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Old 03-25-17, 01:41 PM   #7486
Gewehr98
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I've just gotten everything installed and ready to roll on my first patrol, but for some reason the harbor pilot scripts won't activate. I've turned on the proper real nav position fix for the time my mission starts but the memel harbor pilot remains red when I hit play. Any ideas?

Last edited by Gewehr98; 03-25-17 at 02:02 PM.
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Old 03-25-17, 03:14 PM   #7487
fitzcarraldo
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Downloading now Update 11, many thanks!

Question: never use the flags. Is it fixed or can I "up-down" it wiuth some keys (as in SH3)? Really I like it in ports arriving or departing, not in the middle of the ocean.

Many thanks for the work. TWoS becoming better day to day.

Best regards.

Fitzcarraldo
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Old 03-25-17, 03:23 PM   #7488
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Quote:
Originally Posted by Gewehr98 View Post
I've just gotten everything installed and ready to roll on my first patrol, but for some reason the harbor pilot scripts won't activate. I've turned on the proper real nav position fix for the time my mission starts but the memel harbor pilot remains red when I hit play. Any ideas?
Harbor pilot scripts work fine as you can see...Maybe you didnt activate them properly? You must click "play" for every activated script...




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Originally Posted by fitzcarraldo View Post
Downloading now Update 11, many thanks!

Question: never use the flags. Is it fixed or can I "up-down" it wiuth some keys (as in SH3)? Really I like it in ports arriving or departing, not in the middle of the ocean.

Many thanks for the work. TWoS becoming better day to day.

Best regards.

Fitzcarraldo
There is no up/down button (yet) but you can remove flags anytime with optional mod...https://www.mediafire.com/folder/uuh...dditional_mods
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Old 03-25-17, 03:58 PM   #7489
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Originally Posted by vdr1981 View Post
Harbor pilot scripts work fine as you can see...Maybe you didnt activate them properly? You must click "play" for every activated script...

Yep, every time I click play the script stays red. The auto fix script works fine, though.
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Old 03-25-17, 03:59 PM   #7490
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Quote:
There is no up/down button (yet) but you can remove flags anytime with optional mod...https://www.mediafire.com/folder/uuh...dditional_mods
OK, many thanks!

I´m using some of the add mods in Update 11. But I didn´t download them now for update 11. Are they the same for update 10 or I need to download the addons?

Many thanks!

Fitzcarraldo
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Old 03-25-17, 04:06 PM   #7491
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Quote:
Originally Posted by Gewehr98 View Post
Yep, every time I click play the script stays red. The auto fix script works fine, though.
But did you click "Memel Harbor" box first, and then "play"?

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Originally Posted by fitzcarraldo View Post
OK, many thanks!

I´m using some of the add mods in Update 11. But I didn´t download them now for update 11. Are they the same for update 10 or I need to download the addons?

Many thanks!

Fitzcarraldo
Most of them are same although you wont brake anything if you download them again...Check "modified" dates on the right side...

Optional mods/addons are compatible with all 1.06.xx versions and can be enabled/disabled anytime...
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Old 03-25-17, 04:20 PM   #7492
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But did you click "Memel Harbor" box first, and then "play"?
Correct.
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Old 03-25-17, 04:34 PM   #7493
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TWoS 1.06 Update 11.

Mediterranean campaign.

















Regards.

Fitzcarraldo
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Old 03-25-17, 04:37 PM   #7494
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Quote:
Originally Posted by Gewehr98 View Post
Correct.
Then, maybe you should check your mod installation again...Pilot scripts should definitely work.
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Old 03-25-17, 05:23 PM   #7495
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Then, maybe you should check your mod installation again...Pilot scripts should definitely work.
Probably cause I did the Steam edition, grr.

Should mention all the custom charts are black boxes as well.
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Old 03-25-17, 05:42 PM   #7496
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Should mention all the custom charts are black boxes as well.
All charts? That would probably be DirectX issue...
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Old 03-25-17, 06:09 PM   #7497
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When you move the harbor pilot script to the right box, click on it in the box, then click start. I usually have to click start twice to get it to work.
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Old 03-25-17, 06:55 PM   #7498
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TWoS 1.06 Update 11.

Italian Fleet near Malta, the Mediterranean.

















Regards.

Fitzcarraldo
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Old 03-25-17, 09:36 PM   #7499
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All charts? That would probably be DirectX issue...
Well, the charts like the meters to knots conversion chart-the maps are fine. Also, I noticed the pictures of the ships in the recognition manual do not change when I flip through the pages.
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Old 03-26-17, 03:19 AM   #7500
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Hi BL!TZKR!EG
Quote:
The user is asked to "activate" the patcher by providing the path to the game root folder as you call it
And put that data into GenericPatcher.cfg.
Agreed that sets up the patcher.
Did you then enable the Snapshot .gps file?
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