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Old 04-22-13, 02:16 AM   #1
scramasax
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[WIP] Panzershiff P class (BETA)

Type: Heavy cruiser
Displacement: 23,700 t (23,300 long tons;
26,100 short tons) design
Length: 230 m (750 ft)
Beam: 26 m (85 ft)
Draft: 7.2 m (24 ft)
Propulsion: 12 MAN 9-cylinder diesels,
165,000 shp
Speed: 33 knots (61 km/h) maximum
Range: 25,000 nautical miles
(46,000 km) at 13 knots (24 km/
h)
15,000 nautical miles
(28,000 km) at 19 knots (35 km/
h)
Armament: 6 × 28 cm (11 in) guns
4 × 15 cm (5.9 in) guns
4 × 10.5 cm (4.1 in) AA guns
4 × 3.7 cm (1.5 in) AA guns
6 × 53.3 cm (21.0 in) torpedo
tubes
Armor: Barbettes: 80 to 100 mm (3.1 to
3.9 in)
Belt: 40 to 120 mm (1.6 to 4.7
in)
Deck: 70 mm (2.8 in)
Torpedo bulkhead: 30 mm
(1.2 in)
Aircraft carried: 2 × Arado 196 seaplanes
Aviation
facilities:
2 × steam catapults

The ships were armed with six 28 cm
(11 in) quick-firing guns mounted in two
triple turrets, one fore and one aft. It is not
known if these were to have been the same
28 cm SK C/28 guns as the preceding
Deutschland class cruisers, or a different
design. The ships were also armed with four
15 cm (5.9 in)/L55 guns in two twin turrets,
also mounted on the centerline, fore and
aft. The fore 28 cm turret would have been
superfiring over the fore 15 cm turret; the
layout was reversed for the aft pair of
turrets. [3] The 15 cm twin turrets were Drh
L. C/34 mounts—the same type as those
fitted to the Bismarck and Scharnhorst class
battleships, as well as a number of other
designs.



BETA RELEASE : http://www.mediafire.com/?7dvukfabd3kmmfv

This is very important to me so please send me @ or leave post it this thread if you find any bugs if something don't work or if you experience CTD. You should observe fires, smoke, oil leak as ship will receive damage. As it is BETA model is not complete. Look at the bridge equipment and tell me what is needed

Many thanks for the_frog for letting me use details from Hunt III


I advice to use some free cam mode whit this

Last edited by scramasax; 06-23-13 at 06:07 AM.
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Old 04-22-13, 05:16 AM   #2
scramasax
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Forward superstructure first version, forward main turret superfireing above forward secondary turret, slightly better AA defence.

I don't know why only one screen is visible, or this is problem whit my browser.
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Old 04-22-13, 07:50 PM   #3
Lipud U-107
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Good look Ship good job
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Old 04-23-13, 07:31 AM   #4
scramasax
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Thx Lipid U-107.
Later I add some screenshots whit second version of superstructure. Moving radar/rangefinder arrays. I have light on armored bridge. If you order critical dive... you scuttle the ship, after + - 30 min. You have periscope as main rangefinder. Radar warning is working.

To do:
-visual damage (conning tower, armour belt, fires, smoke)
-more HP, less armour
-armour as platforms on deck, armour belt etc.
-test critical his on bow and aft ammo bunkers (torpedorooms)
-mount last 2 torpedo tubes.

I have question. Where they planned to put this submerged torpedo tubes? I put them on the bow.
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Old 04-23-13, 10:11 AM   #5
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Old 04-23-13, 10:14 AM   #6
scramasax
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New superstructure.



Moving rangefinder

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Old 04-23-13, 12:24 PM   #7
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Nice work.
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Old 04-24-13, 03:11 AM   #8
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Looks good!
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Old 04-25-13, 05:22 AM   #9
Lipud U-107
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Awsome can't wait too play this ship

Fantastic work

sorry my bad eng
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Old 04-25-13, 07:54 AM   #10
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when she be ready for download? and i hope its playble?
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Old 04-25-13, 10:17 AM   #11
scramasax
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Right now I have one mayor problem, or 2. If I make her payable from 1 September 1939 she will sunk 4 September. I don't know why. Lorient base... well CTD, what to say. And radar arrays, they are shivering. Soo... give me a week + - and I can give you payable beta.

@Lipud:

Spoko, ja korzystam z telefonu jak piszę na forum bo ma dobry słownik Pozdrowienia z Lublina
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Old 04-25-13, 06:27 PM   #12
Lipud U-107
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Quote:
Originally Posted by scramasax View Post
Right now I have one mayor problem, or 2. If I make her payable from 1 September 1939 she will sunk 4 September. I don't know why. Lorient base... well CTD, what to say. And radar arrays, they are shivering. Soo... give me a week + - and I can give you payable beta.

@Lipud:

Spoko, ja korzystam z telefonu jak piszę na forum bo ma dobry słownik Pozdrowienia z Lublina

ale ciała dałem nawet nie zaważyłem że rodak pisze ten temat
Pozdrawiam ze Świecia Kujawsko-Pomorskie

P.S. w przyszłości będziesz robił dalej okręty albo U-booty ?
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Old 04-26-13, 02:00 AM   #13
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Jeszcze będę robił O i H z ubotów myślałem o typie X B i typie XVIII ale nie wiem jak zrobić mechanikę. Chcę dać możliwość stawiania min
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Old 04-26-13, 04:39 AM   #14
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Quote:
Originally Posted by scramasax View Post
Jeszcze będę robił O i H z ubotów myślałem o typie X B i typie XVIII ale nie wiem jak zrobić mechanikę. Chcę dać możliwość stawiania min

Super a rodzime okręty też będziesz tworzył np. Orzeł, Wilk, Burza, Piorun ...?

w razie czego myślę że tu można by się spytać o pomoc http://www.subsim.com/radioroom/showthread.php?t=148443

na razie temat stoji chyba w miejscu ale to normalka

Pozdrawiam
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Old 04-27-13, 12:56 PM   #15
scramasax
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Ok. I just finished 12 and I hope final superstructure. If I do one more 3d model I'm going to ... uff...

I add some screenshots later.

And I probably link periscope to main artillery tower/ radar array.

How many rpm should have this MAN diesel? His losing 75 to 80% of speed when rudder is in max inclination.
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Ma Anglia Nelsona i Francja Villeneuve'a,
Medina-Sidonia w Hiszpanii zyl.
A kto dzis pamieta Arenda Dickmanna?
To polski admiral, co z Szwedem sie bil.
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