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Old 01-07-17, 08:31 PM   #6721
franz_the_cat
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To the Enigma reply, to the Sextant none????
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Old 01-08-17, 04:13 AM   #6722
palmic
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Quote:
Originally Posted by THEBERBSTER View Post
Hi palmic
Get some good music on the gramophone.
Peter
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Old 01-08-17, 05:26 AM   #6723
vdr1981
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Quote:
Originally Posted by franz_the_cat View Post
Hi

I do not know what I should click at the mouse or button button so the sun is next to the sea sky hrizont.
Unfortunately, you can not have distinguishable sextant prisma view with TDW real navigation. You can only do the measurements by moving your sextant view up... Search the forum for more detailed real nav tutorials...
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Old 01-08-17, 05:31 AM   #6724
Rickster1
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Default Im stupid

Hi, just come back to try this mod whilst waiting for wac 5 for sh3, and I cannot get how to change ui from sh5 to sh3 one, can anyone direct me please.
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Old 01-08-17, 05:45 AM   #6725
vdr1981
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Quote:
Originally Posted by Rickster1 View Post
Hi, just come back to try this mod whilst waiting for wac 5 for sh3, and I cannot get how to change ui from sh5 to sh3 one, can anyone direct me please.
http://www.subsim.com/radioroom/show...postcount=2521
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Old 01-08-17, 06:24 AM   #6726
Rickster1
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Sorry struggling with this when get to edit part all i get is --options - language, and then different language options.
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Old 01-08-17, 06:32 AM   #6727
vdr1981
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Quote:
Originally Posted by Rickster1 View Post
Sorry struggling with this when get to edit part all i get is --options - language, and then different language options.
Then take original cfg file from the main TWoS archive and try again, or you can manually point the app to the necessary files trough "File" drop down menu...
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Old 01-08-17, 06:32 AM   #6728
Rickster1
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Default solved

Sorry, not got it, thanks for help. good mod enjoying sh5 so far again
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Old 01-08-17, 06:36 AM   #6729
Torpedo
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Hi vecko!!!
Outstanding work...as always!!!

Torpedo
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Old 01-08-17, 06:52 AM   #6730
Rickster1
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Meant to say got it, thanks for a very good mod
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Old 01-08-17, 10:08 AM   #6731
palmic
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Default [REL]The Wolves of Steel - SH5 Megamod

Sailors should have good morale boost even from merchant shipping as they were celebrating every sunk merchant on their patrols. Military shipping hits was kinda rare.

Btw. Current morale loss through time is much better than before, crew remains professional now.

I would just remove sub random changing course feature. If i travel to let say bearing 180, uboat shift course by few degrees over time.
This is not very realistic as if you would order some course, crew would keep it whatever would happen.


Sent from phone
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Old 01-08-17, 11:30 AM   #6732
palmic
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Default [REL]The Wolves of Steel - SH5 Megamod

Soo my first torp found its prey, small composite merchant by magnetic pistol to middle front part. Let the hunt begin!

It's even more satisfying because it's still medium fog, so i saw him very badly and confirmed flag just before a torpedo loss.
I am just not used to proper aspect ratio mod, which i didn't used before, i just invented my own mental offset at RAOBF.
I was waiting for hit maybe 30% longer, but since i measured its speed very precisely and saw he is really near of 90AOB just by eye, it was pretty sure hit.
At 90 AOB you can set totally wrong distance and it will hit anyway..



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Old 01-08-17, 11:54 AM   #6733
THEBERBSTER
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I have sunk 2 merchants 7800T and a fleet aircraft carrier 22861T all in 1 day and my morale still only shows 1.
My crew should be dancing off the ceiling.
Peter
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Old 01-08-17, 12:01 PM   #6734
palmic
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I think you can be looking forward for iron cross and some nice French chatau as soon as you'll be back at port


Sent from phone
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Old 01-08-17, 12:12 PM   #6735
vdr1981
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Quote:
Originally Posted by THEBERBSTER View Post
My crew should be dancing off the ceiling.
Peter
Maybe they are just tired of your excessive use of crew special abilities or maybe they just wish to go home to their mammies...

20 days in patrol here and crew moral/readiness/restfulness (what ever you like) is still at ~60-70 %...

Last edited by vdr1981; 01-08-17 at 12:24 PM.
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