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11-01-13, 05:04 PM | #1 |
Bosun
Join Date: Sep 2012
Posts: 61
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I wish I hadn't read this thread.
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11-02-13, 04:41 AM | #2 |
Chief of the Boat
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Yeah, a few have said that in the past when little known immersion killers are revealed.
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11-02-13, 06:23 AM | #3 |
Sea Lord
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Robbins said it best: Realism isn't about the settings. It's about how you play the game.
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11-02-13, 06:28 AM | #4 |
Stowaway
Posts: n/a
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- Echolot/sonar ping, gramophone can't be heard by ASW.
- Seafloor sitting can't help to hide yourself from being pinged. - You can be heard by ASW through the land. - Dud explosions does no impact on ASW behaviour. - Impossible to mask engine sound of u-boat underneath a cargo ship. - ASW has no smoke screen defence mechanism. - ASW Huff Duff system is not working at all. |
11-02-13, 11:04 AM | #5 |
Watch Officer
Join Date: May 2007
Location: as far away as possible
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11-05-13, 03:04 AM | #6 | |||
Planesman
Join Date: Nov 2011
Posts: 191
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Quote:
Quote:
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Are you sure that they could? I mean, not theoretically, but in reality? And if so, did they do it? Up to now, I´ve never read anything about ASW units that hear any pings from enemy u-boats. So I don´t believe that they did. Imho with good reason: They already had their own reliable sonar system. Why should the sonar operator waste his time for searching pings if he could get bearing and distance with his own asdic/sonar? The really great Jerry Proc site http://jproc.ca/sari/asd_gen.html tells a lot about asdic, but no word is lost about enemy sonar pings. The only possibility I see is random discovery. But afaik, the german u-boats barely used their horizontal sonar (S-Gerät) because optical information was more precise at that time, and, well, the maps were good enough so normally there was no need to measure the depth. Ingame, I Although use the vertical sonar (echolot) very often to get the depth, but always without another ship in sight. Then I plot the depth into my map, so i´m always aware about possible evasion manoeuvres. To be sure about the depth, I use the echolot when crash diving. At that time, the enemy normally knows my positon, so there´s no disadvantage when using it. |
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gwx, sh3 |
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