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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
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Old 01-14-13, 02:31 PM   #1051
Trevally.
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Quote:
Originally Posted by bart View Post


What changes have you made?
So far I have made it CTD

Quote:
Originally Posted by ustahl View Post
Trevally, hello old friend!
Been away a longish while from SH5, but skimming through the forum, there seems a lot of mod development having been going on, so I'm pondering to reinstall SH5 and possibly polish it up beyond spring 2012 status, when I was "washed overboard".
Can you tell me what is the difference between MMM 0.5 and 0.6?

I just checked my SH5 Mod archive and found that I have the full MMM v0.5 AIO in one 1.76 GB folder, which I just zipped down to one 7z-file of a mere 521 MB. If there still is interest, I might upload it to one of those mentioned places for others to download. It really is the original 0.5 AIO with everything in it as originally distributed by Pedrobas.
Hi ustahl - its good to hear from you.

If you could upload that file - that would be great.
I still do not have the full version that Perdo made
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Old 01-14-13, 02:32 PM   #1052
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What changes have you made?
I do not plan to add anything - just to use the most up to date versions of the mods that Pedro used
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Old 01-14-13, 02:39 PM   #1053
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Hi ustahl - its good to hear from you.

If you could upload that file - that would be great.
I still do not have the full version that Perdo made
Uploading to GameFront as right now, half way through...
Will post the link asap.

Update:
Link: http://www.gamefront.com/files/22848985/MMM+v0.5+AIO.7z
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Last edited by ustahl; 01-14-13 at 02:52 PM. Reason: Link added.
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Old 01-14-13, 05:29 PM   #1054
Trevally.
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Quote:
Originally Posted by ustahl View Post
Uploading to GameFront as right now, half way through...
Will post the link asap.

Update:
Link: http://www.gamefront.com/files/22848985/MMM+v0.5+AIO.7z
Thanks Uffe - downloading
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Old 01-15-13, 12:15 PM   #1055
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Update

I am sorry guys but I am not going to update this mod.
Volodya is making a mega mod and I am very much looking forward to using it when it comes out.

Also - Sobers mega mod has been added to subsim download as an all in one pack.
Download (all mods within one download) and use his mep file to install with jsgme.
To download this huge pack - see the download section where you will have to support the site with a donation (worth every penny)
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Old 01-15-13, 01:12 PM   #1056
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Update

I am sorry guys but I am not going to update this mod.
Volodya is making a mega mod and I am very much looking forward to using it when it comes out.

Also - Sobers mega mod has been added to subsim download as an all in one pack.
Download (all mods within one download) and use his mep file to install with jsgme.
To download this huge pack - see the download section where you will have to support the site with a donation (worth every penny)
Hi again,
I just uploaded it, because it seemed some guys had trouble getting a working download of MMM 0.5 these days.
Volodya's mega mod to come: Has that something to with "Schleichfahrt", based on Magui, incompatible with TDW's UI?
Sober's mega mod: Is that really an AIO pack, which I understand per definition to be a single d/l file? I thought it is rather a mod list with d/l links to all the individual mods and detailed instructions how to install them.
Pls correct me if I'm wrong. I've been out of the loop for a while and trying to catch up.
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Old 01-15-13, 01:18 PM   #1057
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Does it work?

Just out of curiosity: does the MMM 0.5 AIO I recently uploaded work for those of you guys, who have downloaded it?
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Old 01-15-13, 01:38 PM   #1058
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Originally Posted by ustahl View Post
Hi again,
I just uploaded it, because it seemed some guys had trouble getting a working download of MMM 0.5 these days.
Volodya's mega mod to come: Has that something to with "Schleichfahrt", based on Magui, incompatible with TDW's UI?
Sober's mega mod: Is that really an AIO pack, which I understand per definition to be a single d/l file? I thought it is rather a mod list with d/l links to all the individual mods and detailed instructions how to install them.
Pls correct me if I'm wrong. I've been out of the loop for a while and trying to catch up.
See the Schleichfahrt mod here. It is by Uekel:-
Jog! 1.0h
==============

As mtns with some mod combinations unfortunately unstable runs, I have a ready-mod compilation created thereby. This includes, among other works by:


Quote:
Ailandt
AilWhiteInterior
AilClimateZones
AilClouds
AilMoon real-size
AilBubbles
AilDeckwave
AilSmoke
AilImpurity 1.2


Corrected Depth Charge Projector 1.0

Conus00, SteelViking
Compatible Conus00's Graphic Mod + SV's work

Danevang
Danevangs Paint Shop 1.0 Type VII C Pack (parts only)

Darkreaver1980
Critical hits 1.1 Torpedos

Echolot
Smaller trees

etheberge
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)

Frank "Seeadler" Kaun
SD_MapLocationNameFix 1.2

HanSolo78
Harbour_Addition_Environment_Enhancement MOD v0.5
Enhanced FunelSmoke1.2_by HanSolo78
ImprovedWaves

Heretic
MightyFine Crew Mod 1.2.1 Alt w Beards

Iambecomelife, Rubini, Privateer, Racerboy
Wooden_Lifeboats_Mod

Lethrion
Lethrions Ladebildschirme 1.0

MrChris
Loading Screens Mod v2. 0

Nauticalwol f
Nauticalwolf's_Damage_and_Torpedo_UI (g) _Mod_v1.1

Pascal
Pascal's Uniforms '12 2011

Pedrobas
Sobers TDW FX Fix for chimney smoke V2 by pedrobas

Raven_2012
AMMO_v1.0_SH5_by_Raven_2012

Rongel
SH 5 Longer Repairs v.1.0

sober
Amanda Mode 2
sobers Darker ship bow spray
sobers green crew training V3 SH5
sobers chimney smoke V2

Steel Viking
SteelViking's Interior Mod V1.2.2
(here was Also Involved: Privateer, BIGREG, Sober, Conus00, NauticalWolf, Naight, Vickers03)
Shadow Improvement Mod

Stormfly
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional-6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional engine Louder sounds
Stormys DBSM SH5 v1.3 Hotfix 3

TheBeast
Equipment_Upgrades_Fix_v1_4_byTheBeast (parts

TheDarkWraith
IRAI_0_0_37_ByTheDarkWraith

FX_Update_0_0_19_ByTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Sub_Exhaust_1_0_5_byTheDarkWraith
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
AI_sub_crew_1_0_2_TheDarkWraith

sober, Zedi, Rongel and Some other
OPEN HORIZONS II_full

uekel
Mtns - more traffic, nations and ships
Smaller flags for Warships

Yoram777/Torpedo
Main Menu "Das Boot" (video) themes ( Theme Departure )

möchte Ich auch noch diese DASS ausdrücklich darauf hinweisen Mods, Mods eigenständige Autoren und sind das Eigentum derjenigen. Auch die Lauffähigkeit läßt dieser Kombination, keinerlei Rückschlüsse STABILITY die auf der zu Einzelnen im Mods!
Installation as follows: first Schleichfahrt_1_0a_part1 http://www.gamefront.com/files/21487..._1_0a_part1_7z second User Interface I personally use here:

Quote:
CSPMagui by DrJones Beta v 2.0
http://www.subsim.com/radioroom/show...43&postcount=1

IO_StrategicMap_4_2_Beta_for_CSPMagui by DrJones Beta v 2.0
IO_MapCourseLine_normal pencil_mod
http://www.subsim.com/radioroom/show...55&postcount=1

MineField Map for IO_StrategicMap_for_CSPMagui
http://www.subsim.com/radioroom/down...o=file&id=3476
with other UI's I have not tested it yet, but should work most likely. third Schleichfahrt_1_0h_part2 (important: current version is 1_0h) http://www.gamefront.com/files/22159..._1_0h_part2_7z then possibly Schleichfahrt_1_0h_deutschpatch http://www.mediafire.com/?b89u5nl29zh2jg7 Magui So with the total:


Quote:
Schleichfahrt_1_0a_part1
CSPMagui to DrJones Beta v 2.0
IO_StrategicMap_4_2_Beta_for_CSPMagui to DrJones Beta v 2.0
IO_MapCourseLine_normal pencil_mod
Minefield Map for IO_StrategicMap_for_CSPMagui
Schleichfahrt_1_0h_part2
Schleichfahrt_1_0h_deutschpatch
A new campaign needs to be started because some modifications are only active in. The tutorial need not necessarily be skipped if you can live with a few limitations to this. In lediglichem update this mod combo has a new campaign to start. Well then have fun with it, of course I'm willing to consider suggestions. greetings from uekel

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Old 01-15-13, 01:40 PM   #1059
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Originally Posted by ustahl View Post
Volodya's mega mod to come: Has that something to with "Schleichfahrt", based on Magui, incompatible with TDW's UI?
My mod mostly based on TDW's mods.. and patches of course..
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Old 01-15-13, 03:00 PM   #1060
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Quote:
Originally Posted by volodya61 View Post
My mod mostly based on TDW's mods.. and patches of course..
Are you planning on including the DBSM mods in your mega mod?

Well....I've run into soup problems again...

This mod list :-
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
DBSM_Music_1_0_4
Grossdeutscher Rundfunk
MMM v0.5 Base Mod
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
OH II Minefield map for TDWs Ui
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
Manos Scopes-patch for 16x9
gap - HD 1 deg Scope Bearing v 1.0
Dynamic Environment - Winter hotfix 1
sobers see thru wake fix
sobers more trees SH5
sobers better terrain v3 SH5
sobers green crew training V4 SH5
sobers waves mod V9 09012013
gap - Sonar Sound Collection v 1.0 for SH5 - Das Boot
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
silentmichals interior mod 1.2.1
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Date & No Renown Cost
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120

was running stable then for no apparent reason started CTD. It even CTD in the bunker now when starting a new campaign (using the silentotto option). It was running rock solid stable for around a couple of days, probably around 4 hrs playing time.

Any ideas on the culprit?
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Old 01-15-13, 03:29 PM   #1061
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MMM AIO download link does not work. Please update
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Old 01-15-13, 04:01 PM   #1062
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MMM AIO download link does not work. Please update
I just checked this link, and it works, 7 downloads so far.
http://www.gamefront.com/files/22848985/MMM+v0.5+AIO.7z
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Old 01-15-13, 04:17 PM   #1063
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Originally Posted by volodya61 View Post
My mod mostly based on TDW's mods.. and patches of course..
Fair enough, Volodya. Looking at the Russian site I see reference to TDW's UI 7.20 beta, so my assumption was obviously wrong. I had based my earlier assumption on uekel's Schleichfahrt info, that did show some TDW's mods but not TDW's UI. My bad. Anyway, over in the German forums, it seems that uekel is MIA, since there has been no sign of him for several months.
Looking forward to your mega mod being completed and offered for download. When can we expect this? What's the name going to be?
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Old 01-15-13, 05:29 PM   #1064
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Are you planning on including the DBSM mods in your mega mod?
No.. you can see a list of mods included in my current pack by clicking the link in my signature.. there is an attachment file - Original mods used in pack 01.12.txt in the post #1.. these are my current mods from December, 1.. the new version will include several new mods and several will be removed..


Quote:
Originally Posted by ustahl View Post
Looking forward to your mega mod being completed and offered for download. When can we expect this? What's the name going to be?
Don't know exactly.. maybe in two-three weeks, maybe sooner..
name? don't know.. not decided yet..
Maybe NONAME Mod Pack?
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Old 01-16-13, 02:12 AM   #1065
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name? don't know.. not decided yet..
Maybe NONAME Mod Pack?
Yep, why not.
I propose the short form: NMP
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