SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-15-07, 09:01 AM | #362 |
Grey Wolf
Join Date: Mar 2007
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Oh joy finally decent coffee when on patrol
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 09:06 AM | #363 |
Grey Wolf
Join Date: Mar 2007
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Mush talk to steed he does some pretty awesome skins ive got 1 or 2 of his and im impressed with his work oh and mush get a widescreen monitor mate i have so i can get all my boat onscreen in a oner woohoo
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 09:13 AM | #364 |
Ocean Warrior
Join Date: Jan 2005
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I hope people don't get the idea that these boats are unsinkable! I've gone to the bottom twice since the weekend Martin!!!:rotfl: I need more speed, like how about 40 knots on the surface!!!! Then when things are quiet, we could go water skiing!!!
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03-15-07, 09:14 AM | #365 | ||
XO
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Quote:
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~^~ War does not determine who is right - only who is left. ~^~ |
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03-15-07, 09:27 AM | #366 |
Grey Wolf
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Oh and before i disapear out the door i have noticed as i go out in my 3rd uber boat patrol that i have no homing fish available is this par for the course or are they supposed to be there on every load out?:hmm:
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 03:29 PM | #367 | |
Eternal Patrol
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Quote:
eddie I am considering a speed increase as well as a speed differential between models. |
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03-15-07, 03:41 PM | #368 | |
Eternal Patrol
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Quote:
That is a thank god for the readmes moment right there Thanks for the account you nearby on the windless side. |
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03-15-07, 04:52 PM | #369 |
Grey Wolf
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you know me Mush every time i do a patrol i take screenies and notes of possible snags etc that was a deffinate oh **** moment i can tell ya
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 04:56 PM | #370 | |
Eternal Patrol
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Quote:
:hmm: No a nine for sure that ones close . I have manipulated torpedo courses after launch many times now and am more relaxed about a homer tracking on me now, no problem to bring em about with that technique described in readme. but I still cringe on the close passes. |
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03-15-07, 05:10 PM | #371 |
Eternal Patrol
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Time to talk turkey about release.
OK a quick and very pointform recap of the general situation.
Uber originally made at home for use on my game was asked when id turn it into a mod started with beta1.1 with bad aft platform platform fix moved to 1.2 otherwise just a general test distribution with rebuilt mission and corrected platform with minor tweaks became 1.3 all above uber versions are based on Type IXB RDP and slightly PG inspire me to commit to the idea of mini uber (harbour raider) so I start to frame it up. simultaneously discover that not all type IX hulls are the same thanks to Ducimus. so now I have a prototyped B an unframed and struggling VII B or C and a quickly framed and succesfully manifested IXD2 I decided to give them all names from norse mythos as previously posted they would respectivly become Type VIIB = Uber Valkryie Type IXB = Uber Thor Type IXD2 = Uber Odin I like the names and they are harder to mix up in a running post. now what to do with it. choices keep distribution as is and build all three for release together or release Type IX-XIBeta1.3 as Uberthor1.4 now. or whether or not thats decided do all three in a single mod or a seperate mod. MM |
03-15-07, 05:11 PM | #372 |
Grey Wolf
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Yup i am real glad i read the read me twice and it was more like a 9.4 mate on the up side it went whizzing past me went right over my aft then clobbered the V&W that was being a pain in the arse was funny as hell was like watching a etch a sketch on the screen:rotfl:
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 05:15 PM | #373 | |
Eternal Patrol
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Quote:
gratifying tactic I ever developed. MM Now back to what I was saying. |
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03-15-07, 05:41 PM | #374 |
Grey Wolf
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Ok mush this is my /3rd patrol and this is my torp load out mate as is. Please note torp wise i changed nothing.
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“There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team |
03-15-07, 05:48 PM | #375 | |
Eternal Patrol
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Quote:
Is Uberboot mod still active in Jsgme right now? if so go to C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg and open basic cfg scroll down to IXB1939 except for the radar below it should look like this but the correct radar is the one you have. [SUBMARINE_AMMO6];IXB Type=2 Version=0 ForeTubes=4 AftTubes=2 ForeResIntern=4 ForeResExtern=6 ForeResExtra=2 AftResIntern=2 AftResExtern=4 ShellSlots=12 NbYears=7 Renown=7 SNK_MASK=NSS_Uboattype9_SNK_mask Year0=1939 ForeTube00=6 ForeTube01=6 ForeTube02=6 ForeTube03=6 ForeResIntern00=6 ForeResIntern01=6 ForeResIntern02=6 ForeResIntern03=6 ForeResExtern00=6 ForeResExtern01=6 ForeResExtern02=6 ForeResExtern03=6 ForeResExtern04=6 ForeResExtern05=6 ForeResExtra00=6 ForeResExtra01=6 AftTubes00=6 AftTubes01=6 AftResIntern00=6 AftResIntern01=6 AftResExtern00=6 AftResExtern01=6 AftResExtern02=6 AftResExtern03=6 Z01_00=8 ; VIIC/4 M01_00=0 S01_00=3 S02_00=4 S03_00=5 SuperCharger_00=1261 Snorkel_00=1262 Batteries_00=1268 AftBatteries_00=1268 Hydrophone_00=1272 Sonar_00=1273 Radar_00=1275 RadarWarningReceiver_00=1282 Decoy_Launcher_00=1284 SonarCoatings_00=1304 RadarCoatings_00=1305 Renown0=1 |
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