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07-01-11, 11:46 AM | #526 |
Chief of the Boat
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I'd probably be okay then
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Wise men speak because they have something to say; Fools because they have to say something.
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07-01-11, 11:46 AM | #527 |
Chief of the Boat
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Wise men speak because they have something to say; Fools because they have to say something.
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07-01-11, 11:52 AM | #528 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
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Yeah, that would be my only constructive criticism of the game. The early days really limited the British because they were locked in a POW camp. Role playing a prisoner doesn't give you a lot of leeway. I understand the "escape/leave" mechanism was put in place to address this, but I would have just scrapped that whole idea and worked out some other way for the group as a whole to be free to roam and interact from the start.
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07-01-11, 12:35 PM | #529 | ||||
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
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Quote:
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Whispering in game makes you look *REALLY* guilty, but it does at least make people ask 'what were you whispering about?'. Quote:
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The whole game was developed by a psychology professor in Russia, used to teach and demonstrate the behaviours of people in certain situations. I know it sounds weird, but you can get some cracking games with just suspicion and questioning alone with absolutely no story at all. In fact, that's the whole point. You question people and see if you can detect they are lying. Some people make stuff up that doesn't fit, or they accidentally let slip some bit of info they shouldn't have. It's all about accusal and rebuttal and of course it's all public. Just look at the dialogue between AVG and Enigma. You can subtly tell from the dialogue that AVG is guilty! Oh yeah also as a human you can wander about and try to find hidden things, which sometimes can be forgotten with the excitement of roleplaying.
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07-01-11, 01:04 PM | #530 | |
Lucky Jack
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Quote:
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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07-01-11, 01:28 PM | #531 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
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I tried to spice up my character a bit by having him spout a bit of Karl Pilkington's words of wisdom.
Sub-Lieutenant Mookie. Head like a ******g orange.
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07-01-11, 01:33 PM | #532 |
Lucky Jack
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I swiped a few lines from the movies. A few good men...I changed the names to the players names.
"Son, we live in a world that has walls, and those walls have to be guarded by men with guns. Whose gonna do it? You? You, Lt. Weinburg? I have a greater responsibility than you could possibly fathom.... You have the luxury of not knowing what I know. That Santiago's death, while tragic, probably saved lives. And that my existence, while grotesque and incomprehensible to you, saves lives. You don't want the truth because deep down in places you don't talk about at parties, you want me on that wall, you need me on that wall. ... I have neither the time nor the inclination to explain myself to a man who rises and sleeps under the blanket of the very freedom that I provide, then questions the manner in which I provide it. I would rather you just said thank you, and went on your way, Otherwise, I suggest you pick up a weapon, and stand a post. Either way, I don't give a damn what you think you are entitled to." http://www.subsim.com/radioroom/show...&postcount=459
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
07-01-11, 01:35 PM | #533 |
Ocean Warrior
Join Date: Jan 2008
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How about next game the day / night cycles take a day each. That would sort out going to work / arriving home late to find you're already dead problems. Or would that make the game waaaay too slow?
I put one in from terminator. The werewolves abosultely will not stop until you are dead :-) I didn't know Karl Pilkington had fame in the US. I'm impressed. God bless his perfectly round head.
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07-01-11, 01:40 PM | #534 | |
Lucky Jack
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Quote:
I also used Aliens 2 I believe. "Game over man, game over!"
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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07-01-11, 01:44 PM | #535 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
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An Idiot Abroad was on here. I absolutely loved that show. They show the Ricky Gervais show on HBO here as well.
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07-01-11, 01:55 PM | #536 | |
Ocean Warrior
Join Date: Jan 2008
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Quote:
Very funny at 2:30 onwards. "SWALLOW IT!"
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07-01-11, 02:06 PM | #537 |
Lucky Jack
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I read this as well. Friggin Carl man...hilarious! My daughts love that show. He is not doing a second season I hear. Millions watched it on the History Channel. Funny as hell....
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
07-01-11, 02:33 PM | #538 |
Lucky Jack
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Little did Jim, Mookie and Enigma know...the island is home to:
Not much hope for the three Muskateers.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
07-01-11, 02:45 PM | #539 |
Ocean Warrior
Join Date: Jan 2008
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Well if Jim is saying he's not a guardian, I'd be interested to read WTH went on in the game and what the 'official' bits meant.
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07-01-11, 03:00 PM | #540 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
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I suppose since the game's effectively over, I can reveal all. Jim wasn't a guardian. I was. He was also the recipient of the talisman that I found from Lighthouse Keeper Steve. I used my guardian powers on Takeda every night. Our little alliance was safe and sound so long as I wasn't directly attacked.
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