was escorted or nope etc etc ....also on the u-boats they have already prepared the torpedos speed and other settings
Sjizzle is offline   Reply With Quote
Old 03-29-16, 07:31 AM   #4559
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Quote:
Originally Posted by Sjizzle View Post
btw Vecko

really sad that naights didn't finished this one .....would damn nice for your mega mod

Looks nice, but if it does not allow to control course by scroll (like sh3 UI for example) its useless.

This is reason why i stick with SH5 ui, you just hover your mouse over and scroll exactly where you want to without need to fix that course.
And with shift precisely of course..
palmic is offline   Reply With Quote
Old 03-29-16, 07:53 AM   #4560
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,131
Downloads: 3217
Uploads: 0


Default

Thanks for the new update, Vecko. Downloading now.

Best regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:26 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.