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Old 03-04-17, 02:42 PM   #7306
vdr1981
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Quote:
Originally Posted by skin-nl View Post
Just finished western approaches on 1 dec 24:00 1941.

Using mama's fix 2, update 08 and the newest campaign advance verifier

Michael
Was it really necessary to use Mama's fix 2 ? Our testing showed that usually only one save/reload can assure successful campaign transfer...
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Old 03-04-17, 09:14 PM   #7307
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Terribly embarrassing question. I am a huge fan of the SH series yet I have never played on full realism. For my first playthrough of this mod I really just want to play without Real Navigation and manual TDC. The problem is that I have already started a campaign. Having now gone and disabled Real Navigation in JSGME, must I start a new campaign or will the changes take effect with no problem in my current one?

I love all of the submods that this megamod includes but some say that the markings are removed for map contacts to add realism. Can I enable these noob markings in game? I know you all are probably rolling your eyes at me but I do plan on going full realism in my next playthrough for the latest version of WoS (I am currently playing 1.5).

Thank you very much for any assistance!
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Old 03-05-17, 04:49 AM   #7308
vdr1981
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Originally Posted by templarjack View Post
The problem is that I have already started a campaign. Having now gone and disabled Real Navigation in JSGME, must I start a new campaign or will the changes take effect with no problem in my current one?
No problems there, real nav can be enabled/disabled anytime...

Quote:
I love all of the submods that this megamod includes but some say that the markings are removed for map contacts to add realism. Can I enable these noob markings in game
You will be able to change game setting on your next bunker visit (Esc->gameplay ect...)
Quote:
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I am currently playing 1.5
You should really reinstall the game and update your mudpack to latest v1.06.08. There was a ton of critically important changes in the meantime...
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Old 03-05-17, 04:50 AM   #7309
skin-nl
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Originally Posted by vdr1981 View Post
Was it really necessary to use Mama's fix 2 ? Our testing showed that usually only one save/reload can assure successful campaign transfer...
No it works also without mama's fix 2
The campaign transfer ended on the same time and date

Michael
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Old 03-05-17, 04:56 AM   #7310
vdr1981
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Originally Posted by skin-nl View Post
No it works also without mama's fix 2
The campaign transfer ended on the same time and date

Michael
Excellent!
Have you received any of newly added "Campaign/Flotilla Transfer Orders" radio messages. Are they understandable enough ?

Last edited by vdr1981; 03-05-17 at 05:05 AM.
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Old 03-05-17, 05:09 AM   #7311
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Not sure now why it fails for you vdr. Maybe the debug script option gives a clue?
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Old 03-05-17, 06:11 AM   #7312
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A liitle of help
Finally i found my sh5 documents folder, i must install the game and last update, once i do it sucesfullly and have the Oscar captain career, must i copy my saved games and thats all or i must restore other folders too, like my own career?
Thanks
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Old 03-05-17, 06:13 AM   #7313
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Originally Posted by elder_gutknecht View Post
A liitle of help
Finally i found my sh5 documents folder, i must install the game and last update, once i do it sucesfullly and have the Oscar captain career, must i copy my saved games and thats all or i must restore other folders too, like my own career?
Thanks
You only need to backup your "C:\Users\[Your username]\Documents\SH5\data\cfg\SaveGames" folder...
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Old 03-05-17, 06:27 AM   #7314
vdr1981
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Quote:
Originally Posted by OldCoder View Post
Not sure now why it fails for you vdr. Maybe the debug script option gives a clue?
Message at the end of savegame load...


..and when entering (messed up) nav map.
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Old 03-05-17, 08:06 AM   #7315
skin-nl
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Originally Posted by vdr1981 View Post
Excellent!
Have you received any of newly added "Campaign/Flotilla Transfer Orders" radio messages. Are they understandable enough ?
Yes......first i recieved it on the 28th, when i reloaded i get the message on the 30th

Michael
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Old 03-05-17, 08:29 AM   #7316
vdr1981
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Quote:
Originally Posted by skin-nl View Post
Yes......first i recieved it on the 28th, when i reloaded i get the message on the 30th

Michael
Awesome, tanks!
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Old 03-05-17, 09:18 AM   #7317
fitzcarraldo
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@Vecko: Many thanks for the update!

I will test the transfer campaign thing. Did you conserve the radio message about the transfers? My last tests with the previous update the radio message appeared, but the transfers were OK.

Best regards.

Fitzcarraldo
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Old 03-05-17, 09:59 AM   #7318
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Quote:
Originally Posted by vdr1981 View Post
Message at the end of savegame load...
Ok thanks. New version, should work across all system cultures, if MSDN is to be believed

Link : http://www.mediafire.com/file/5qbv9l..._TWoS_1.06.zip
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Old 03-05-17, 11:59 AM   #7319
vdr1981
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Quote:
Originally Posted by OldCoder View Post
Ok thanks. New version, should work across all system cultures, if MSDN is to be believed

Link : http://www.mediafire.com/file/5qbv9l..._TWoS_1.06.zip
It works fine for me now Coder, nice job!

Few more positive reports and I'll enlist the mod in my Mediafire section for TWoS 1.06 compatible addons...
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Old 03-05-17, 12:31 PM   #7320
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Exclamation TWOS from 1.05 to 1.06

Hi All,

I just came back after a break and I left my campaign in the Mediterranean with TWoS v 1.05.

I changed my HD to a SSD so everything is fresh and updated to TWoS 1.6. I am using the same mods as before where evrything worked fine, but now that I went on patrol, I am in the perfect position to hit a large convoy, everything goes fine till I get pinned or the flashlight searches for my periscope. At that first ping from the destroyer I get a CTD.

Any ideas why would this be happening?

Thanks.

Mod List:
Generic Mod Enabler - v2.6.0.157
1. The Wolves of Steel 1.06
2. The Wolves of Steel 1.06 - Update 05i
3. The Wolves of Steel 1.06 - Real Navigation
4. The Wolves of Steel 1.06 - Encrypted BdU Orders
Change days in bunker
DeckGun Friendly Waves_Test
New Torpedoes Explosion - FX Update add-on
RUSTED GLORY SH5
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