SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-22-21, 11:41 AM   #1
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,633
Downloads: 499
Uploads: 2


Default Thermal layer modding

Hello are there any files which are responsible for thermal layer depth and etc.?
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 12-22-21, 11:52 AM   #2
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

In the SH4 game, Data / Cfg / sim.cfg file does it, under the hydrophone and sonar headings. The 1.0 setting means "None", while a 3 setting cuts the sensors to 1/3 (roughly) of their ability - for the ASW that is, not the player... the player does not lose the ability to accurately hear the surface ships.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 12-23-21, 07:13 AM   #3
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,633
Downloads: 499
Uploads: 2


Default

Quote:
Originally Posted by propbeanie View Post
In the SH4 game, Data / Cfg / sim.cfg file does it, under the hydrophone and sonar headings. The 1.0 setting means "None", while a 3 setting cuts the sensors to 1/3 (roughly) of their ability - for the ASW that is, not the player... the player does not lose the ability to accurately hear the surface ships.
I am aware of these files. I am searching for files which are responsible for spawning depth of the thermal layer.
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 12-23-21, 09:18 AM   #4
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

Ahhh... sorry 'bout that. You're looking for the "random" factor. I am not aware of that being touchable, much less where it would be found, whether the SHSim.act, EnvSim.act, or what...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 12-23-21, 11:09 AM   #5
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,893
Downloads: 431
Uploads: 26


Default

Quote:
Originally Posted by Niume View Post
I am aware of these files. I am searching for files which are responsible for spawning depth of the thermal layer.
what you are looking for is embedded in the Ubi code somewhere.
like the O2 and CO2 consumption/production rates.
like some of the weather generation and a great many other things.
there are ACT files that seem to hold a great many secrets.
cracking them and publicizing same is considered to be an act of piracy.
mind how you go.

__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:11 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.